Player Matchup

Shiva
Shiva
Gold III
 
Shiva
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold I
BallBang69
Poseidon
Gold I
Level 66
God Stats
1W - 0L
1,340 SR
Queue Stats
52W - 47L
1,744 MMR
Solo
Chernobog
Chernobog
Platinum V
Nychtophilia
Chernobog
Platinum V
Level 97
God Stats
6W - 8L
1,582 SR
Queue Stats
55W - 45L
1,720 MMR
Solo
Athena
Athena
Gold I
chululugg
Athena
Gold I
Level 53
God Stats
1W - 0L
1,477 SR
Queue Stats
140W - 134L
1,731 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 104
1,480 SR
1,639 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 157
1,522 SR
1,728 MMR
Bacchus
Bacchus
Platinum III
Atuxiu
Bacchus
Platinum III
Level 155
God Stats
16W - 19L
1,577 SR
Queue Stats
58W - 57L
1,713 MMR
Solo
Hachiman
Hachiman
Gold II
Dovah pro V2
Hachiman
Gold II
Level 201
God Stats
0W - 1L
1,673 SR
Queue Stats
43W - 42L
1,703 MMR
Solo
Serqet
Serqet
Platinum V
Scοpey
Serqet
Platinum V
Level 149
God Stats
1W - 5L
1,434 SR
Queue Stats
156W - 147L
1,715 MMR
Solo
Scylla
Scylla
Gold II
UngorrTheBoss
Scylla
Gold II
Level 124
God Stats
1W - 4L
1,207 SR
Queue Stats
97W - 98L
1,735 MMR
Solo
King Arthur
King Arthur
Gold II
tonyhomy
King Arthur
Gold II
Level 157
God Stats
3W - 9L
1,718 SR
Queue Stats
39W - 33L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 1 / 0
7,371
670
6,163
11,077
6,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
 
Ymir
10
1 / 2 / 5
6,357
578
2,197
6,845
3,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
BallBang69
Poseidon
12
2 / 1 / 0
7,044
640
3,292
4,083
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Nychtophilia
Chernobog
14
6 / 0 / 4
8,358
760
5,901
4,314
1,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
chululugg
Athena
12
4 / 2 / 4
6,705
610
3,578
10,027
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CerberusCamazotzFreyaAnhur

VS

Bans
Erlang ShenSolMulanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Atuxiu
Bacchus
8
0 / 5 / 5
5,494
499
2,883
7,535
4,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Dovah pro V2
Hachiman
9
0 / 3 / 1
5,370
488
1,649
5,484
1,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Scοpey
Serqet
11
3 / 4 / 0
6,105
555
3,073
8,880
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
2 / 1 / 1
6,086
553
4,934
3,515
979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
tonyhomy
King Arthur
10
1 / 2 / 0
5,510
501
5,888
9,749
5,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
6
6
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
0
2
W
Ymir
 
Ymir
1
2
5
1.75
L
Bacchus
Atuxiu
Bacchus
0
5
5
0.5
W
Poseidon
BallBang69
Poseidon
2
1
0
2
L
Hachiman
Dovah pro V2
Hachiman
0
3
1
0.17
W
Chernobog
Nychtophilia
Chernobog
6
0
4
8
L
Serqet
Scοpey
Serqet
3
4
0
0.75
L
2
1
1
2.5
W
Athena
chululugg
Athena
4
2
4
3
L
King Arthur
tonyhomy
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,131
Damage
18,427
36,346
Taken
35,163
16,894
Mitigated
15,181
12,291
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,163
1,137
0
2,950
11,077
6,939
0
126
10,763
0
50,397
W
Ymir
 
Ymir
2,197
597
1,702
1,376
6,845
3,737
20
2,778
3,973
12,524
0
L
Bacchus
Atuxiu
Bacchus
2,883
565
0
1,202
7,535
4,251
0
3,448
3,987
10,685
31
W
Poseidon
BallBang69
Poseidon
3,292
505
0
495
4,083
931
583
1,963
2,001
56,305
1,275
L
Hachiman
Dovah pro V2
Hachiman
1,649
352
0
1,322
5,484
1,101
0
546
4,938
0
31,997
W
Chernobog
Nychtophilia
Chernobog
5,901
3,343
0
1,230
4,314
1,274
180
57
3,971
0
69,718
L
Serqet
Scοpey
Serqet
3,073
643
0
3,329
8,880
2,945
0
1,577
7,303
0
37,471
L
4,934
498
0
500
3,515
979
0
2,717
611
45,717
0
W
Athena
chululugg
Athena
3,578
953
0
4,538
10,027
4,013
74
2,980
6,901
40,776
0
L
King Arthur
tonyhomy
King Arthur
5,888
1,034
0
1,816
9,749
5,905
0
462
9,287
525
33,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
28,565
429
Minions Killed
307
0
Camps Cleared
0
1,152,226
Distance Traveled
1,122,136
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,371
670
98
9
0
220,359
0
W
Ymir
6,357
578
22
2
0
201,094
3
L
Bacchus
5,494
499
16
1
0
231,505
3
W
Poseidon
7,044
640
123
11
0
226,900
2
L
Hachiman
5,370
488
62
6
0
206,106
0
W
Chernobog
8,358
760
111
10
0
231,446
0
L
Serqet
6,105
555
78
7
0
248,711
0
L
Scylla
6,086
553
98
9
0
217,290
1
W
Athena
6,705
610
75
7
0
272,427
0
L
King Arthur
5,510
501
53
5
0
218,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role