Player Matchup

Cerberus
Cerberus
Silver I
AOBACKPACKS
Cerberus
Silver I
Level 106
God Stats
9W - 9L
1,492 SR
Queue Stats
33W - 35L
1,241 MMR
Party 1
Artemis
Artemis
Gold III
PaperTag889067
Artemis
Gold III
Level 73
God Stats
1W - 1L
1,287 SR
Queue Stats
52W - 50L
1,384 MMR
Party 1
Ix Chel
Ix Chel
Gold III
fresh1930
Ix Chel
Gold III
Level 156
God Stats
1W - 0L
1,747 SR
Queue Stats
52W - 52L
1,327 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,509 SR
1,317 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,513 SR
1,023 MMR
Thor
Thor
Bronze IV
 
Thor
Bronze IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver V
boliIIito
Chang'e
Silver V
Level 80
God Stats
4W - 5L
1,464 SR
Queue Stats
274W - 381L
637 MMR
Solo
Cthulhu
Cthulhu
Silver II
in-kag-nedo
Cthulhu
Silver II
Level 86
God Stats
122W - 96L
1,575 SR
Queue Stats
252W - 311L
932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AOBACKPACKS
Cerberus
15
4 / 0 / 10
9,099
910
6,757
8,575
5,600
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
10 / 1 / 7
10,432
1,043
17,487
8,667
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
fresh1930
Ix Chel
15
3 / 1 / 10
8,978
898
7,433
7,911
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
MulanAchillesAphroditeNe Zha

VS

Bans
Baron SamediBacchusSkadiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 6 / 1
6,730
673
3,344
11,104
3,390
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
boliIIito
Chang'e
13
0 / 5 / 1
7,608
761
4,839
11,625
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
in-kag-nedo
Cthulhu
14
2 / 6 / 0
7,808
781
8,325
14,190
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
17
Kills
2
2
Deaths
17
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
6
1
0.08
W
Cerberus
AOBACKPACKS
Cerberus
4
0
10
9
W
10
1
7
13.5
L
Chang'e
boliIIito
Chang'e
0
5
1
0.1
W
Ix Chel
fresh1930
Ix Chel
3
1
10
8
L
Cthulhu
in-kag-nedo
Cthulhu
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,677
Damage
16,508
25,153
Taken
36,919
11,431
Mitigated
11,867
9,710
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,344
308
0
1,219
11,104
3,390
0
3,646
7,406
0
11,183
W
Cerberus
AOBACKPACKS
Cerberus
6,757
288
333
2,412
8,575
5,600
38
3,430
4,774
15,404
651
W
17,487
8,589
0
4,013
8,667
3,014
1,828
4,445
3,786
0
49,395
L
Chang'e
boliIIito
Chang'e
4,839
150
536
2,521
11,625
2,151
0
4,047
7,540
22,661
1,206
W
Ix Chel
fresh1930
Ix Chel
7,433
1,121
879
2,073
7,911
2,817
444
4,550
3,065
33,658
0
L
Cthulhu
in-kag-nedo
Cthulhu
8,325
138
27
372
14,190
6,326
0
6,352
7,799
21,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,509
Gold Earned
22,146
155
Minions Killed
94
0
Camps Cleared
0
565,840
Distance Traveled
492,334
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,730
673
11
1
0
174,410
0
W
Cerberus
9,099
910
31
3
0
193,111
0
W
Artemis
10,432
1,043
74
7
0
184,367
3
L
Chang'e
7,608
761
53
5
0
140,320
0
W
Ix Chel
8,978
898
50
5
0
188,362
0
L
Cthulhu
7,808
781
30
3
0
177,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role