Player Matchup

Ah Puch
Ah Puch
M14habit
Ah Puch
Level 88
God Stats
20W - 12L
1,693 SR
Queue Stats
340W - 307L
1,495 Elo+
Party 2
Jing Wei
Jing Wei
Sebxsss
Jing Wei
Level 67
God Stats
1W - 1L
1,729 SR
Queue Stats
179W - 187L
1,406 Elo+
Party 1
Ymir
Ymir
Unwanted_Potato9
Ymir
Level 58
God Stats
48W - 38L
1,528 SR
Queue Stats
301W - 309L
1,425 Elo+
Party 2
Serqet
Serqet
WJoelandW
Serqet
Level 65
God Stats
4W - 4L
1,497 SR
Queue Stats
63W - 68L
1,441 Elo+
Party 1
Anubis
Anubis
elixhern
Anubis
Level 63
God Stats
29W - 18L
1,611 SR
Queue Stats
281W - 265L
1,469 Elo+
Party 2
Team Averages
Level 68
1,612 SR
1,447 Elo+

VS

Team Averages
Level 85
1,551 SR
1,419 Elo+
Raijin
Raijin
Alphaduck25
Raijin
Level 69
God Stats
0W - 2L
1,323 SR
Queue Stats
196W - 227L
1,460 Elo+
Solo
Medusa
Medusa
Capt_Ironhorn
Medusa
Level 102
God Stats
221W - 169L
1,521 SR
Queue Stats
350W - 340L
1,333 Elo+
Solo
Mulan
Mulan
KnuckleWart04
Mulan
Level 68
God Stats
9W - 12L
1,550 SR
Queue Stats
242W - 242L
1,407 Elo+
Solo
He Bo
He Bo
figgyboyo
He Bo
Level 84
God Stats
1W - 4L
1,765 SR
Queue Stats
75W - 79L
1,422 Elo+
Solo
Hel
Hel
xNKxLechuga12
Hel
Level 104
God Stats
6W - 7L
1,596 SR
Queue Stats
78W - 84L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
M14habit
Ah Puch
8
4 / 1 / 1
4,665
933
3,552
2,068
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
Sebxsss
Jing Wei
7
2 / 1 / 1
4,267
853
800
2,234
473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

5
0 / 1 / 2
3,766
753
896
3,865
1,575
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Serqet
WJoelandW
Serqet
7
2 / 0 / 3
4,307
861
1,487
3,733
1,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
elixhern
Anubis
7
0 / 0 / 2
4,380
876
316
1,934
558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
6
0 / 4 / 1
3,564
713
867
3,922
1,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
2 / 1 / 0
3,534
707
3,435
1,785
433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,576
515
0
258
48
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

He Bo
figgyboyo
He Bo
7
1 / 2 / 1
3,757
751
1,206
3,566
663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 1 / 1
3,263
653
973
3,085
1,160
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
3
3
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
4
1
0.13
L
2
1
0
2
L
0
0
0
0
W
Ah Puch
M14habit
Ah Puch
4
1
1
4.5
W
Jing Wei
Sebxsss
Jing Wei
2
1
1
2.5
W
0
1
2
1
W
Serqet
WJoelandW
Serqet
2
0
3
3.5
W
Anubis
elixhern
Anubis
0
0
2
1
L
He Bo
figgyboyo
He Bo
1
2
1
0.75
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,051
Damage
6,481
13,834
Taken
12,616
4,411
Mitigated
3,322
2,657
Healing
4,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
867
47
0
794
3,922
1,018
0
2,507
1,259
14,461
539
L
3,435
1,212
166
65
1,785
433
0
351
1,434
0
19,776
L
0
0
0
3
258
48
0
0
258
0
336
W
Ah Puch
M14habit
Ah Puch
3,552
0
0
460
2,068
635
0
1,093
975
21,617
0
W
Jing Wei
Sebxsss
Jing Wei
800
510
0
634
2,234
473
123
325
1,909
0
20,326
W
896
235
0
738
3,865
1,575
0
857
3,008
6,228
0
W
Serqet
WJoelandW
Serqet
1,487
646
0
125
3,733
1,170
0
309
3,424
0
19,621
W
Anubis
elixhern
Anubis
316
0
0
700
1,934
558
180
462
1,472
20,160
2,098
L
He Bo
figgyboyo
He Bo
1,206
131
0
1,233
3,566
663
0
1,330
2,236
16,411
0
L
973
80
225
1,759
3,085
1,160
0
545
2,540
5,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,385
Gold Earned
16,694
172
Minions Killed
120
0
Camps Cleared
0
558,747
Distance Traveled
453,772
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
3,564
713
30
6
0
104,264
0
L
Medusa
3,534
707
26
5
0
107,603
0
L
Mulan
2,576
515
1
0
0
14,699
0
W
Ah Puch
4,665
933
38
8
0
110,482
1
W
Jing Wei
4,267
853
39
8
0
98,605
0
W
Ymir
3,766
753
10
2
0
117,975
0
W
Serqet
4,307
861
39
8
0
141,815
0
W
Anubis
4,380
876
46
9
0
89,870
0
L
He Bo
3,757
751
52
10
0
117,895
1
L
Hel
3,263
653
11
2
0
109,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role