Player Matchup

Nu Wa
Nu Wa
CMAENNCHEN
Nu Wa
Level 69
God Stats
57W - 39L
1,606 SR
Queue Stats
174W - 196L
1,435 Elo+
Party 3
Vamana
Vamana
Floresty
Vamana
Level 65
God Stats
4W - 5L
1,458 SR
Queue Stats
187W - 187L
1,434 Elo+
Party 3
Charybdis
Charybdis
Larryberry101
Charybdis
Level 42
God Stats
1W - 2L
1,505 SR
Queue Stats
61W - 72L
1,404 Elo+
Party 2
Zhong Kui
Zhong Kui
MonkDrK
Zhong Kui
Level 79
God Stats
1W - 5L
1,379 SR
Queue Stats
175W - 174L
1,435 Elo+
Party 2
Hades
Hades
lordnoobtube123
Hades
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,409 Elo+
Party 2
Team Averages
Level 64
1,489 SR
1,423 Elo+

VS

Team Averages
Level 71
1,646 SR
1,353 Elo+
Arachne
Arachne
Billy27
Arachne
Level 124
God Stats
1W - 0L
1,794 SR
Queue Stats
23W - 22L
1,359 Elo+
Party 1
Ymir
Ymir
Israndres
Ymir
Level 33
God Stats
8W - 3L
1,619 SR
Queue Stats
23W - 22L
1,374 Elo+
Party 1
Cupid
Cupid
Kirito1308798
Cupid
Level 48
God Stats
17W - 5L
1,694 SR
Queue Stats
89W - 101L
1,348 Elo+
Solo
Odin
Odin
ThePhalanX97
Odin
Level 67
God Stats
3W - 2L
1,572 SR
Queue Stats
26W - 31L
1,309 Elo+
Party 1
Anubis
Anubis
pepeavila96
Anubis
Level 83
God Stats
3W - 4L
1,554 SR
Queue Stats
28W - 27L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
2 / 2 / 1
5,811
581
3,469
4,144
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Floresty
Vamana
10
0 / 2 / 0
5,479
548
263
5,740
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Larryberry101
Charybdis
8
0 / 4 / 2
4,921
492
3,643
5,028
1,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
MonkDrK
Zhong Kui
10
3 / 2 / 0
5,327
533
3,996
7,181
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
3 / 2 / 0
5,331
533
2,727
7,063
2,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Billy27
Arachne
9
5 / 3 / 2
6,015
602
3,156
8,129
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
7
1 / 3 / 5
5,135
514
4,118
7,973
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
4 / 1 / 2
6,001
600
5,015
6,078
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

11
2 / 0 / 0
6,084
608
1,816
3,409
1,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
9
0 / 1 / 2
5,321
532
2,440
4,369
1,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
8
Kills
12
12
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Billy27
Arachne
5
3
2
2
L
Nu Wa
2
2
1
1.25
L
Vamana
Floresty
Vamana
0
2
0
0
W
Ymir
1
3
5
1.17
W
4
1
2
5
L
Charybdis
Larryberry101
Charybdis
0
4
2
0.25
L
Zhong Kui
MonkDrK
Zhong Kui
3
2
0
1.5
W
2
0
0
2
L
3
2
0
1.5
W
Anubis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,098
Damage
16,545
29,156
Taken
29,958
11,225
Mitigated
12,430
7,307
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Billy27
Arachne
3,156
2,711
0
2,949
8,129
2,545
0
2,684
5,445
0
23,752
L
Nu Wa
3,469
868
0
1,404
4,144
859
11
2,508
1,636
33,039
1,751
L
Vamana
Floresty
Vamana
263
0
0
1,095
5,740
1,874
0
0
5,516
0
30,428
W
Ymir
4,118
1,048
0
461
7,973
4,611
0
1,213
6,760
12,644
2,273
W
5,015
3,198
116
3,180
6,078
1,864
0
1,568
4,510
0
28,502
L
Charybdis
Larryberry101
Charybdis
3,643
1,833
0
243
5,028
1,402
0
1,057
3,971
0
25,665
L
Zhong Kui
MonkDrK
Zhong Kui
3,996
1,172
0
2,434
7,181
4,364
0
1,233
5,909
25,737
7,670
W
1,816
141
0
1,216
3,409
1,701
0
859
2,550
0
32,427
L
2,727
418
110
2,021
7,063
2,726
0
1,706
5,357
15,740
0
W
Anubis
2,440
38
0
1,310
4,369
1,709
0
3,562
807
38,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,869
Gold Earned
28,556
260
Minions Killed
235
0
Camps Cleared
0
899,981
Distance Traveled
984,606
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,015
602
36
4
0
219,804
1
L
Nu Wa
5,811
581
65
7
0
184,631
5
L
Vamana
5,479
548
62
6
0
205,428
4
W
Ymir
5,135
514
24
2
0
189,891
0
W
Cupid
6,001
600
48
5
0
180,053
2
L
Charybdis
4,921
492
42
4
0
153,019
1
L
Zhong Kui
5,327
533
54
5
0
180,595
0
W
Odin
6,084
608
64
6
0
202,647
0
L
Hades
5,331
533
37
4
0
176,308
1
W
Anubis
5,321
532
63
6
0
192,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role