Player Matchup

Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BabyZyloz
Nut
Level 135
God Stats
3W - 3L
1,313 SR
Queue Stats
4W - 7L
1,319 Elo+
Party 1
Ah Puch
Ah Puch
NeedValkUlt
Ah Puch
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,284 Elo+
Party 1
Ares
Ares
SoporteVTR
Ares
Level 177
God Stats
5W - 3L
1,505 SR
Queue Stats
175W - 175L
1,457 Elo+
Party 2
Team Averages
Level 142
1,464 SR
1,412 Elo+

VS

Team Averages
Level 145
1,414 SR
1,490 Elo+
Ra
Ra
AbominationAngel
Ra
Level 146
God Stats
3W - 7L
1,356 SR
Queue Stats
117W - 115L
1,442 Elo+
Solo
Izanami
Izanami
HennessyChugger
Izanami
Level 153
God Stats
0W - 1L
1,521 SR
Queue Stats
11W - 13L
1,491 Elo+
Solo
Aphrodite
Aphrodite
IllicitJam7097
Aphrodite
Level 128
God Stats
1W - 3L
1,296 SR
Queue Stats
130W - 127L
1,521 Elo+
Solo
Janus
Janus
mur444
Janus
Level 140
God Stats
0W - 1L
1,345 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
uncle-scar318
King Arthur
Level 159
God Stats
1W - 2L
1,553 SR
Queue Stats
60W - 73L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 0 / 3
6,440
1,288
2,725
4,246
2,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
 
Anhur
11
0 / 2 / 4
6,114
1,223
1,499
3,553
945
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 3
6,210
1,242
2,446
3,465
1,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
NeedValkUlt
Ah Puch
11
1 / 0 / 4
6,371
1,274
2,601
2,675
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 0 / 5
6,681
1,336
3,121
4,815
2,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Team 1 Tickets

381

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,077
1,215
3,903
1,714
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 0
6,413
1,283
5,327
4,388
1,328
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
IllicitJam7097
Aphrodite
9
0 / 0 / 0
3,718
744
0
0
0
Janus
mur444
Janus
11
0 / 0 / 1
6,105
1,221
4,563
3,036
1,108
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

King Arthur
uncle-scar318
King Arthur
9
0 / 4 / 0
5,415
1,083
2,204
5,625
3,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
6
Kills
2
2
Deaths
6
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
3
3.5
W
Anhur
 
Anhur
0
2
4
1
L
0
0
1
0.5
W
2
0
3
3.5
L
2
2
0
1
L
Aphrodite
IllicitJam7097
Aphrodite
0
0
0
0
W
Ah Puch
NeedValkUlt
Ah Puch
1
0
4
3
W
1
0
5
3.5
L
Janus
mur444
Janus
0
0
1
0.5
L
King Arthur
uncle-scar318
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,392
Damage
15,997
18,754
Taken
14,763
8,476
Mitigated
6,677
5,055
Healing
1,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,725
892
1,078
2,029
4,246
2,853
0
1,969
2,111
2,884
5,738
W
Anhur
 
Anhur
1,499
916
0
0
3,553
945
0
1,280
2,209
0
12,739
L
3,903
171
830
624
1,714
614
0
303
1,411
16,151
0
W
2,446
1,424
0
1,187
3,465
1,032
0
1,808
1,609
0
11,007
L
5,327
2,995
0
115
4,388
1,328
0
1,635
2,640
0
15,514
L
Aphrodite
IllicitJam7097
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
NeedValkUlt
Ah Puch
2,601
331
129
392
2,675
863
0
762
1,873
14,103
0
W
3,121
221
0
240
4,815
2,783
0
1,863
2,506
5,126
1,146
L
Janus
mur444
Janus
4,563
305
0
0
3,036
1,108
0
1,514
1,412
18,725
270
L
King Arthur
uncle-scar318
King Arthur
2,204
0
0
0
5,625
3,627
0
2,551
2,943
0
3,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,816
Gold Earned
27,728
91
Minions Killed
118
6
Camps Cleared
5
555,528
Distance Traveled
393,659
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,440
1,288
6
1
2
125,559
0
W
Anhur
6,114
1,223
25
5
3
100,045
0
L
Ra
6,077
1,215
48
10
2
99,655
0
W
Nut
6,210
1,242
21
4
0
105,083
3
L
Izanami
6,413
1,283
33
7
3
108,750
0
L
Aphrodite
3,718
744
0
0
0
0
0
W
Ah Puch
6,371
1,274
31
6
1
110,073
0
W
Ares
6,681
1,336
8
2
0
114,768
0
L
Janus
6,105
1,221
35
7
0
115,523
0
L
King Arthur
5,415
1,083
2
0
0
69,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role