Player Matchup

Chaac
Chaac
 
Chaac
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
 
Cabrakan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
HeKrashed
Heimdallr
Level 146
God Stats
2W - 1L
1,715 SR
Queue Stats
73W - 61L
1,529 Elo+
Party 3
Thoth
Thoth
akumaXxXx
Thoth
Level 44
God Stats
3W - 4L
1,322 SR
Queue Stats
114W - 122L
1,508 Elo+
Party 2
Da Ji
Da Ji
llGHMllVincible
Da Ji
Level 159
God Stats
9W - 9L
1,547 SR
Queue Stats
211W - 204L
1,560 Elo+
Party 2
Team Averages
Level 108
1,517 SR
1,520 Elo+

VS

Team Averages
Level 135
1,596 SR
1,577 Elo+
Hades
Hades
BillsMafia
Hades
Level 161
God Stats
0W - 1L
1,288 SR
Queue Stats
61W - 50L
1,517 Elo+
Solo
Kali
Kali
FFreaX
Kali
Level 158
God Stats
2W - 4L
1,630 SR
Queue Stats
269W - 256L
1,549 Elo+
Party 1
King Arthur
King Arthur
SquidlyGamingYT
King Arthur
Level 21
God Stats
1W - 1L
1,733 SR
Queue Stats
27W - 21L
1,636 Elo+
Party 1
Janus
Janus
WoahThatWasWild
Janus
Level 147
God Stats
3W - 5L
1,646 SR
Queue Stats
148W - 137L
1,599 Elo+
Party 1
Artemis
Artemis
estirxn123
Artemis
Level 190
God Stats
7W - 7L
1,681 SR
Queue Stats
630W - 560L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 3
6,479
648
4,656
4,658
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cabrakan
 
Cabrakan
9
3 / 1 / 6
5,733
573
3,710
5,148
4,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
HeKrashed
Heimdallr
11
1 / 0 / 5
6,173
617
5,287
4,311
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thoth
akumaXxXx
Thoth
10
0 / 1 / 2
5,469
547
1,496
3,770
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
6 / 0 / 4
6,725
673
5,178
5,806
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
8
1 / 4 / 0
4,820
482
1,132
8,871
5,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kali
FFreaX
Kali
9
0 / 3 / 2
4,752
475
1,635
8,762
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

King Arthur
SquidlyGamingYT
King Arthur
6
0 / 4 / 0
4,336
434
2,157
9,648
4,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 0 / 0
5,887
589
2,058
2,408
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
estirxn123
Artemis
10
0 / 2 / 1
4,823
482
3,063
5,608
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
3
2.5
W
Cabrakan
 
Cabrakan
3
1
6
6
L
Hades
1
4
0
0.25
L
Kali
FFreaX
Kali
0
3
2
0.33
W
Heimdallr
HeKrashed
Heimdallr
1
0
5
3.5
L
King Arthur
SquidlyGamingYT
King Arthur
0
4
0
0
L
1
0
0
1
W
Thoth
akumaXxXx
Thoth
0
1
2
1
L
Artemis
estirxn123
Artemis
0
2
1
0.25
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,327
Damage
10,045
23,693
Taken
35,297
11,915
Mitigated
13,354
7,107
Healing
10,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,656
804
0
1,732
4,658
2,817
0
125
4,533
0
44,348
W
Cabrakan
 
Cabrakan
3,710
589
0
1,847
5,148
4,388
0
1,038
4,110
13,036
0
L
Hades
1,132
225
511
1,984
8,871
5,181
0
1,615
7,256
14,165
0
L
Kali
FFreaX
Kali
1,635
646
0
2,717
8,762
2,141
0
1,267
6,842
0
26,903
W
Heimdallr
HeKrashed
Heimdallr
5,287
2,073
0
2,509
4,311
1,565
351
242
4,069
0
45,543
L
King Arthur
SquidlyGamingYT
King Arthur
2,157
152
0
2,326
9,648
4,241
0
746
8,182
0
17,295
L
2,058
0
0
525
2,408
647
0
1,256
1,152
47,195
594
W
Thoth
akumaXxXx
Thoth
1,496
111
0
625
3,770
801
0
1,513
2,257
36,820
0
L
Artemis
estirxn123
Artemis
3,063
981
0
2,403
5,608
1,144
0
322
5,286
0
27,128
W
5,178
1,319
0
394
5,806
2,344
0
272
5,534
0
49,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,579
Gold Earned
24,618
333
Minions Killed
247
0
Camps Cleared
0
1,038,124
Distance Traveled
958,138
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,479
648
85
9
0
209,380
0
W
Cabrakan
5,733
573
19
2
0
205,124
0
L
Hades
4,820
482
26
3
0
171,775
0
L
Kali
4,752
475
54
5
0
263,249
0
W
Heimdallr
6,173
617
78
8
0
180,127
0
L
King Arthur
4,336
434
30
3
0
145,521
0
L
Janus
5,887
589
91
9
0
201,548
0
W
Thoth
5,469
547
75
8
0
201,414
1
L
Artemis
4,823
482
46
5
0
176,045
2
W
Da Ji
6,725
673
76
8
0
242,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role