Player Matchup

Olorun
Olorun
 
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
bigbuttabread
Khepri
Level 59
God Stats
11W - 7L
1,506 SR
Queue Stats
114W - 142L
1,355 Elo+
Party 2
Bakasura
Bakasura
ettybittybread
Bakasura
Level 49
God Stats
36W - 31L
1,504 SR
Queue Stats
104W - 122L
1,393 Elo+
Party 2
Team Averages
Level 46
1,503 SR
1,416 Elo+

VS

Team Averages
Level 49
1,403 SR
1,365 Elo+
Vulcan
Vulcan
Dave19969617
Vulcan
Level 68
God Stats
22W - 22L
1,560 SR
Queue Stats
440W - 487L
1,406 Elo+
Party 1
Bacchus
Bacchus
PRINCEWVPV
Bacchus
Level 39
God Stats
2W - 11L
1,162 SR
Queue Stats
118W - 156L
1,374 Elo+
Solo
Neith
Neith
Samduc26
Neith
Level 39
God Stats
45W - 49L
1,487 SR
Queue Stats
165W - 195L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 0 / 1
8,592
781
8,123
7,316
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 0 / 7
8,580
780
3,022
6,729
4,375
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bakasura
16
6 / 1 / 1
9,644
877
9,095
10,205
5,631
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 5 / 0
8,429
766
9,181
7,533
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
PRINCEWVPV
Bacchus
12
0 / 1 / 1
7,448
677
5,092
10,466
9,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Samduc26
Neith
13
0 / 2 / 1
7,666
697
4,300
5,739
1,986
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
8
Kills
1
1
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
1
2.5
L
Vulcan
1
5
0
0.2
L
Bacchus
PRINCEWVPV
Bacchus
0
1
1
0.5
L
Neith
Samduc26
Neith
0
2
1
0.25
W
0
0
7
3.5
W
Bakasura
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,240
Damage
18,573
24,250
Taken
23,738
12,905
Mitigated
13,790
8,208
Healing
4,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,123
3,043
170
922
7,316
2,899
0
4,927
2,389
38,091
3,560
L
Vulcan
9,181
70
0
1,280
7,533
2,541
0
3,389
3,622
29,984
0
L
Bacchus
PRINCEWVPV
Bacchus
5,092
862
398
1,627
10,466
9,263
0
4,562
4,825
19,365
1,126
L
Neith
Samduc26
Neith
4,300
527
0
1,564
5,739
1,986
243
3,008
2,483
0
16,375
W
3,022
44
0
2,421
6,729
4,375
0
3,637
3,092
15,264
0
W
Bakasura
9,095
6,755
0
4,695
10,205
5,631
16
5,515
4,690
0
23,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,816
Gold Earned
23,543
144
Minions Killed
106
0
Camps Cleared
0
666,754
Distance Traveled
562,691
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,592
781
70
6
0
214,485
0
L
Vulcan
8,429
766
52
5
0
185,165
0
L
Bacchus
7,448
677
24
2
0
180,285
0
L
Neith
7,666
697
30
3
0
197,241
0
W
Khepri
8,580
780
16
1
0
229,297
0
W
Bakasura
9,644
877
58
5
0
222,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role