Player Matchup

Loki
Loki
Silver III
Crackm10
Loki
Silver III
Level 80
God Stats
15W - 21L
1,420 SR
Queue Stats
380W - 400L
860 MMR
Solo
Nu Wa
Nu Wa
Silver III
Dawira008
Nu Wa
Silver III
Level 124
God Stats
6W - 7L
1,492 SR
Queue Stats
129W - 159L
943 MMR
Solo
Bacchus
Bacchus
Bronze I
HelplessMold939
Bacchus
Bronze I
Level 115
God Stats
3W - 1L
1,763 SR
Queue Stats
119W - 143L
817 MMR
Solo
Shiva
Shiva
Bronze I
LowBehindTintz_
Shiva
Bronze I
Level 68
God Stats
0W - 1L
1,348 SR
Queue Stats
30W - 55L
736 MMR
Solo
Izanami
Izanami
Silver V
Nerdsmithgumbo
Izanami
Silver V
Level 143
God Stats
12W - 16L
1,431 SR
Queue Stats
96W - 112L
861 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,491 SR
843 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,520 SR
843 MMR
King Arthur
King Arthur
Silver IV
Bryan is fat486
King Arthur
Silver IV
Level 121
God Stats
34W - 35L
1,444 SR
Queue Stats
109W - 143L
922 MMR
Solo
Danzaburou
Danzaburou
Silver III
DJRobRock
Danzaburou
Silver III
Level 240
God Stats
28W - 19L
1,597 SR
Queue Stats
672W - 724L
876 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
Duke3008
Kumbhakarna
Silver V
Level 129
God Stats
27W - 16L
1,533 SR
Queue Stats
262W - 285L
708 MMR
Solo
Scylla
Scylla
Silver III
Fnatic IzA
Scylla
Silver III
Level 63
God Stats
15W - 17L
1,462 SR
Queue Stats
160W - 178L
873 MMR
Solo
Ne Zha
Ne Zha
Silver III
Vipeco
Ne Zha
Silver III
Level 68
God Stats
18W - 9L
1,566 SR
Queue Stats
197W - 216L
834 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 3 / 1
5,878
534
3,010
10,748
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
Dawira008
Nu Wa
8
2 / 6 / 0
5,083
462
5,175
6,565
1,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 3 / 0
5,020
456
3,633
8,471
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 0
5,988
544
5,047
8,592
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 3 / 1
5,523
502
2,496
6,258
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThanatosZeusZhong KuiFreyaMedusa

VS

Bans
SkadiHadesMulanBake KujiraJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bryan is fat486
King Arthur
13
2 / 1 / 1
7,383
671
5,510
10,575
6,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
DJRobRock
Danzaburou
12
6 / 2 / 3
7,283
662
8,157
8,600
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Duke3008
Kumbhakarna
10
3 / 0 / 6
6,712
610
3,612
8,764
6,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Scylla
Fnatic IzA
Scylla
12
0 / 1 / 5
6,808
619
2,101
3,792
1,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Vipeco
Ne Zha
12
7 / 0 / 6
7,012
637
8,534
8,694
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
18
18
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bryan is fat486
King Arthur
2
1
1
2.5
L
Loki
1
3
1
0.5
W
Danzaburou
DJRobRock
Danzaburou
6
2
3
3.75
L
Nu Wa
Dawira008
Nu Wa
2
6
0
0.33
W
Kumbhakarna
Duke3008
Kumbhakarna
3
0
6
6
W
Scylla
Fnatic IzA
Scylla
0
1
5
2.5
L
0
3
0
0
L
1
3
0
0.33
L
0
3
1
0.17
W
Ne Zha
Vipeco
Ne Zha
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,361
Damage
27,914
40,634
Taken
40,425
16,340
Mitigated
18,788
10,201
Healing
16,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bryan is fat486
King Arthur
5,510
1,150
0
3,497
10,575
6,023
0
316
10,259
0
47,821
L
Loki
3,010
547
0
5,307
10,748
2,707
0
1,056
9,692
0
47,918
W
Danzaburou
DJRobRock
Danzaburou
8,157
3,931
0
5,236
8,600
2,489
807
2,919
5,681
0
59,221
L
Nu Wa
Dawira008
Nu Wa
5,175
1,436
0
800
6,565
1,469
226
1,662
4,903
28,019
0
W
Kumbhakarna
Duke3008
Kumbhakarna
3,612
501
0
3,013
8,764
6,101
224
3,183
5,581
16,804
0
W
Scylla
Fnatic IzA
Scylla
2,101
44
0
1,581
3,792
1,001
751
543
3,249
46,369
144
L
3,633
171
98
568
8,471
7,469
36
1,822
6,649
15,314
2,571
L
5,047
829
0
2,207
8,592
3,500
0
0
8,592
0
32,982
L
2,496
1,441
0
1,221
6,258
1,195
0
1,029
5,229
0
32,034
W
Ne Zha
Vipeco
Ne Zha
8,534
2,943
0
2,938
8,694
3,174
0
1,003
7,691
0
36,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,492
Gold Earned
35,198
270
Minions Killed
347
0
Camps Cleared
0
1,037,019
Distance Traveled
1,157,121
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,383
671
81
7
0
217,507
4
L
Loki
5,878
534
86
8
0
227,166
0
W
Danzaburou
7,283
662
104
9
0
202,943
1
L
Nu Wa
5,083
462
32
3
0
175,692
4
W
Kumbhakarna
6,712
610
16
1
0
227,265
2
W
Scylla
6,808
619
91
8
0
233,453
0
L
Bacchus
5,020
456
22
2
0
222,855
5
L
Shiva
5,988
544
66
6
0
208,417
0
L
Izanami
5,523
502
64
6
0
202,889
0
W
Ne Zha
7,012
637
55
5
0
275,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role