Player Matchup

Janus
Janus
ElDiosKevin
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,288 Elo+
Party 3
Thanatos
Thanatos
Matt3100
Thanatos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,363 Elo+
Party 3
Apollo
Apollo
Ninblue2
Apollo
Level 84
God Stats
1W - 1L
1,933 SR
Queue Stats
103W - 104L
1,579 Elo+
Party 4
Mercury
Mercury
Tonyrt
Mercury
Level 115
God Stats
0W - 1L
1,764 SR
Queue Stats
8W - 17L
1,300 Elo+
Party 3
Chang'e
Chang'e
Yett1
Chang'e
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 42L
1,552 Elo+
Party 4
Team Averages
Level 91
1,639 SR
1,416 Elo+

VS

Team Averages
Level 93
1,489 SR
1,508 Elo+
Charon
Charon
HotPinkJinx
Charon
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 74L
1,487 Elo+
Solo
Martichoras
Martichoras
ToXiKRoKiT
Martichoras
Level 98
God Stats
5W - 6L
1,472 SR
Queue Stats
181W - 347L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
Waspy_Bee
Sun Wukong
Level 61
God Stats
2W - 0L
1,697 SR
Queue Stats
28W - 14L
1,627 Elo+
Party 1
Janus
Janus
Wozdee
Janus
Level 127
God Stats
2W - 4L
1,275 SR
Queue Stats
115W - 174L
1,430 Elo+
Party 2
Terra
Terra
b19gks91
Terra
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 10
8,574
572
19,727
13,698
4,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Matt3100
Thanatos
17
8 / 7 / 4
10,591
706
14,543
17,464
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Ninblue2
Apollo
18
3 / 3 / 8
9,725
648
14,085
16,071
7,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Tonyrt
Mercury
16
1 / 5 / 8
8,732
582
7,456
14,869
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Yett1
Chang'e
16
1 / 4 / 10
9,242
616
7,596
20,117
6,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
18
3 / 3 / 17
12,132
809
15,109
22,243
29,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Martichoras
ToXiKRoKiT
Martichoras
19
7 / 3 / 10
11,948
797
19,964
15,919
10,301
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Waspy_Bee
Sun Wukong
17
3 / 3 / 16
11,000
733
12,806
20,819
23,394
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
Wozdee
Janus
19
9 / 3 / 10
12,540
836
19,536
10,714
6,233
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
b19gks91
Terra
17
0 / 2 / 19
11,105
740
7,714
19,170
19,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
94
13
Kills
22
22
Deaths
14
40
Assists
72
Player
Kills
Deaths
Assists
KDA
L
0
3
10
1.67
W
Charon
3
3
17
3.83
L
Thanatos
Matt3100
Thanatos
8
7
4
1.43
L
Apollo
Ninblue2
Apollo
3
3
8
2.33
W
Martichoras
ToXiKRoKiT
Martichoras
7
3
10
4
L
Mercury
Tonyrt
Mercury
1
5
8
1
W
Sun Wukong
Waspy_Bee
Sun Wukong
3
3
16
3.67
W
Janus
Wozdee
Janus
9
3
10
4.67
L
Chang'e
Yett1
Chang'e
1
4
10
1.5
W
Terra
b19gks91
Terra
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,407
Damage
75,129
82,219
Taken
88,865
32,129
Mitigated
88,981
47,437
Healing
36,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,727
345
1,333
2,027
13,698
4,584
0
7,439
6,077
31,784
229
W
Charon
15,109
1,765
429
1,768
22,243
29,251
972
7,222
14,699
24,740
827
L
Thanatos
Matt3100
Thanatos
14,543
2,554
1,002
7,842
17,464
8,427
0
7,800
9,544
0
25,080
L
Apollo
Ninblue2
Apollo
14,085
6,523
1,345
2,732
16,071
7,125
0
8,991
6,814
0
35,300
W
Martichoras
ToXiKRoKiT
Martichoras
19,964
3,747
0
2,863
15,919
10,301
2,776
3,862
11,939
0
49,097
L
Mercury
Tonyrt
Mercury
7,456
1,753
903
1,870
14,869
5,308
0
7,265
7,500
0
14,472
W
Sun Wukong
Waspy_Bee
Sun Wukong
12,806
1,198
866
2,337
20,819
23,394
872
6,415
14,139
0
20,833
W
Janus
Wozdee
Janus
19,536
1,520
898
947
10,714
6,233
1,659
3,177
7,410
46,645
794
L
Chang'e
Yett1
Chang'e
7,596
731
17,458
10,925
20,117
6,685
0
9,543
10,314
21,886
227
W
Terra
b19gks91
Terra
7,714
495
17,652
8,899
19,170
19,802
314
6,589
12,300
11,036
1,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,864
Gold Earned
58,725
138
Minions Killed
155
0
Camps Cleared
0
1,400,827
Distance Traveled
1,431,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,574
572
17
1
0
271,709
0
W
Charon
12,132
809
5
0
0
266,622
0
L
Thanatos
10,591
706
35
2
0
254,179
0
L
Apollo
9,725
648
43
3
0
273,553
0
W
Martichoras
11,948
797
46
3
0
289,347
0
L
Mercury
8,732
582
12
1
0
329,711
0
W
Sun Wukong
11,000
733
14
1
0
318,214
0
W
Janus
12,540
836
82
5
0
273,471
0
L
Chang'e
9,242
616
31
2
0
271,675
0
W
Terra
11,105
740
8
1
0
283,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role