Player Matchup

Hera
Hera
Caash_Bari
Hera
Level 88
God Stats
2W - 2L
1,552 SR
Queue Stats
100W - 99L
1,486 Elo+
Party 4
Persephone
Persephone
Caash_Lord
Persephone
Level 148
God Stats
1W - 1L
1,182 SR
Queue Stats
93W - 85L
1,478 Elo+
Party 4
Cerberus
Cerberus
Capri-sunTheGawd
Cerberus
Level 108
God Stats
6W - 3L
1,564 SR
Queue Stats
45W - 51L
1,451 Elo+
Party 1
Ne Zha
Ne Zha
DisneyAlladin
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,530 Elo+
Party 1
Xbalanque
Xbalanque
Kyng-CER5
Xbalanque
Level 103
God Stats
2W - 0L
1,749 SR
Queue Stats
51W - 55L
1,464 Elo+
Party 1
Team Averages
Level 115
1,509 SR
1,482 Elo+

VS

Team Averages
Level 126
1,615 SR
1,486 Elo+
Maui
Maui
Khepricles
Maui
Level 153
God Stats
5W - 7L
1,485 SR
Queue Stats
224W - 217L
1,515 Elo+
Party 2
Sol
Sol
Shadowscry111
Sol
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 98L
1,515 Elo+
Party 3
Arachne
Arachne
Vazdictus
Arachne
Level 142
God Stats
14W - 8L
1,641 SR
Queue Stats
144W - 165L
1,408 Elo+
Party 3
Danzaburou
Danzaburou
btemp10023_
Danzaburou
Level 77
God Stats
4W - 3L
1,727 SR
Queue Stats
200W - 193L
1,462 Elo+
Solo
King Arthur
King Arthur
thearchdork
King Arthur
Level 129
God Stats
10W - 3L
1,720 SR
Queue Stats
231W - 203L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,715
572
3,211
4,996
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Caash_Lord
Persephone
10
2 / 3 / 0
5,907
591
6,867
7,506
2,021
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 2
5,422
542
2,117
4,686
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 1
5,698
570
1,809
6,372
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Kyng-CER5
Xbalanque
10
3 / 2 / 2
6,186
619
7,044
7,455
2,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,673
567
1,615
8,154
3,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
4,859
486
4,911
6,870
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Arachne
Vazdictus
Arachne
10
2 / 4 / 3
5,482
548
3,019
8,221
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
btemp10023_
Danzaburou
7
1 / 1 / 1
4,746
475
1,269
3,513
985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
thearchdork
King Arthur
10
3 / 2 / 0
5,764
576
5,089
11,625
5,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
10
Kills
8
8
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
Persephone
Caash_Lord
Persephone
2
3
0
0.67
W
1
0
2
2
W
2
0
1
2.5
L
2
0
0
2
W
Xbalanque
Kyng-CER5
Xbalanque
3
2
2
2
L
0
3
1
0.17
L
Arachne
Vazdictus
Arachne
2
4
3
0.88
L
Danzaburou
btemp10023_
Danzaburou
1
1
1
1.5
L
King Arthur
thearchdork
King Arthur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,048
Damage
15,903
31,015
Taken
38,383
9,849
Mitigated
14,491
10,835
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,211
736
0
1,526
4,996
1,185
31
433
4,563
30,635
1,846
W
Persephone
Caash_Lord
Persephone
6,867
889
0
3,366
7,506
2,021
0
0
7,478
41,433
1,485
W
2,117
178
0
2,042
4,686
2,154
0
2,299
2,387
14,847
0
W
1,809
493
0
1,420
6,372
2,273
0
0
6,372
0
40,492
L
1,615
308
0
2,685
8,154
3,864
0
2,428
5,726
16,037
1,347
W
Xbalanque
Kyng-CER5
Xbalanque
7,044
2,808
0
2,481
7,455
2,216
0
3,692
3,763
0
41,243
L
4,911
1,608
0
3,123
6,870
1,421
0
414
6,456
32,166
2,447
L
Arachne
Vazdictus
Arachne
3,019
2,249
0
3,196
8,221
2,480
30
1,992
6,229
0
32,153
L
Danzaburou
btemp10023_
Danzaburou
1,269
205
0
742
3,513
985
0
1,348
2,165
0
19,111
L
King Arthur
thearchdork
King Arthur
5,089
378
0
3,188
11,625
5,741
0
5,827
5,798
0
39,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,928
Gold Earned
26,524
317
Minions Killed
242
0
Camps Cleared
0
947,622
Distance Traveled
858,136
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,715
572
58
6
0
178,444
5
W
Persephone
5,907
591
73
7
0
160,699
3
W
Cerberus
5,422
542
40
4
0
204,746
3
W
Ne Zha
5,698
570
73
7
0
225,115
2
L
Maui
5,673
567
29
3
0
188,730
2
W
Xbalanque
6,186
619
73
7
0
178,618
2
L
Sol
4,859
486
64
6
0
172,365
0
L
Arachne
5,482
548
54
5
0
213,967
3
L
Danzaburou
4,746
475
38
4
0
100,161
0
L
King Arthur
5,764
576
57
6
0
182,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role