Player Matchup

Ratatoskr
Ratatoskr
Oxkar85
Ratatoskr
Level 148
God Stats
6W - 11L
1,611 SR
Queue Stats
15W - 17L
1,475 Elo+
Solo
Cthulhu
Cthulhu
Purplenurple14
Cthulhu
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 19L
1,582 Elo+
Party 1
Charybdis
Charybdis
TeacherWhiz
Charybdis
Level 94
God Stats
7W - 5L
1,651 SR
Queue Stats
122W - 117L
1,550 Elo+
Solo
Ah Puch
Ah Puch
cutemeister
Ah Puch
Level 128
God Stats
16W - 20L
1,644 SR
Queue Stats
166W - 196L
1,472 Elo+
Solo
Cu Chulainn
Cu Chulainn
superT1000
Cu Chulainn
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,239 Elo+
Party 1
Team Averages
Level 122
1,581 SR
1,464 Elo+

VS

Team Averages
Level 116
1,619 SR
1,509 Elo+
Mercury
Mercury
 
Mercury
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Buttuthicus
Olorun
Level 59
God Stats
0W - 2L
1,781 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Surtr
Surtr
MikLife1
Surtr
Level 156
God Stats
1W - 2L
1,274 SR
Queue Stats
125W - 133L
1,486 Elo+
Party 2
Chiron
Chiron
NephroToxic
Chiron
Level 138
God Stats
13W - 15L
1,539 SR
Queue Stats
240W - 261L
1,470 Elo+
Solo
Nu Wa
Nu Wa
thunderbuck14
Nu Wa
Level 82
God Stats
10W - 2L
2,000 SR
Queue Stats
46W - 54L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Oxkar85
Ratatoskr
17
13 / 8 / 9
11,149
1,115
20,380
13,984
4,102
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 3 / 16
9,279
928
11,461
17,154
15,679
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
TeacherWhiz
Charybdis
17
7 / 2 / 5
10,394
1,039
5,469
8,545
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
cutemeister
Ah Puch
16
3 / 1 / 6
9,433
943
7,187
5,371
1,484
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
superT1000
Cu Chulainn
15
3 / 4 / 12
9,319
932
6,366
12,807
10,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 5 / 5
8,598
860
6,754
9,552
4,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
14
4 / 8 / 4
9,228
923
9,768
12,025
4,389
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
MikLife1
Surtr
15
5 / 5 / 7
9,682
968
10,733
12,156
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
15
1 / 3 / 8
9,430
943
5,499
12,034
4,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 6 / 8
9,580
958
14,617
10,402
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
50
27
Kills
18
18
Deaths
27
48
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
5
5
1.1
L
Olorun
4
8
4
0.75
L
Surtr
MikLife1
Surtr
5
5
7
1.7
L
Chiron
1
3
8
1.67
W
Ratatoskr
Oxkar85
Ratatoskr
13
8
9
2.19
W
1
3
16
3
W
Charybdis
TeacherWhiz
Charybdis
7
2
5
4.75
W
Ah Puch
cutemeister
Ah Puch
3
1
6
6
W
Cu Chulainn
superT1000
Cu Chulainn
3
4
12
2.25
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,863
Damage
47,371
57,861
Taken
56,169
34,018
Mitigated
22,827
9,722
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,754
3,636
0
480
9,552
4,181
0
2,423
7,129
0
17,059
L
Olorun
9,768
4,628
166
984
12,025
4,389
177
5,469
6,556
27,093
0
L
Surtr
MikLife1
Surtr
10,733
4,538
0
1,792
12,156
5,990
79
4,139
8,017
1,038
19,940
L
Chiron
5,499
3,293
276
2,311
12,034
4,213
0
4,610
7,424
0
22,821
W
Ratatoskr
Oxkar85
Ratatoskr
20,380
7,158
0
1,492
13,984
4,102
746
6,066
7,918
0
33,498
W
11,461
915
289
3,514
17,154
15,679
0
6,422
10,732
33,039
0
W
Charybdis
TeacherWhiz
Charybdis
5,469
2,128
0
2,069
8,545
2,651
481
3,557
4,988
0
37,602
W
Ah Puch
cutemeister
Ah Puch
7,187
263
165
1,607
5,371
1,484
1,687
3,710
1,661
29,172
259
W
Cu Chulainn
superT1000
Cu Chulainn
6,366
1,454
0
586
12,807
10,102
99
4,918
7,889
244
20,073
L
14,617
2,929
0
0
10,402
4,054
12
2,251
8,151
24,913
704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,574
Gold Earned
46,518
240
Minions Killed
176
0
Camps Cleared
0
1,043,741
Distance Traveled
941,626
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,598
860
18
2
0
207,679
0
L
Olorun
9,228
923
36
4
0
150,025
0
L
Surtr
9,682
968
28
3
0
201,858
0
L
Chiron
9,430
943
61
6
0
207,587
3
W
Ratatoskr
11,149
1,115
22
2
0
223,564
0
W
Cthulhu
9,279
928
57
6
0
246,589
0
W
Charybdis
10,394
1,039
70
7
0
179,857
0
W
Ah Puch
9,433
943
57
6
0
176,766
0
W
Cu Chulainn
9,319
932
34
3
0
216,965
0
L
Nu Wa
9,580
958
33
3
0
174,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role