Player Matchup

Ra
Ra
Alucioh
Ra
Level 167
God Stats
4W - 3L
1,689 SR
Queue Stats
81W - 73L
1,542 Elo+
Party 2
Nut
Nut
II itry ll
Nut
Level 84
God Stats
32W - 19L
1,556 SR
Queue Stats
368W - 334L
1,488 Elo+
Solo
Apollo
Apollo
Shmeeeezy
Apollo
Level 163
God Stats
3W - 1L
1,333 SR
Queue Stats
40W - 26L
1,500 Elo+
Solo
Nu Wa
Nu Wa
WildTemper
Nu Wa
Level 152
God Stats
26W - 24L
1,608 SR
Queue Stats
36W - 32L
1,584 Elo+
Solo
Poseidon
Poseidon
XxalambritooxX18
Poseidon
Level 142
God Stats
9W - 3L
1,688 SR
Queue Stats
117W - 106L
1,541 Elo+
Party 2
Team Averages
Level 142
1,575 SR
1,531 Elo+

VS

Team Averages
Level 72
1,514 SR
1,520 Elo+
Ratatoskr
Ratatoskr
ChaoszFilmsz
Ratatoskr
Level 88
God Stats
3W - 2L
1,654 SR
Queue Stats
439W - 415L
1,499 Elo+
Solo
Kali
Kali
KonkyKoink
Kali
Level 108
God Stats
2W - 2L
1,726 SR
Queue Stats
153W - 181L
1,505 Elo+
Party 1
Izanami
Izanami
Sahdude_66
Izanami
Level 34
God Stats
1W - 2L
1,505 SR
Queue Stats
69W - 99L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
sergantbones
Cthulhu
Level 104
God Stats
2W - 4L
1,363 SR
Queue Stats
99W - 141L
1,483 Elo+
Party 1
Osiris
Osiris
tbrownen
Osiris
Level 24
God Stats
1W - 3L
1,321 SR
Queue Stats
16W - 18L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
9,182
612
5,440
7,607
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 1
8,380
559
6,889
6,703
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Shmeeeezy
Apollo
15
1 / 1 / 1
9,426
628
10,774
12,311
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
13
1 / 2 / 4
7,159
477
10,177
6,277
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 2
9,101
607
9,830
6,450
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChaoszFilmsz
Ratatoskr
12
2 / 4 / 0
6,913
461
4,238
13,266
4,012
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
4 / 4 / 1
7,984
532
5,780
14,332
5,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Sahdude_66
Izanami
13
0 / 4 / 1
7,226
482
3,232
8,797
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
sergantbones
Cthulhu
12
0 / 3 / 5
6,551
437
4,157
13,050
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
tbrownen
Osiris
14
0 / 2 / 1
7,440
496
5,860
14,936
15,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
17
Kills
6
6
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Ratatoskr
ChaoszFilmsz
Ratatoskr
2
4
0
0.5
W
4
1
1
4.5
L
4
4
1
1.13
L
Izanami
Sahdude_66
Izanami
0
4
1
0.13
W
Apollo
Shmeeeezy
Apollo
1
1
1
1.5
W
Nu Wa
1
2
4
1.5
W
7
0
2
8
L
Cthulhu
sergantbones
Cthulhu
0
3
5
0.83
L
Osiris
tbrownen
Osiris
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,110
Damage
23,267
39,348
Taken
64,381
13,934
Mitigated
36,169
19,299
Healing
15,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,440
665
730
2,802
7,607
2,966
0
1,052
6,444
58,024
0
L
Ratatoskr
ChaoszFilmsz
Ratatoskr
4,238
490
0
2,132
13,266
4,012
15
8,964
4,028
0
48,161
W
6,889
4,172
0
2,502
6,703
2,085
348
817
5,731
0
45,214
L
5,780
2,165
0
5,908
14,332
5,377
5
4,898
9,328
0
62,524
L
Izanami
Sahdude_66
Izanami
3,232
2,649
0
1,655
8,797
3,162
0
2,416
6,381
0
66,082
W
Apollo
Shmeeeezy
Apollo
10,774
7,154
0
6,603
12,311
5,402
2,046
650
11,577
0
85,199
W
Nu Wa
10,177
4,170
0
2,671
6,277
1,607
379
1,218
4,862
48,144
0
W
9,830
2,282
0
3,991
6,450
1,874
0
0
6,450
67,534
1,966
L
Cthulhu
sergantbones
Cthulhu
4,157
186
81
1,546
13,050
8,200
0
6,862
5,926
38,476
1,894
L
Osiris
tbrownen
Osiris
5,860
1,897
0
4,118
14,936
15,418
0
1,526
13,410
0
55,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
36,114
534
Minions Killed
492
0
Camps Cleared
0
1,536,805
Distance Traveled
1,512,864
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,182
612
122
8
0
335,389
4
L
Ratatoskr
6,913
461
87
6
0
358,940
3
W
Nut
8,380
559
99
7
0
281,760
0
L
Kali
7,984
532
97
6
0
336,674
2
L
Izanami
7,226
482
136
9
0
257,512
0
W
Apollo
9,426
628
147
10
0
274,015
0
W
Nu Wa
7,159
477
65
4
0
291,013
13
W
Poseidon
9,101
607
101
7
0
354,628
0
L
Cthulhu
6,551
437
63
4
0
312,709
0
L
Osiris
7,440
496
109
7
0
247,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role