Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
AmBillAgain
Anubis
Level 28
God Stats
15W - 13L
1,470 SR
Queue Stats
99W - 98L
1,555 Elo+
Party 3
Artio
Artio
Gob831
Artio
Level 104
God Stats
3W - 1L
1,662 SR
Queue Stats
71W - 61L
1,529 Elo+
Party 3
Kali
Kali
bonesplitter5
Kali
Level 48
God Stats
9W - 4L
1,519 SR
Queue Stats
116W - 123L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
iStuznz
Gilgamesh
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,253 Elo+
Party 2
Team Averages
Level 64
1,530 SR
1,458 Elo+

VS

Team Averages
Level 75
1,448 SR
1,447 Elo+
Scylla
Scylla
HuntressWizrd
Scylla
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 148L
1,478 Elo+
Party 1
Erlang Shen
Erlang Shen
Scar_face1900
Erlang Shen
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,299 Elo+
Solo
Artio
Artio
SheHatesSkyzz
Artio
Level 98
God Stats
0W - 3L
1,191 SR
Queue Stats
126W - 118L
1,481 Elo+
Party 4
Artemis
Artemis
ShePlayedIon
Artemis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 132L
1,487 Elo+
Party 4
Thanatos
Thanatos
rymorgue
Thanatos
Level 85
God Stats
4W - 3L
1,550 SR
Queue Stats
189W - 163L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
10 / 0 / 2
6,751
675
7,178
7,968
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
10
3 / 1 / 2
5,588
559
5,070
4,318
1,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artio
Gob831
Artio
9
1 / 1 / 8
5,747
575
3,900
6,508
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 6
6,437
644
4,885
7,817
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gilgamesh
iStuznz
Gilgamesh
10
5 / 2 / 0
5,894
589
6,404
8,335
6,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,078
508
464
4,220
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Scar_face1900
Erlang Shen
7
0 / 4 / 3
4,784
478
3,549
9,694
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8
1 / 5 / 1
4,644
464
3,682
11,143
5,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
ShePlayedIon
Artemis
7
1 / 7 / 1
4,435
444
5,398
7,122
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
rymorgue
Thanatos
9
3 / 3 / 1
5,320
532
4,592
8,566
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
23
Kills
5
5
Deaths
23
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
0
2
11
W
Anubis
3
1
2
4
W
Artio
Gob831
Artio
1
1
8
5
L
0
4
1
0.13
L
Erlang Shen
Scar_face1900
Erlang Shen
0
4
3
0.38
L
1
5
1
0.3
L
Artemis
ShePlayedIon
Artemis
1
7
1
0.21
W
4
1
6
7
W
Gilgamesh
iStuznz
Gilgamesh
5
2
0
2.5
L
Thanatos
rymorgue
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,437
Damage
17,685
34,946
Taken
40,745
17,085
Mitigated
14,886
13,097
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,178
2,985
0
3,453
7,968
2,810
60
1,918
6,050
0
32,193
W
Anubis
5,070
207
0
964
4,318
1,584
0
246
3,992
34,775
0
W
Artio
Gob831
Artio
3,900
497
440
3,145
6,508
3,985
0
1,607
4,901
16,747
2,038
L
464
200
0
290
4,220
713
0
1,922
2,259
19,662
880
L
Erlang Shen
Scar_face1900
Erlang Shen
3,549
2,222
0
2,289
9,694
4,203
0
1,087
8,230
0
19,598
L
3,682
769
288
2,576
11,143
5,532
0
2,738
8,405
17,258
0
L
Artemis
ShePlayedIon
Artemis
5,398
2,685
128
247
7,122
1,813
0
1,238
5,884
0
19,623
W
4,885
2,706
0
4,097
7,817
2,424
0
189
7,628
0
38,104
W
Gilgamesh
iStuznz
Gilgamesh
6,404
2,320
0
998
8,335
6,282
0
48
8,287
0
24,804
L
Thanatos
rymorgue
Thanatos
4,592
1,551
0
4,470
8,566
2,625
0
1,814
6,685
0
29,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,417
Gold Earned
24,261
234
Minions Killed
188
0
Camps Cleared
0
1,013,000
Distance Traveled
928,210
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,751
675
47
5
0
184,787
0
W
Anubis
5,588
559
51
5
0
210,205
2
W
Artio
5,747
575
30
3
0
218,871
4
L
Scylla
5,078
508
60
6
0
166,372
0
L
Erlang Shen
4,784
478
26
3
0
170,657
2
L
Artio
4,644
464
29
3
0
189,545
1
L
Artemis
4,435
444
22
2
0
174,946
0
W
Kali
6,437
644
66
7
0
227,545
0
W
Gilgamesh
5,894
589
40
4
0
171,592
0
L
Thanatos
5,320
532
51
5
0
226,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role