Player Matchup

Olorun
Olorun
Banditboo982
Olorun
Level 159
God Stats
4W - 1L
1,663 SR
Queue Stats
421W - 439L
1,440 Elo+
Party 1
Sobek
Sobek
Mutziilla93
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nut
Nut
Th3ManTh3Myth
Nut
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,469 Elo+
Party 2
Camazotz
Camazotz
illuminatedone3
Camazotz
Level 190
God Stats
6W - 5L
1,372 SR
Queue Stats
484W - 488L
1,439 Elo+
Party 1
Shiva
Shiva
smitemeh22
Shiva
Level 71
God Stats
1W - 0L
1,714 SR
Queue Stats
13W - 8L
1,578 Elo+
Party 2
Team Averages
Level 95
1,550 SR
1,485 Elo+

VS

Team Averages
Level 44
1,450 SR
1,480 Elo+
Zeus
Zeus
 
Zeus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Kountrieboi
Zhong Kui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 110L
1,487 Elo+
Solo
Eset
Eset
SwervMain
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
TacoMagic
Kuzenbo
Level 27
God Stats
0W - 1L
1,248 SR
Queue Stats
6W - 10L
1,461 Elo+
Solo
Odin
Odin
VolcanicBored
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
10 / 1 / 10
10,102
1,010
12,171
10,428
3,936
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 2 / 16
8,571
857
4,744
9,383
9,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
5 / 2 / 12
9,085
909
15,955
10,112
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
16
3 / 0 / 14
9,343
934
7,998
8,606
3,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
15
6 / 3 / 9
9,032
903
10,899
8,710
8,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 4 / 3
7,747
775
11,143
8,552
3,132
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
Kountrieboi
Zhong Kui
15
1 / 5 / 2
7,445
745
8,885
9,604
9,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
13
2 / 7 / 2
7,386
739
4,425
9,037
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
TacoMagic
Kuzenbo
14
3 / 3 / 3
7,863
786
7,561
19,775
21,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 5 / 5
6,477
648
4,226
9,745
9,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
23
24
Kills
8
8
Deaths
24
61
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
3
0.88
W
Olorun
10
1
10
15
L
Zhong Kui
Kountrieboi
Zhong Kui
1
5
2
0.4
W
0
2
16
4
L
Eset
2
7
2
0.43
L
Kuzenbo
TacoMagic
Kuzenbo
3
3
3
1.5
W
5
2
12
5.5
L
0
5
5
0.5
W
Camazotz
3
0
14
10
W
Shiva
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,767
Damage
36,240
47,239
Taken
56,713
28,945
Mitigated
47,779
25,008
Healing
15,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,143
749
543
1,040
8,552
3,132
0
2,377
6,175
28,803
236
W
Olorun
12,171
5,598
3,289
6,479
10,428
3,936
497
8,410
1,930
21,966
644
L
Zhong Kui
Kountrieboi
Zhong Kui
8,885
982
387
1,337
9,604
9,706
0
2,925
6,679
16,211
0
W
4,744
243
205
1,393
9,383
9,539
124
5,995
3,170
8,049
0
L
Eset
4,425
245
506
777
9,037
3,387
0
1,487
7,550
8,950
0
L
Kuzenbo
TacoMagic
Kuzenbo
7,561
1,716
741
9,437
19,775
21,742
5
6,263
13,512
13,697
0
W
15,955
6,335
797
3,673
10,112
3,796
648
6,535
3,497
0
40,712
L
4,226
475
0
924
9,745
9,812
0
3,744
6,001
0
7,045
W
Camazotz
7,998
747
1,374
5,714
8,606
3,313
0
5,500
3,072
0
21,635
W
Shiva
10,899
849
1,323
761
8,710
8,361
0
4,991
3,572
0
18,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,133
Gold Earned
36,918
151
Minions Killed
89
0
Camps Cleared
0
1,072,919
Distance Traveled
804,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,747
775
51
5
0
164,718
0
W
Olorun
10,102
1,010
26
3
0
193,359
0
L
Zhong Kui
7,445
745
14
1
0
162,906
0
W
Sobek
8,571
857
7
1
0
206,485
0
L
Eset
7,386
739
17
2
0
163,112
0
L
Kuzenbo
7,863
786
5
1
0
189,392
0
W
Nut
9,085
909
64
6
0
201,198
0
L
Odin
6,477
648
2
0
0
123,872
0
W
Camazotz
9,343
934
30
3
0
246,235
0
W
Shiva
9,032
903
24
2
0
225,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role