Player Matchup

Camazotz
Camazotz
Gold IV
BestPlayerAround
Camazotz
Gold IV
Level 102
God Stats
14W - 19L
1,540 SR
Queue Stats
76W - 75L
1,353 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
EkimJT
Cu Chulainn
Gold IV
Level 60
God Stats
27W - 28L
1,485 SR
Queue Stats
83W - 80L
1,393 MMR
Party 2
Fenrir
Fenrir
Silver I
GraceSavedMe
Fenrir
Silver I
Level 133
God Stats
2W - 2L
1,222 SR
Queue Stats
65W - 73L
1,337 MMR
Solo
Hera
Hera
Silver IV
HxrbJones
Hera
Silver IV
Level 86
God Stats
7W - 5L
1,538 SR
Queue Stats
14W - 20L
1,323 MMR
Solo
Mulan
Mulan
Gold IV
JuanClaptonXD
Mulan
Gold IV
Level 156
God Stats
6W - 6L
1,504 SR
Queue Stats
230W - 227L
1,337 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,458 SR
1,349 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,525 SR
1,346 MMR
Bellona
Bellona
Bronze III
Bruce wayne4501
Bellona
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 82L
1,369 MMR
Solo
Chang'e
Chang'e
Gold IV
FlippedOtter
Chang'e
Gold IV
Level 144
God Stats
3W - 6L
1,595 SR
Queue Stats
110W - 110L
1,506 MMR
Party 1
Bacchus
Bacchus
Bronze III
SirKempers55783
Bacchus
Bronze III
Level 158
God Stats
0W - 2L
1,305 SR
Queue Stats
217W - 220L
1,360 MMR
Solo
Neith
Neith
Silver III
VeryVoluptuous
Neith
Silver III
Level 125
God Stats
8W - 10L
1,597 SR
Queue Stats
140W - 156L
1,137 MMR
Party 1
Arachne
Arachne
Gold III
lordfenitus
Arachne
Gold III
Level 125
God Stats
8W - 5L
1,630 SR
Queue Stats
267W - 274L
1,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
5,999
545
2,765
9,118
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
EkimJT
Cu Chulainn
11
5 / 0 / 0
7,184
653
9,920
6,965
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
11
1 / 0 / 1
5,682
517
3,030
5,250
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
11
3 / 3 / 2
6,119
556
4,494
5,698
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
5,198
473
4,924
8,033
4,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
MedusaKing ArthurThanatos

VS

Bans
AthenaHun BatzThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,933
448
4,125
12,228
10,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
FlippedOtter
Chang'e
11
0 / 2 / 2
5,993
545
4,193
7,562
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 1 / 1
5,591
508
2,694
5,128
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 4 / 3
5,823
529
4,579
7,809
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
lordfenitus
Arachne
9
3 / 0 / 2
5,356
487
2,908
5,329
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
12
Kills
7
7
Deaths
12
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
0
5
0
0
W
Cu Chulainn
EkimJT
Cu Chulainn
5
0
0
5
L
Chang'e
FlippedOtter
Chang'e
0
2
2
0.5
W
Fenrir
1
0
1
1.5
W
Hera
3
3
2
1.33
W
1
2
1
0.75
L
2
1
1
2.5
L
2
4
3
0.88
L
Arachne
lordfenitus
Arachne
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,133
Damage
18,499
35,064
Taken
38,056
14,271
Mitigated
20,437
11,666
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,765
921
0
4,919
9,118
2,473
0
873
8,175
0
35,892
L
4,125
2,051
0
2,558
12,228
10,785
0
0
12,228
0
25,564
W
Cu Chulainn
EkimJT
Cu Chulainn
9,920
2,848
0
1,614
6,965
3,683
0
0
6,965
0
49,327
L
Chang'e
FlippedOtter
Chang'e
4,193
608
239
3,143
7,562
2,264
25
1,026
6,536
38,476
2,043
W
Fenrir
3,030
93
0
1,170
5,250
2,052
0
592
4,558
0
32,847
W
Hera
4,494
1,214
0
2,008
5,698
1,503
0
1,298
4,329
39,817
0
W
4,924
877
0
1,955
8,033
4,560
0
3,538
4,279
0
23,507
L
2,694
631
0
1,699
5,128
3,146
0
1,712
3,416
16,647
0
L
4,579
1,102
0
1,808
7,809
2,577
0
1,603
6,206
0
40,366
L
Arachne
lordfenitus
Arachne
2,908
2,243
0
1,552
5,329
1,665
0
153
5,176
0
25,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,182
Gold Earned
27,696
323
Minions Killed
291
0
Camps Cleared
0
1,111,083
Distance Traveled
1,071,645
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
5,999
545
56
5
0
237,466
0
L
Bellona
4,933
448
55
5
0
203,256
0
W
Cu Chulainn
7,184
653
90
8
0
210,011
0
L
Chang'e
5,993
545
93
8
0
221,575
3
W
Fenrir
5,682
517
73
7
0
252,972
4
W
Hera
6,119
556
67
6
0
210,629
0
W
Mulan
5,198
473
37
3
0
200,005
0
L
Bacchus
5,591
508
26
2
0
223,182
3
L
Neith
5,823
529
73
7
0
200,492
2
L
Arachne
5,356
487
44
4
0
223,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role