Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Bokita
Thanatos
Level 223
God Stats
2W - 0L
1,185 SR
Queue Stats
58W - 33L
1,631 Elo+
Party 3
Anubis
Anubis
KIÖRI
Anubis
Level 129
God Stats
16W - 5L
1,691 SR
Queue Stats
72W - 85L
1,551 Elo+
Solo
Danzaburou
Danzaburou
senhawe
Danzaburou
Level 111
God Stats
22W - 9L
1,698 SR
Queue Stats
198W - 172L
1,513 Elo+
Party 1
Team Averages
Level 151
1,515 SR
1,539 Elo+

VS

Team Averages
Level 76
1,533 SR
1,596 Elo+
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
JujuKarim
Nike
Level 104
God Stats
10W - 8L
1,613 SR
Queue Stats
319W - 297L
1,551 Elo+
Solo
Charybdis
Charybdis
OdiiUwU
Charybdis
Level 24
God Stats
0W - 1L
1,425 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2
Yemoja
Yemoja
Pukyuun
Yemoja
Level 27
God Stats
0W - 1L
1,628 SR
Queue Stats
1W - 1L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 0 / 3
5,428
679
4,033
5,323
3,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
 
Thoth
10
1 / 0 / 0
5,241
655
2,254
2,961
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Bokita
Thanatos
10
3 / 0 / 2
5,651
706
2,889
7,329
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
KIÖRI
Anubis
10
1 / 2 / 0
5,405
676
592
4,650
1,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
senhawe
Danzaburou
9
2 / 1 / 3
5,231
654
3,206
4,566
1,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 1 / 0
4,730
591
2,296
4,449
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
 
Pele
7
0 / 3 / 3
4,355
544
2,674
4,963
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nike
10
2 / 1 / 0
5,439
680
2,009
2,574
956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
OdiiUwU
Charybdis
7
0 / 3 / 1
4,009
501
3,224
5,007
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
Pukyuun
Yemoja
7
1 / 2 / 0
4,662
583
974
3,906
1,789
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
3
3
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
3
4.5
W
Thoth
 
Thoth
1
0
0
1
L
Chang'e
 
Chang'e
0
1
0
0
L
Pele
 
Pele
0
3
3
0.5
W
Thanatos
Bokita
Thanatos
3
0
2
4
L
Nike
2
1
0
2
W
Anubis
KIÖRI
Anubis
1
2
0
0.5
L
Charybdis
OdiiUwU
Charybdis
0
3
1
0.17
L
Yemoja
Pukyuun
Yemoja
1
2
0
0.5
W
Danzaburou
senhawe
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,974
Damage
11,177
24,829
Taken
20,899
9,963
Mitigated
6,229
11,853
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,033
254
0
1,839
5,323
3,279
0
388
4,935
16,283
0
W
Thoth
 
Thoth
2,254
263
0
750
2,961
747
901
1,427
1,534
32,724
0
L
Chang'e
 
Chang'e
2,296
0
0
1,948
4,449
1,038
0
1,964
2,485
26,999
1,327
L
Pele
 
Pele
2,674
500
0
334
4,963
1,435
0
1,238
3,725
0
20,334
W
Thanatos
Bokita
Thanatos
2,889
937
0
5,616
7,329
2,629
0
748
6,581
0
40,936
L
Nike
2,009
176
0
232
2,574
956
0
592
1,982
0
31,736
W
Anubis
KIÖRI
Anubis
592
89
0
1,590
4,650
1,897
0
0
4,650
37,109
0
L
Charybdis
OdiiUwU
Charybdis
3,224
1,758
0
1,238
5,007
1,011
0
1,473
3,534
0
20,470
L
Yemoja
Pukyuun
Yemoja
974
313
618
328
3,906
1,789
0
1,612
2,294
6,604
1,003
W
Danzaburou
senhawe
Danzaburou
3,206
1,366
0
2,058
4,566
1,411
0
428
4,138
0
33,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
23,195
296
Minions Killed
207
0
Camps Cleared
0
872,584
Distance Traveled
803,095
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,428
679
33
4
0
187,581
4
W
Thoth
5,241
655
67
8
0
153,613
0
L
Chang'e
4,730
591
55
7
0
155,365
1
L
Pele
4,355
544
37
5
0
182,475
2
W
Thanatos
5,651
706
78
10
0
220,152
0
L
Nike
5,439
680
61
8
0
179,496
2
W
Anubis
5,405
676
68
9
0
159,512
2
L
Charybdis
4,009
501
36
5
0
159,607
0
L
Yemoja
4,662
583
18
2
0
126,152
0
W
Danzaburou
5,231
654
50
6
0
151,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role