Player Matchup

Bastet
Bastet
Masters
 
Bastet
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cu Chulainn
Cu Chulainn
Diamond II
CuChu Bot
Cu Chulainn
Diamond II
Level 218
God Stats
38W - 27L
1,622 SR
Queue Stats
93W - 52L
2,347 MMR
Party 3
Rama
Rama
Masters
QuanDFinglbottom
Rama
Masters
Level 55
God Stats
11W - 6L
1,776 SR
Queue Stats
137W - 91L
2,516 MMR
Solo
Vulcan
Vulcan
Masters
SurtrBear
Vulcan
Masters
Level 96
God Stats
1W - 2L
1,571 SR
Queue Stats
155W - 121L
2,412 MMR
Solo
Cerberus
Cerberus
Masters
štorm
Cerberus
Masters
Level 172
God Stats
10W - 4L
1,924 SR
Queue Stats
410W - 386L
2,443 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 139
1,679 SR
2,244 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 168
1,689 SR
2,461 MMR
Artio
Artio
Diamond I
Absolry
Artio
Diamond I
Level 154
God Stats
4W - 0L
1,557 SR
Queue Stats
169W - 148L
2,359 MMR
Party 1
Danzaburou
Danzaburou
Diamond II
LittleBroFace
Danzaburou
Diamond II
Level 153
God Stats
25W - 12L
1,738 SR
Queue Stats
85W - 51L
2,354 MMR
Party 1
Shiva
Shiva
Diamond II
Portdergree
Shiva
Diamond II
Level 149
God Stats
46W - 32L
1,644 SR
Queue Stats
423W - 397L
2,379 MMR
Solo
Merlin
Merlin
Diamond I
Sehost
Merlin
Diamond I
Level 218
God Stats
14W - 8L
1,741 SR
Queue Stats
377W - 300L
2,646 MMR
Party 2
Loki
Loki
Masters
Stewίe
Loki
Masters
Level 168
God Stats
16W - 7L
1,766 SR
Queue Stats
382W - 325L
2,568 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 3 / 0
6,310
631
4,338
8,010
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
CuChu Bot
Cu Chulainn
11
1 / 3 / 2
6,117
612
7,084
13,412
8,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 2 / 0
6,483
648
6,540
9,455
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Vulcan
SurtrBear
Vulcan
10
0 / 5 / 0
5,614
561
2,516
5,382
1,172
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
štorm
Cerberus
10
0 / 2 / 4
5,880
588
4,742
10,913
7,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
Nu WaSusanoThorFreyaChang'e

VS

Bans
King ArthurCamazotzCthulhuFafnirSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Absolry
Artio
11
0 / 3 / 4
6,122
612
4,979
12,253
8,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
LittleBroFace
Danzaburou
13
4 / 1 / 0
7,319
732
10,308
6,159
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 1
7,167
717
7,923
9,412
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Merlin
Sehost
Merlin
12
2 / 1 / 2
6,675
668
4,798
3,420
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Stewίe
Loki
13
7 / 1 / 3
6,816
682
7,167
6,719
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
15
15
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
3
0
1.33
W
Artio
Absolry
Artio
0
3
4
0.67
L
Cu Chulainn
CuChu Bot
Cu Chulainn
1
3
2
0.67
W
Danzaburou
LittleBroFace
Danzaburou
4
1
0
4
W
2
1
1
2.5
L
2
2
0
1
W
Merlin
Sehost
Merlin
2
1
2
3
W
Loki
Stewίe
Loki
7
1
3
8.5
L
Vulcan
SurtrBear
Vulcan
0
5
0
0
L
Cerberus
štorm
Cerberus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,220
Damage
35,175
47,172
Taken
37,963
20,741
Mitigated
17,054
15,462
Healing
13,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,338
1,533
0
3,377
8,010
1,875
0
743
7,215
0
40,329
W
Artio
Absolry
Artio
4,979
1,073
416
3,028
12,253
8,419
0
3,175
9,033
19,810
321
L
Cu Chulainn
CuChu Bot
Cu Chulainn
7,084
1,724
0
2,650
13,412
8,160
0
1,021
12,347
0
40,871
W
Danzaburou
LittleBroFace
Danzaburou
10,308
4,824
0
3,365
6,159
2,016
0
1,468
4,691
0
63,129
W
7,923
2,599
0
2,787
9,412
4,090
0
0
9,412
0
56,844
L
6,540
5,603
0
5,281
9,455
2,473
0
1,762
7,693
0
61,343
W
Merlin
Sehost
Merlin
4,798
224
0
576
3,420
935
0
1,557
1,809
49,552
1,065
W
Loki
Stewίe
Loki
7,167
2,165
0
3,086
6,719
1,594
0
914
5,763
0
39,637
L
Vulcan
SurtrBear
Vulcan
2,516
0
0
382
5,382
1,172
0
1,055
4,175
40,343
713
L
Cerberus
štorm
Cerberus
4,742
642
0
3,772
10,913
7,061
0
4,442
6,351
17,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,404
Gold Earned
34,099
410
Minions Killed
421
0
Camps Cleared
0
1,133,059
Distance Traveled
1,153,949
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,310
631
85
9
0
260,800
0
W
Artio
6,122
612
26
3
0
225,347
6
L
Cu Chulainn
6,117
612
73
7
0
235,542
2
W
Danzaburou
7,319
732
117
12
0
206,662
3
W
Shiva
7,167
717
103
10
0
219,765
3
L
Rama
6,483
648
128
13
0
196,030
0
W
Merlin
6,675
668
116
12
0
239,441
1
W
Loki
6,816
682
59
6
0
262,734
0
L
Vulcan
5,614
561
90
9
0
211,795
0
L
Cerberus
5,880
588
34
3
0
228,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role