Player Matchup

Charon
Charon
 
Charon
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AcEtOnE90
Ymir
Level 129
God Stats
0W - 4L
1,325 SR
Queue Stats
2W - 6L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
DeathMaztur
Baron Samedi
Level 159
God Stats
6W - 3L
1,838 SR
Queue Stats
210W - 196L
1,554 Elo+
Solo
Hercules
Hercules
Tomlinchron
Hercules
Level 128
God Stats
1W - 1L
1,739 SR
Queue Stats
60W - 58L
1,494 Elo+
Solo
Team Averages
Level 149
1,580 SR
1,489 Elo+

VS

Team Averages
Level 142
1,496 SR
1,439 Elo+
Chaac
Chaac
 
Chaac
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
D3ADTERR0R
Erlang Shen
Level 125
God Stats
14W - 9L
1,542 SR
Queue Stats
114W - 103L
1,416 Elo+
Party 1
Chronos
Chronos
MLGBLAZER
Chronos
Level 177
God Stats
2W - 0L
1,689 SR
Queue Stats
36W - 39L
1,471 Elo+
Party 1
Fenrir
Fenrir
Nikolodeonn
Fenrir
Level 156
God Stats
2W - 2L
1,399 SR
Queue Stats
73W - 71L
1,415 Elo+
Party 1
Janus
Janus
genosied530
Janus
Level 90
God Stats
6W - 6L
1,352 SR
Queue Stats
84W - 103L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
2 / 3 / 0
4,055
811
1,009
3,447
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nut
 
Nut
4
0 / 2 / 1
3,025
605
1,238
2,665
581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
5
0 / 1 / 0
3,049
610
1,435
2,592
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
DeathMaztur
Baron Samedi
6
1 / 2 / 0
3,705
741
1,645
3,944
1,165
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
Tomlinchron
Hercules
6
1 / 2 / 0
3,567
713
1,788
4,921
2,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 0 / 1
4,327
865
2,018
4,295
1,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Erlang Shen
D3ADTERR0R
Erlang Shen
7
2 / 1 / 1
3,680
736
2,267
3,642
1,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
MLGBLAZER
Chronos
7
1 / 0 / 2
3,835
767
2,141
2,250
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
8
4 / 2 / 2
4,314
863
2,483
4,680
1,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 1 / 4
4,302
860
2,067
2,424
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
4
Kills
10
10
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
3
0
0.67
L
Nut
 
Nut
0
2
1
0.25
W
Chaac
 
Chaac
1
0
1
1.5
L
Ymir
0
1
0
0
W
Erlang Shen
D3ADTERR0R
Erlang Shen
2
1
1
2.5
L
Baron Samedi
DeathMaztur
Baron Samedi
1
2
0
0.5
W
Chronos
MLGBLAZER
Chronos
1
0
2
2
W
Fenrir
4
2
2
2.5
L
Hercules
Tomlinchron
Hercules
1
2
0
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,115
Damage
10,976
17,569
Taken
17,291
6,254
Mitigated
5,414
6,671
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,009
197
0
670
3,447
928
0
1,016
2,309
12,131
1,486
L
Nut
 
Nut
1,238
937
0
1,008
2,665
581
0
386
2,199
0
4,821
W
Chaac
 
Chaac
2,018
295
0
1,770
4,295
1,390
0
1,443
2,852
0
26,567
L
Ymir
1,435
0
0
420
2,592
877
0
1,102
1,456
10,917
0
W
Erlang Shen
D3ADTERR0R
Erlang Shen
2,267
971
0
1,012
3,642
1,622
0
568
2,896
0
11,197
L
Baron Samedi
DeathMaztur
Baron Samedi
1,645
186
0
1,938
3,944
1,165
0
158
3,786
15,372
0
W
Chronos
MLGBLAZER
Chronos
2,141
775
0
1,058
2,250
600
0
601
1,561
18,738
1,379
W
Fenrir
2,483
532
0
1,976
4,680
1,260
0
536
4,033
0
17,112
L
Hercules
Tomlinchron
Hercules
1,788
712
0
2,635
4,921
2,703
0
1,234
3,443
0
7,509
W
2,067
50
0
337
2,424
542
0
464
1,892
17,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,401
Gold Earned
20,458
112
Minions Killed
177
0
Camps Cleared
0
486,784
Distance Traveled
585,575
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,055
811
33
7
0
115,642
0
L
Nut
3,025
605
12
2
0
53,180
0
W
Chaac
4,327
865
48
10
0
103,743
0
L
Ymir
3,049
610
27
5
0
100,906
1
W
Erlang Shen
3,680
736
20
4
0
118,782
0
L
Baron Samedi
3,705
741
33
7
0
104,404
0
W
Chronos
3,835
767
36
7
0
102,513
0
W
Fenrir
4,314
863
33
7
0
130,869
0
L
Hercules
3,567
713
7
1
0
112,652
0
W
Janus
4,302
860
40
8
0
129,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role