Player Matchup

Hou Yi
Hou Yi
Elcooltyler
Hou Yi
Level 129
God Stats
3W - 1L
1,654 SR
Queue Stats
9W - 19L
1,258 Elo+
Party 1
Cthulhu
Cthulhu
KALI3ER
Cthulhu
Level 79
God Stats
6W - 1L
1,666 SR
Queue Stats
9W - 10L
1,392 Elo+
Party 1
Agni
Agni
TheHighSithLord
Agni
Level 154
God Stats
8W - 6L
1,430 SR
Queue Stats
97W - 138L
1,432 Elo+
Solo
Discordia
Discordia
gmoney00
Discordia
Level 70
God Stats
4W - 2L
1,429 SR
Queue Stats
9W - 22L
1,188 Elo+
Party 1
Surtr
Surtr
senpaiphoney
Surtr
Level 79
God Stats
3W - 3L
1,349 SR
Queue Stats
13W - 13L
1,406 Elo+
Party 1
Team Averages
Level 102
1,506 SR
1,335 Elo+

VS

Team Averages
Level 146
1,423 SR
1,476 Elo+
Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Scrumpled Beard
Horus
Level 159
God Stats
1W - 2L
1,177 SR
Queue Stats
110W - 122L
1,459 Elo+
Solo
Persephone
Persephone
gosdolchr
Persephone
Level 159
God Stats
1W - 2L
1,519 SR
Queue Stats
119W - 122L
1,472 Elo+
Solo
Nu Wa
Nu Wa
iYA1000
Nu Wa
Level 127
God Stats
13W - 18L
1,417 SR
Queue Stats
173W - 197L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
4 / 1 / 6
7,641
1,092
5,490
6,537
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
KALI3ER
Cthulhu
14
5 / 1 / 3
7,658
1,094
8,148
8,009
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 1 / 3
7,285
1,041
3,731
3,898
1,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
gmoney00
Discordia
13
5 / 1 / 7
7,659
1,094
6,362
4,900
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 8
7,139
1,020
7,215
5,809
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 3 / 3
6,530
933
3,404
7,686
2,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
 
Cabrakan
11
0 / 4 / 2
6,269
896
4,999
8,411
5,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 4 / 2
6,176
882
3,038
7,718
6,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
gosdolchr
Persephone
12
2 / 5 / 2
7,165
1,024
6,008
9,030
5,075
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nu Wa
iYA1000
Nu Wa
10
1 / 2 / 2
6,370
910
4,712
4,032
1,158
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
18
Kills
4
4
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
3
0.5
L
Cabrakan
 
Cabrakan
0
4
2
0.25
W
Hou Yi
4
1
6
7
W
Cthulhu
KALI3ER
Cthulhu
5
1
3
6.5
L
1
4
2
0.5
W
1
1
3
2.5
W
Discordia
gmoney00
Discordia
5
1
7
8.5
L
Persephone
gosdolchr
Persephone
2
5
2
0.6
L
Nu Wa
iYA1000
Nu Wa
1
2
2
1
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,946
Damage
22,161
29,153
Taken
36,877
10,911
Mitigated
20,953
7,816
Healing
4,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,404
2,078
0
682
7,686
2,596
0
3,406
4,040
0
18,161
L
Cabrakan
 
Cabrakan
4,999
1,220
0
683
8,411
5,835
0
3,887
4,269
12,628
0
W
Hou Yi
5,490
2,935
0
1,159
6,537
2,036
962
4,450
1,950
0
18,142
W
Cthulhu
KALI3ER
Cthulhu
8,148
730
0
2,183
8,009
3,584
160
3,402
4,353
23,393
0
L
3,038
1,602
271
1,703
7,718
6,289
0
3,706
3,688
0
9,005
W
3,731
449
0
1,391
3,898
1,096
0
1,427
2,398
25,981
0
W
Discordia
gmoney00
Discordia
6,362
715
0
500
4,900
1,625
431
3,953
716
16,881
505
L
Persephone
gosdolchr
Persephone
6,008
492
0
534
9,030
5,075
0
4,887
3,800
17,841
0
L
Nu Wa
iYA1000
Nu Wa
4,712
2,107
0
1,050
4,032
1,158
0
1,074
2,798
10,603
0
W
7,215
2,653
0
2,583
5,809
2,570
534
2,018
3,740
292
15,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
32,510
185
Minions Killed
116
0
Camps Cleared
0
796,966
Distance Traveled
658,505
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,530
933
41
6
0
144,877
1
L
Cabrakan
6,269
896
16
2
0
133,451
0
W
Hou Yi
7,641
1,092
37
5
0
132,374
0
W
Cthulhu
7,658
1,094
52
7
0
167,996
0
L
Horus
6,176
882
14
2
0
116,082
1
W
Agni
7,285
1,041
52
7
0
156,328
1
W
Discordia
7,659
1,094
27
4
0
167,132
0
L
Persephone
7,165
1,024
30
4
0
156,555
0
L
Nu Wa
6,370
910
15
2
0
107,540
2
W
Surtr
7,139
1,020
17
2
0
173,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role