Player Matchup

Skadi
Skadi
Chunchunmaru557
Skadi
Level 126
God Stats
12W - 7L
1,688 SR
Queue Stats
134W - 126L
1,468 Elo+
Party 2
Bacchus
Bacchus
OSO541
Bacchus
Level 125
God Stats
27W - 20L
1,562 SR
Queue Stats
29W - 26L
1,523 Elo+
Party 2
Erlang Shen
Erlang Shen
Ponsharelo
Erlang Shen
Level 182
God Stats
9W - 7L
1,496 SR
Queue Stats
148W - 143L
1,510 Elo+
Party 3
He Bo
He Bo
Synapzis
He Bo
Level 217
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 102L
1,510 Elo+
Party 3
Surtr
Surtr
TheMonkeyIsBack
Surtr
Level 86
God Stats
12W - 4L
1,658 SR
Queue Stats
119W - 139L
1,424 Elo+
Solo
Team Averages
Level 147
1,581 SR
1,487 Elo+

VS

Team Averages
Level 116
1,544 SR
1,547 Elo+
Apollo
Apollo
BanishedYeti
Apollo
Level 118
God Stats
21W - 31L
1,591 SR
Queue Stats
444W - 404L
1,573 Elo+
Party 1
Sylvanus
Sylvanus
BuddyRabbit
Sylvanus
Level 129
God Stats
13W - 13L
1,422 SR
Queue Stats
155W - 140L
1,490 Elo+
Solo
Thor
Thor
GodOfSell
Thor
Level 62
God Stats
3W - 5L
1,544 SR
Queue Stats
209W - 196L
1,583 Elo+
Party 1
Chronos
Chronos
SantyDom09
Chronos
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 165L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuperNovahh
Tsukuyomi
Level 171
God Stats
6W - 4L
1,663 SR
Queue Stats
100W - 90L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,532
579
5,952
5,964
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
OSO541
Bacchus
11
3 / 2 / 3
6,905
531
4,920
9,604
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Erlang Shen
Ponsharelo
Erlang Shen
14
3 / 0 / 7
7,850
604
3,810
8,329
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Synapzis
He Bo
14
10 / 0 / 2
9,264
713
10,298
7,602
2,219
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 0
7,748
596
4,500
11,557
6,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
2 / 4 / 0
6,380
491
6,150
9,553
3,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Sylvanus
BuddyRabbit
Sylvanus
8
1 / 3 / 2
5,588
430
3,752
9,513
6,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
9
1 / 7 / 3
5,695
438
4,551
11,780
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
SantyDom09
Chronos
8
0 / 6 / 1
5,278
406
1,543
5,560
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
SuperNovahh
Tsukuyomi
13
2 / 1 / 1
7,213
555
7,955
9,218
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
21
Kills
6
6
Deaths
21
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
4
0
0.5
L
Sylvanus
BuddyRabbit
Sylvanus
1
3
2
0.67
W
4
1
3
5.5
L
Thor
1
7
3
0.36
W
Bacchus
OSO541
Bacchus
3
2
3
2.25
W
Erlang Shen
Ponsharelo
Erlang Shen
3
0
7
6.5
L
Chronos
SantyDom09
Chronos
0
6
1
0.08
L
Tsukuyomi
SuperNovahh
Tsukuyomi
2
1
1
2.5
W
He Bo
Synapzis
He Bo
10
0
2
11
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,480
Damage
23,951
43,056
Taken
45,624
21,310
Mitigated
19,299
20,675
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,150
3,072
0
2,796
9,553
3,240
12
4,149
5,404
0
47,582
L
Sylvanus
BuddyRabbit
Sylvanus
3,752
888
699
1,670
9,513
6,563
6
2,615
6,898
18,984
1,833
W
5,952
1,849
0
1,677
5,964
1,594
1,908
1,359
4,605
0
49,402
L
Thor
4,551
1,385
0
2,264
11,780
3,287
0
5,119
6,661
0
24,321
W
Bacchus
OSO541
Bacchus
4,920
729
235
2,879
9,604
5,532
47
2,057
7,547
18,083
871
W
Erlang Shen
Ponsharelo
Erlang Shen
3,810
2,179
0
5,019
8,329
5,852
0
791
7,463
0
59,239
L
Chronos
SantyDom09
Chronos
1,543
553
0
257
5,560
1,451
0
2,923
2,637
21,121
0
L
Tsukuyomi
SuperNovahh
Tsukuyomi
7,955
1,618
0
4,627
9,218
4,758
0
345
8,873
197
51,587
W
He Bo
Synapzis
He Bo
10,298
1,441
0
5,498
7,602
2,219
0
1,012
6,590
70,740
1,326
W
4,500
1,655
0
5,367
11,557
6,113
8
82
10,608
909
47,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,299
Gold Earned
30,154
440
Minions Killed
307
0
Camps Cleared
0
1,281,227
Distance Traveled
1,132,569
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,380
491
89
7
0
235,960
0
L
Sylvanus
5,588
430
38
3
0
211,497
3
W
Skadi
7,532
579
92
7
0
237,245
0
L
Thor
5,695
438
42
3
0
256,270
2
W
Bacchus
6,905
531
28
2
0
246,600
6
W
Erlang Shen
7,850
604
110
8
0
316,349
0
L
Chronos
5,278
406
46
4
0
167,035
0
L
Tsukuyomi
7,213
555
92
7
0
261,807
5
W
He Bo
9,264
713
121
9
0
281,241
0
W
Surtr
7,748
596
89
7
0
199,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role