Player Matchup

Olorun
Olorun
Ajept
Olorun
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
GroovyRuvy298
Cthulhu
Level 37
God Stats
0W - 3L
1,201 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 1
Jing Wei
Jing Wei
HercStillBroken
Jing Wei
Level 17
God Stats
1W - 1L
1,523 SR
Queue Stats
1W - 3L
1,376 Elo+
Party 1
Set
Set
Tamarkhan
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Achilles
Achilles
humid241island
Achilles
Level 29
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 4L
1,287 Elo+
Party 1
Team Averages
Level 29
1,402 SR
1,390 Elo+

VS

Team Averages
Level 55
1,387 SR
1,393 Elo+
Mulan
Mulan
 
Mulan
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
JIGGAAWAA
Kuzenbo
Level 29
God Stats
9W - 8L
1,455 SR
Queue Stats
81W - 82L
1,400 Elo+
Party 2
Thanatos
Thanatos
PhantomTH
Thanatos
Level 60
God Stats
2W - 1L
1,428 SR
Queue Stats
58W - 68L
1,412 Elo+
Party 2
Jing Wei
Jing Wei
bonesplitter5
Jing Wei
Level 48
God Stats
13W - 13L
1,329 SR
Queue Stats
116W - 123L
1,445 Elo+
Party 3
Hera
Hera
iStuznz
Hera
Level 85
God Stats
2W - 0L
1,221 SR
Queue Stats
6W - 10L
1,206 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ajept
Olorun
8
0 / 2 / 0
4,441
404
969
4,687
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
8
0 / 3 / 1
4,841
440
3,840
8,556
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
9
0 / 2 / 1
5,093
463
5,055
7,386
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 2 / 0
4,751
432
3,579
5,902
2,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
8
1 / 6 / 0
5,019
456
2,443
8,331
5,810
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
6 / 1 / 0
7,720
702
5,483
8,000
5,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kuzenbo
JIGGAAWAA
Kuzenbo
9
1 / 1 / 4
6,118
556
3,843
8,033
6,417
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
PhantomTH
Thanatos
13
6 / 0 / 2
6,944
631
4,295
9,287
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
bonesplitter5
Jing Wei
11
1 / 0 / 3
6,037
549
8,243
6,421
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
iStuznz
Hera
10
1 / 0 / 1
6,528
593
2,739
4,006
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
15
15
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
0
6
L
Olorun
Ajept
Olorun
0
2
0
0
L
Cthulhu
0
3
1
0.17
L
Jing Wei
0
2
1
0.25
W
Kuzenbo
JIGGAAWAA
Kuzenbo
1
1
4
3
W
Thanatos
PhantomTH
Thanatos
6
0
2
7
L
1
2
0
0.5
W
Jing Wei
bonesplitter5
Jing Wei
1
0
3
2.5
L
Achilles
1
6
0
0.17
W
Hera
iStuznz
Hera
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,886
Damage
24,603
34,862
Taken
35,747
15,206
Mitigated
18,674
5,886
Healing
17,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,483
1,040
0
1,400
8,000
5,301
0
0
8,000
0
37,281
L
Olorun
Ajept
Olorun
969
235
0
920
4,687
1,297
0
2,726
1,961
16,468
365
L
Cthulhu
3,840
225
28
1,307
8,556
3,877
435
1,399
7,157
21,395
0
L
Jing Wei
5,055
3,912
0
2,592
7,386
2,039
750
1,431
5,955
0
33,441
W
Kuzenbo
JIGGAAWAA
Kuzenbo
3,843
1,160
0
2,709
8,033
6,417
0
1,334
6,364
17,126
1,841
W
Thanatos
PhantomTH
Thanatos
4,295
180
0
8,775
9,287
4,040
0
406
8,801
0
51,432
L
3,579
1,567
0
288
5,902
2,183
0
869
5,033
0
20,741
W
Jing Wei
bonesplitter5
Jing Wei
8,243
5,733
0
3,711
6,421
1,876
616
1,605
4,440
0
42,039
L
Achilles
2,443
710
0
751
8,331
5,810
0
0
8,331
0
20,431
W
Hera
iStuznz
Hera
2,739
150
0
500
4,006
1,040
168
634
3,372
42,220
849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,145
Gold Earned
33,347
188
Minions Killed
328
0
Camps Cleared
0
1,077,252
Distance Traveled
1,078,351
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,720
702
72
7
0
192,237
1
L
Olorun
4,441
404
29
3
0
187,648
0
L
Cthulhu
4,841
440
33
3
0
214,704
0
L
Jing Wei
5,093
463
63
6
0
214,228
0
W
Kuzenbo
6,118
556
20
2
0
232,861
0
W
Thanatos
6,944
631
90
8
0
252,586
0
L
Set
4,751
432
32
3
0
252,871
0
W
Jing Wei
6,037
549
73
7
0
208,294
1
L
Achilles
5,019
456
31
3
0
207,801
0
W
Hera
6,528
593
73
7
0
192,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role