Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Exotic_-Scoobs
Charon
Level 104
God Stats
1W - 3L
1,398 SR
Queue Stats
101W - 112L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
Faze-chupopey
Cthulhu
Level 5
God Stats
3W - 1L
1,749 SR
Queue Stats
5W - 5L
1,341 Elo+
Party 2
Hou Yi
Hou Yi
i-ARxZyy
Hou Yi
Level 93
God Stats
1W - 3L
1,375 SR
Queue Stats
52W - 77L
1,411 Elo+
Party 2
Anubis
Anubis
iNoxzyTTV
Anubis
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,138 Elo+
Party 2
Team Averages
Level 114
1,504 SR
1,376 Elo+

VS

Team Averages
Level 85
1,481 SR
1,483 Elo+
Freya
Freya
Arisiaxx
Freya
Level 157
God Stats
5W - 7L
1,417 SR
Queue Stats
188W - 178L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
MealwormKing
Cu Chulainn
Level 89
God Stats
1W - 2L
1,281 SR
Queue Stats
164W - 170L
1,371 Elo+
Party 1
Serqet
Serqet
Trikrukage
Serqet
Level 29
God Stats
25W - 28L
1,562 SR
Queue Stats
112W - 92L
1,568 Elo+
Party 3
Jormungandr
Jormungandr
VoodooCuban
Jormungandr
Level 105
God Stats
2W - 1L
1,678 SR
Queue Stats
175W - 168L
1,560 Elo+
Party 3
Scylla
Scylla
tobii614
Scylla
Level 47
God Stats
84W - 89L
1,469 SR
Queue Stats
135W - 133L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
10 / 1 / 9
10,337
646
11,375
11,153
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 4 / 6
9,279
580
12,060
12,257
7,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
15
5 / 3 / 7
9,500
594
6,665
14,541
10,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hou Yi
i-ARxZyy
Hou Yi
14
2 / 2 / 10
8,402
525
6,726
9,004
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
iNoxzyTTV
Anubis
15
7 / 3 / 6
9,430
589
7,109
7,513
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Arisiaxx
Freya
14
1 / 6 / 3
8,252
516
7,223
10,138
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cu Chulainn
MealwormKing
Cu Chulainn
15
2 / 6 / 3
9,494
593
11,148
19,457
13,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Trikrukage
Serqet
13
2 / 3 / 3
7,815
488
4,850
11,529
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
VoodooCuban
Jormungandr
14
4 / 4 / 3
9,238
577
6,119
11,523
8,350
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
tobii614
Scylla
14
4 / 8 / 1
9,101
569
6,317
9,997
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
27
Kills
13
13
Deaths
27
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
1
9
14.5
L
Freya
Arisiaxx
Freya
1
6
3
0.42
W
3
4
6
1.5
W
Cthulhu
5
3
7
2.83
L
Cu Chulainn
MealwormKing
Cu Chulainn
2
6
3
0.58
L
Serqet
Trikrukage
Serqet
2
3
3
1.17
L
Jormungandr
VoodooCuban
Jormungandr
4
4
3
1.38
W
Hou Yi
i-ARxZyy
Hou Yi
2
2
10
3.5
W
Anubis
iNoxzyTTV
Anubis
7
3
6
3.33
L
Scylla
tobii614
Scylla
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,935
Damage
35,657
54,468
Taken
62,644
28,146
Mitigated
31,838
16,978
Healing
8,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,375
3,829
0
5,500
11,153
3,886
0
2,751
8,071
0
73,692
L
Freya
Arisiaxx
Freya
7,223
1,866
0
2,246
10,138
3,735
368
2,858
7,143
47,387
1,887
W
12,060
2,744
0
2,632
12,257
7,930
414
2,367
9,808
54,441
2,324
W
Cthulhu
6,665
487
2,800
3,627
14,541
10,344
0
7,590
6,397
43,818
0
L
Cu Chulainn
MealwormKing
Cu Chulainn
11,148
1,860
0
652
19,457
13,637
0
10,532
7,477
3,792
59,893
L
Serqet
Trikrukage
Serqet
4,850
830
0
3,966
11,529
3,562
217
2,298
9,151
0
44,137
L
Jormungandr
VoodooCuban
Jormungandr
6,119
1,176
0
1,186
11,523
8,350
0
3,348
8,175
44,602
429
W
Hou Yi
i-ARxZyy
Hou Yi
6,726
3,361
0
375
9,004
2,856
550
3,427
5,329
0
44,306
W
Anubis
iNoxzyTTV
Anubis
7,109
337
0
2,044
7,513
3,130
176
4,202
3,197
53,680
0
L
Scylla
tobii614
Scylla
6,317
484
0
336
9,997
2,554
462
4,406
5,466
48,799
365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,948
Gold Earned
43,900
445
Minions Killed
449
0
Camps Cleared
0
1,664,070
Distance Traveled
1,591,799
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,337
646
109
7
0
391,222
0
L
Freya
8,252
516
87
5
0
299,847
3
W
Charon
9,279
580
105
7
0
286,144
0
W
Cthulhu
9,500
594
70
4
0
350,703
0
L
Cu Chulainn
9,494
593
117
7
0
299,682
0
L
Serqet
7,815
488
70
4
0
405,412
0
L
Jormungandr
9,238
577
74
5
0
295,006
2
W
Hou Yi
8,402
525
72
5
0
316,145
2
W
Anubis
9,430
589
89
6
0
319,856
5
L
Scylla
9,101
569
101
6
0
291,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role