Player Matchup

Merlin
Merlin
Ackermanz
Merlin
Level 101
God Stats
17W - 12L
1,689 SR
Queue Stats
421W - 384L
1,492 Elo+
Solo
Mercury
Mercury
BigDaddyCameron
Mercury
Level 126
God Stats
9W - 7L
1,583 SR
Queue Stats
29W - 37L
1,451 Elo+
Party 1
Athena
Athena
SmolPPmann
Athena
Level 39
God Stats
6W - 11L
1,414 SR
Queue Stats
11W - 19L
1,396 Elo+
Party 1
Cernunnos
Cernunnos
kevinj9856
Cernunnos
Level 105
God Stats
1W - 4L
1,641 SR
Queue Stats
53W - 54L
1,479 Elo+
Party 1
Chaac
Chaac
lookat89mypixel
Chaac
Level 37
God Stats
4W - 5L
1,488 SR
Queue Stats
29W - 30L
1,487 Elo+
Solo
Team Averages
Level 82
1,563 SR
1,461 Elo+

VS

Team Averages
Level 105
1,554 SR
1,498 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
BruhBeat
Jormungandr
Level 67
God Stats
11W - 8L
1,636 SR
Queue Stats
316W - 330L
1,478 Elo+
Party 2
Poseidon
Poseidon
Poldiac
Poseidon
Level 126
God Stats
9W - 6L
1,716 SR
Queue Stats
346W - 355L
1,500 Elo+
Solo
Medusa
Medusa
ShiitTroop
Medusa
Level 77
God Stats
6W - 10L
1,500 SR
Queue Stats
119W - 124L
1,502 Elo+
Solo
Artio
Artio
shorterboy_jr
Artio
Level 108
God Stats
6W - 9L
1,419 SR
Queue Stats
403W - 387L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ackermanz
Merlin
11
2 / 3 / 0
6,344
577
4,736
4,812
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
5 / 1 / 0
6,480
589
4,790
9,781
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
SmolPPmann
Athena
9
0 / 1 / 4
5,625
511
1,312
7,703
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
kevinj9856
Cernunnos
10
0 / 1 / 2
5,412
492
3,314
4,424
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 4 / 1
5,154
469
3,799
11,475
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
5 / 3 / 1
6,370
579
3,786
7,979
3,372
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
BruhBeat
Jormungandr
10
0 / 2 / 3
6,231
566
3,750
7,658
5,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Poldiac
Poseidon
11
1 / 2 / 1
6,308
573
5,945
5,942
1,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ShiitTroop
Medusa
12
2 / 0 / 0
6,692
608
2,664
3,140
1,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 0 / 3
6,885
626
8,075
9,584
7,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
10
10
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
3
1
1.83
L
Merlin
Ackermanz
Merlin
2
3
0
0.67
L
5
1
0
5
W
Jormungandr
BruhBeat
Jormungandr
0
2
3
0.75
W
Poseidon
Poldiac
Poseidon
1
2
1
0.75
W
Medusa
ShiitTroop
Medusa
2
0
0
2
L
Athena
SmolPPmann
Athena
0
1
4
2
L
Cernunnos
kevinj9856
Cernunnos
0
1
2
1
L
0
4
1
0.13
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,951
Damage
24,220
38,195
Taken
34,303
14,286
Mitigated
18,853
12,238
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
3,786
709
0
1,174
7,979
3,372
632
792
7,063
0
32,702
L
Merlin
Ackermanz
Merlin
4,736
361
0
451
4,812
1,532
0
2,498
2,314
37,696
752
L
4,790
2,487
0
4,880
9,781
2,809
0
2,691
7,061
0
40,363
W
Jormungandr
BruhBeat
Jormungandr
3,750
1,214
0
2,143
7,658
5,283
231
2,240
5,243
25,166
2,056
W
Poseidon
Poldiac
Poseidon
5,945
776
0
2,206
5,942
1,495
0
1,833
3,863
51,534
423
W
Medusa
ShiitTroop
Medusa
2,664
836
0
1,147
3,140
1,051
0
528
2,570
0
46,854
L
Athena
SmolPPmann
Athena
1,312
437
0
3,265
7,703
3,659
0
2,410
5,293
11,197
0
L
Cernunnos
kevinj9856
Cernunnos
3,314
1,415
0
1,944
4,424
1,379
0
1,391
3,033
0
39,005
L
3,799
964
0
1,698
11,475
4,907
0
7,686
3,152
0
24,843
W
8,075
1,496
40
4,457
9,584
7,652
175
0
9,584
35,997
4,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,015
Gold Earned
32,486
297
Minions Killed
342
0
Camps Cleared
0
1,107,705
Distance Traveled
1,134,667
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,370
579
61
6
0
263,625
0
L
Merlin
6,344
577
84
8
0
187,716
0
L
Mercury
6,480
589
77
7
0
292,797
0
W
Jormungandr
6,231
566
43
4
0
186,277
2
W
Poseidon
6,308
573
84
8
0
231,455
0
W
Medusa
6,692
608
83
8
0
236,396
2
L
Athena
5,625
511
12
1
0
219,185
3
L
Cernunnos
5,412
492
82
7
0
221,988
0
L
Chaac
5,154
469
42
4
0
186,019
1
W
Artio
6,885
626
71
6
0
216,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role