Player Matchup

Kukulkan
Kukulkan
ChaccFullaNuts
Kukulkan
Level 46
God Stats
2W - 1L
1,525 SR
Queue Stats
89W - 76L
1,497 Elo+
Party 3
Erlang Shen
Erlang Shen
Cruzmissle24
Erlang Shen
Level 129
God Stats
2W - 2L
1,788 SR
Queue Stats
193W - 156L
1,501 Elo+
Party 3
Baron Samedi
Baron Samedi
SCHMITTEEY
Baron Samedi
Level 86
God Stats
3W - 3L
1,522 SR
Queue Stats
128W - 115L
1,548 Elo+
Solo
Sol
Sol
TheMoneyShot687
Sol
Level 158
God Stats
0W - 4L
1,229 SR
Queue Stats
217W - 202L
1,587 Elo+
Party 1
Hercules
Hercules
iinsnipe
Hercules
Level 161
God Stats
5W - 5L
1,652 SR
Queue Stats
212W - 209L
1,558 Elo+
Party 1
Team Averages
Level 116
1,543 SR
1,538 Elo+

VS

Team Averages
Level 110
1,540 SR
1,514 Elo+
Cabrakan
Cabrakan
Eclipseprism312
Cabrakan
Level 61
God Stats
3W - 1L
1,631 SR
Queue Stats
84W - 58L
1,527 Elo+
Solo
Awilix
Awilix
RealWeeaboo
Awilix
Level 140
God Stats
5W - 3L
1,589 SR
Queue Stats
15W - 20L
1,449 Elo+
Party 2
Anubis
Anubis
SolidTyphoon
Anubis
Level 123
God Stats
1W - 1L
1,481 SR
Queue Stats
8W - 10L
1,426 Elo+
Party 2
Medusa
Medusa
Solidmayhemm
Medusa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,730 Elo+
Party 2
Amaterasu
Amaterasu
TheeNortherner
Amaterasu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 2 / 2
5,510
551
1,978
3,590
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Cruzmissle24
Erlang Shen
10
0 / 2 / 1
5,145
515
1,610
6,786
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
SCHMITTEEY
Baron Samedi
10
0 / 2 / 1
5,630
563
5,006
8,637
3,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
3 / 1 / 0
6,266
627
3,048
4,482
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
iinsnipe
Hercules
9
2 / 1 / 3
6,440
644
2,369
4,363
2,074
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
2
0 / 1 / 0
3,611
361
138
1,139
666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
12
3 / 0 / 1
6,272
627
3,936
6,102
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
11
2 / 2 / 2
5,856
586
2,235
4,128
1,779
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
10
1 / 2 / 0
5,906
591
2,826
4,994
1,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
TheeNortherner
Amaterasu
12
2 / 1 / 1
6,801
680
5,663
9,929
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
8
8
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
2
2
1
L
Erlang Shen
Cruzmissle24
Erlang Shen
0
2
1
0.25
W
Cabrakan
0
1
0
0
W
Awilix
3
0
1
3.5
L
Baron Samedi
SCHMITTEEY
Baron Samedi
0
2
1
0.25
W
Anubis
2
2
2
1.5
W
Medusa
1
2
0
0.5
L
3
1
0
3
W
Amaterasu
TheeNortherner
Amaterasu
2
1
1
2.5
L
Hercules
iinsnipe
Hercules
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,011
Damage
14,798
27,858
Taken
26,292
10,594
Mitigated
10,017
10,919
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,978
83
0
1,171
3,590
914
329
479
3,111
33,748
858
L
Erlang Shen
Cruzmissle24
Erlang Shen
1,610
943
0
1,191
6,786
3,227
0
214
6,572
0
35,856
W
Cabrakan
138
0
0
37
1,139
666
0
389
750
1,486
0
W
Awilix
3,936
1,250
0
667
6,102
2,263
0
1,596
4,408
0
46,351
L
Baron Samedi
SCHMITTEEY
Baron Samedi
5,006
661
171
4,824
8,637
3,218
0
0
8,637
34,789
0
W
Anubis
2,235
0
0
1,759
4,128
1,779
0
634
3,346
33,826
327
W
Medusa
2,826
673
0
1,428
4,994
1,180
1,118
2,691
2,263
0
38,083
L
3,048
1,322
0
2,083
4,482
1,161
494
102
4,380
39,942
3,362
W
Amaterasu
TheeNortherner
Amaterasu
5,663
1,649
0
6,784
9,929
4,129
0
4,333
5,596
0
38,630
L
Hercules
iinsnipe
Hercules
2,369
837
0
1,479
4,363
2,074
0
1,578
2,785
0
12,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
28,446
309
Minions Killed
285
0
Camps Cleared
0
1,028,379
Distance Traveled
922,946
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,510
551
80
8
0
187,828
0
L
Erlang Shen
5,145
515
61
6
0
235,482
0
W
Cabrakan
3,611
361
3
0
0
37,107
0
W
Awilix
6,272
627
88
9
0
286,654
0
L
Baron Samedi
5,630
563
65
7
0
184,003
0
W
Anubis
5,856
586
48
5
0
190,578
5
W
Medusa
5,906
591
61
6
0
200,201
0
L
Sol
6,266
627
79
8
0
204,334
0
W
Amaterasu
6,801
680
85
9
0
208,406
3
L
Hercules
6,440
644
24
2
0
216,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role