Player Matchup

Scylla
Scylla
Platinum II
Don Pepoon
Scylla
Platinum II
Level 157
God Stats
2W - 0L
1,692 SR
Queue Stats
81W - 61L
1,759 MMR
Party 1
Atlas
Atlas
Platinum V
ISunder24I
Atlas
Platinum V
Level 127
God Stats
25W - 13L
1,618 SR
Queue Stats
75W - 57L
1,647 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
churros XD
Hou Yi
Platinum IV
Level 158
God Stats
3W - 2L
1,376 SR
Queue Stats
74W - 56L
1,728 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,562 SR
1,712 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,724 SR
1,628 MMR
Athena
Athena
Gold V
IndominusJ
Athena
Gold V
Level 118
God Stats
5W - 3L
1,733 SR
Queue Stats
10W - 7L
1,680 MMR
Solo
Charybdis
Charybdis
Gold III
PlayfulDinosaur
Charybdis
Gold III
Level 149
God Stats
3W - 4L
1,722 SR
Queue Stats
84W - 91L
1,609 MMR
Solo
Vulcan
Vulcan
Platinum IV
Taquitos187
Vulcan
Platinum IV
Level 156
God Stats
1W - 2L
1,718 SR
Queue Stats
108W - 114L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Don Pepoon
Scylla
20
8 / 0 / 8
13,466
962
15,356
11,307
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
19
5 / 1 / 12
12,256
875
15,677
19,198
21,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
churros XD
Hou Yi
17
5 / 0 / 9
12,003
857
6,326
10,007
3,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
KuzenboMedusaCthulhuNutAchilles

VS

Bans
HorusKukulkanCerberusBaron SamediAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IndominusJ
Athena
14
0 / 7 / 0
8,883
635
8,187
17,844
18,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
PlayfulDinosaur
Charybdis
16
1 / 6 / 0
10,363
740
9,442
13,841
5,364
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
16
0 / 5 / 1
9,577
684
9,202
10,867
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
18
Kills
1
1
Deaths
18
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
Don Pepoon
Scylla
8
0
8
12
W
Atlas
5
1
12
11
L
Athena
IndominusJ
Athena
0
7
0
0
L
Charybdis
PlayfulDinosaur
Charybdis
1
6
0
0.17
L
Vulcan
0
5
1
0.1
W
Hou Yi
churros XD
Hou Yi
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,359
Damage
26,831
40,512
Taken
42,552
29,473
Mitigated
27,854
6,790
Healing
3,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Don Pepoon
Scylla
15,356
1,504
0
3,880
11,307
4,512
1,185
5,466
5,841
77,322
0
W
Atlas
15,677
4,172
0
560
19,198
21,222
46
7,554
11,611
31,195
4,902
L
Athena
IndominusJ
Athena
8,187
1,415
0
674
17,844
18,916
0
10,448
6,689
14,955
447
L
Charybdis
PlayfulDinosaur
Charybdis
9,442
3,905
0
1,615
13,841
5,364
0
8,217
4,969
0
51,288
L
Vulcan
9,202
185
0
750
10,867
3,574
0
8,630
1,621
38,309
0
W
Hou Yi
churros XD
Hou Yi
6,326
3,219
0
2,350
10,007
3,739
2,797
4,015
5,992
0
43,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
28,823
247
Minions Killed
153
0
Camps Cleared
0
803,254
Distance Traveled
729,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,466
962
146
10
0
274,406
0
W
Atlas
12,256
875
39
3
0
280,304
0
L
Athena
8,883
635
7
1
0
242,838
0
L
Charybdis
10,363
740
78
6
0
228,704
0
L
Vulcan
9,577
684
68
5
0
258,052
0
W
Hou Yi
12,003
857
62
4
0
248,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role