Player Matchup

Amaterasu
Amaterasu
Silver V
 
Amaterasu
Silver V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver V
Duke3008
Artemis
Silver V
Level 129
God Stats
2W - 2L
1,352 SR
Queue Stats
105W - 130L
686 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
K-E-R-U-
Zhong Kui
Silver V
Level 68
God Stats
34W - 31L
1,546 SR
Queue Stats
176W - 209L
633 MMR
Solo
Artio
Artio
Silver V
ViolentAcrez
Artio
Silver V
Level 80
God Stats
41W - 33L
1,543 SR
Queue Stats
155W - 187L
546 MMR
Solo
Ne Zha
Ne Zha
Silver III
Vipeco
Ne Zha
Silver III
Level 68
God Stats
18W - 9L
1,548 SR
Queue Stats
197W - 216L
812 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,498 SR
835 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,434 SR
948 MMR
Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze II
 
Ymir
Bronze II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze I
IrishMonstr_69
Mulan
Bronze I
Level 158
God Stats
4W - 9L
1,384 SR
Queue Stats
214W - 260L
374 MMR
Solo
Hachiman
Hachiman
Silver IV
PrimalPlayer101
Hachiman
Silver IV
Level 153
God Stats
6W - 14L
1,286 SR
Queue Stats
117W - 157L
814 MMR
Solo
Nu Wa
Nu Wa
Silver V
pradaqq
Nu Wa
Silver V
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
91W - 122L
554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
0 / 1 / 0
3,399
680
610
4,114
1,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Duke3008
Artemis
6
0 / 1 / 2
3,514
703
1,179
1,975
493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
K-E-R-U-
Zhong Kui
7
1 / 0 / 0
3,742
748
1,119
2,410
1,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

5
1 / 0 / 0
3,308
662
561
4,304
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Vipeco
Ne Zha
6
3 / 0 / 1
3,866
773
1,773
2,229
603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Yu HuangThanatosMedusaAgni

VS

Bans
KuzenboCu ChulainnIzanamiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 2 / 1
3,102
620
365
3,600
815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
 
Ymir
1
0 / 0 / 0
2,462
492
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,568
714
2,433
2,222
1,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
6
0 / 2 / 0
2,998
600
1,152
3,015
656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
pradaqq
Nu Wa
6
1 / 1 / 0
3,599
720
1,365
2,103
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
0
0
L
Fenrir
 
Fenrir
0
2
1
0.25
L
Ymir
 
Ymir
0
0
0
0
W
Artemis
Duke3008
Artemis
0
1
2
1
L
1
0
0
1
W
Zhong Kui
K-E-R-U-
Zhong Kui
1
0
0
1
L
Hachiman
0
2
0
0
W
1
0
0
1
W
Ne Zha
Vipeco
Ne Zha
3
0
1
3.5
L
Nu Wa
pradaqq
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,242
Damage
5,315
15,032
Taken
10,940
5,708
Mitigated
3,289
5,751
Healing
3,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
610
275
0
1,864
4,114
1,752
0
0
3,908
0
14,864
L
Fenrir
 
Fenrir
365
77
0
1,387
3,600
815
0
0
3,600
0
11,663
L
Ymir
 
Ymir
0
0
50
0
0
0
0
0
0
0
0
W
Artemis
Duke3008
Artemis
1,179
388
0
416
1,975
493
141
75
1,900
0
15,287
L
2,433
493
0
257
2,222
1,289
0
0
2,103
0
15,652
W
Zhong Kui
K-E-R-U-
Zhong Kui
1,119
81
0
1,852
2,410
1,494
0
830
1,421
23,089
0
L
Hachiman
1,152
480
0
1,209
3,015
656
0
540
2,475
0
9,235
W
561
39
0
1,387
4,304
1,366
0
93
4,187
11,062
1,911
W
Ne Zha
Vipeco
Ne Zha
1,773
657
0
232
2,229
603
0
111
2,088
0
12,043
L
Nu Wa
pradaqq
Nu Wa
1,365
414
0
250
2,103
529
0
1,119
984
13,177
357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,829
Gold Earned
15,729
144
Minions Killed
102
0
Camps Cleared
0
461,152
Distance Traveled
381,523
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
3,399
680
28
6
0
89,411
2
L
Fenrir
3,102
620
27
5
0
111,749
0
L
Ymir
2,462
492
0
0
0
0
0
W
Artemis
3,514
703
29
6
0
84,430
0
L
Mulan
3,568
714
25
5
0
94,888
1
W
Zhong Kui
3,742
748
37
7
0
77,930
0
L
Hachiman
2,998
600
16
3
0
88,249
0
W
Artio
3,308
662
23
5
0
95,348
0
W
Ne Zha
3,866
773
27
5
0
114,033
2
L
Nu Wa
3,599
720
34
7
0
86,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role