Player Matchup

Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum I
GanjaGooped
Morgan Le Fay
Platinum I
Level 144
God Stats
1W - 3L
1,527 SR
Queue Stats
22W - 16L
1,771 MMR
Party 1
Mulan
Mulan
Diamond II
Roman_Quinzel
Mulan
Diamond II
Level 214
God Stats
27W - 21L
1,679 SR
Queue Stats
407W - 372L
2,334 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,569 SR
1,868 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,698 SR
1,973 MMR
Discordia
Discordia
Diamond II
Maleficia
Discordia
Diamond II
Level 158
God Stats
34W - 20L
1,725 SR
Queue Stats
381W - 199L
1,973 MMR
Party 2
Fafnir
Fafnir
Diamond II
Nickerus2112
Fafnir
Diamond II
Level 144
God Stats
8W - 2L
1,685 SR
Queue Stats
381W - 199L
1,973 MMR
Party 2
Medusa
Medusa
Diamond II
kurtiemae
Medusa
Diamond II
Level 158
God Stats
14W - 6L
1,682 SR
Queue Stats
381W - 199L
1,973 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 6 / 1
8,076
808
3,602
9,365
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
GanjaGooped
Morgan Le Fay
13
0 / 3 / 1
7,686
769
4,490
5,684
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 1
7,277
728
5,282
11,778
10,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
ThothAchillesNe ZhaFreyaKuzenbo

VS

Bans
AresCthulhuSobekBacchusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Maleficia
Discordia
15
4 / 1 / 8
9,066
907
8,653
5,081
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
15
1 / 0 / 11
8,987
899
5,931
8,973
7,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
kurtiemae
Medusa
15
7 / 1 / 4
9,324
932
9,369
8,417
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
12
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
1
0.25
L
Morgan Le Fay
GanjaGooped
Morgan Le Fay
0
3
1
0.17
W
Discordia
Maleficia
Discordia
4
1
8
8
W
Fafnir
1
0
11
6.5
L
1
3
1
0.5
W
Medusa
kurtiemae
Medusa
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,374
Damage
23,953
26,827
Taken
22,471
15,075
Mitigated
12,439
4,050
Healing
8,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,602
1,307
0
1,478
9,365
2,769
0
4,881
3,969
0
20,622
L
Morgan Le Fay
GanjaGooped
Morgan Le Fay
4,490
158
0
848
5,684
1,608
0
2,460
2,785
27,487
0
W
Discordia
Maleficia
Discordia
8,653
367
0
809
5,081
1,689
74
1,293
3,788
28,718
922
W
Fafnir
5,931
1,260
0
5,126
8,973
7,603
344
1,547
7,426
13,073
3,108
L
5,282
517
0
1,724
11,778
10,698
0
4,448
6,339
0
13,068
W
Medusa
kurtiemae
Medusa
9,369
4,669
0
2,711
8,417
3,147
858
2,040
6,377
0
47,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,039
Gold Earned
27,377
108
Minions Killed
141
0
Camps Cleared
0
505,334
Distance Traveled
615,602
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,076
808
43
4
0
147,756
1
L
Morgan Le Fay
7,686
769
52
5
0
180,076
2
W
Discordia
9,066
907
55
6
0
191,335
2
W
Fafnir
8,987
899
20
2
0
214,676
4
L
Mulan
7,277
728
13
1
0
177,502
0
W
Medusa
9,324
932
66
7
0
209,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role