Player Matchup

Sol
Sol
A Rainbow Trout
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,194 Elo+
Party 2
Xbalanque
Xbalanque
BraveBeaver27
Xbalanque
Level 101
God Stats
0W - 2L
1,336 SR
Queue Stats
25W - 26L
1,350 Elo+
Solo
Sun Wukong
Sun Wukong
Eagles11
Sun Wukong
Level 82
God Stats
5W - 12L
1,350 SR
Queue Stats
188W - 184L
1,543 Elo+
Party 1
Thanatos
Thanatos
FactionisSicK
Thanatos
Level 68
God Stats
5W - 5L
1,500 SR
Queue Stats
187W - 180L
1,547 Elo+
Party 1
Kuzenbo
Kuzenbo
Ganjman69
Kuzenbo
Level 28
God Stats
0W - 2L
1,583 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Team Averages
Level 64
1,454 SR
1,427 Elo+

VS

Team Averages
Level 83
1,530 SR
1,477 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ChillButton38
Kukulkan
Level 49
God Stats
20W - 17L
1,362 SR
Queue Stats
77W - 71L
1,407 Elo+
Party 3
Izanami
Izanami
NoahhP
Izanami
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
TheFedzTTV
Gilgamesh
Level 104
God Stats
5W - 7L
1,698 SR
Queue Stats
235W - 223L
1,549 Elo+
Party 3
Mulan
Mulan
solidon
Mulan
Level 54
God Stats
12W - 6L
1,592 SR
Queue Stats
43W - 49L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,482
435
675
2,030
403
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
BraveBeaver27
Xbalanque
6
0 / 3 / 1
3,724
466
3,240
4,164
859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Eagles11
Sun Wukong
8
0 / 2 / 0
4,417
552
1,907
5,564
3,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
FactionisSicK
Thanatos
8
1 / 1 / 0
4,761
595
1,675
5,023
1,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kuzenbo
Ganjman69
Kuzenbo
6
0 / 4 / 1
4,056
507
1,675
6,643
5,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 0 / 5
5,089
636
1,471
4,764
4,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
ChillButton38
Kukulkan
10
0 / 0 / 2
5,223
653
1,065
1,368
394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
NoahhP
Izanami
9
6 / 1 / 1
6,065
758
5,499
3,802
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TheFedzTTV
Gilgamesh
9
2 / 0 / 0
4,743
593
2,180
5,503
1,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
solidon
Mulan
10
2 / 0 / 0
5,475
684
3,220
4,564
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
1
Kills
11
12
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
5
3.5
L
0
2
0
0
L
Xbalanque
BraveBeaver27
Xbalanque
0
3
1
0.17
W
Kukulkan
ChillButton38
Kukulkan
0
0
2
1
L
Sun Wukong
Eagles11
Sun Wukong
0
2
0
0
L
Thanatos
FactionisSicK
Thanatos
1
1
0
1
L
Kuzenbo
Ganjman69
Kuzenbo
0
4
1
0.13
W
Izanami
NoahhP
Izanami
6
1
1
6.5
W
Gilgamesh
TheFedzTTV
Gilgamesh
2
0
0
2
W
Mulan
solidon
Mulan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,172
Damage
13,435
23,424
Taken
20,001
11,526
Mitigated
10,103
7,989
Healing
6,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
1,471
335
0
1,885
4,764
4,221
0
936
3,828
9,314
0
L
675
237
0
111
2,030
403
0
804
1,092
5,454
1,121
L
Xbalanque
BraveBeaver27
Xbalanque
3,240
1,679
0
560
4,164
859
0
594
3,570
0
18,424
W
Kukulkan
ChillButton38
Kukulkan
1,065
279
0
7
1,368
394
328
408
960
24,610
0
L
Sun Wukong
Eagles11
Sun Wukong
1,907
299
0
980
5,564
3,831
0
0
5,564
0
20,942
L
Thanatos
FactionisSicK
Thanatos
1,675
653
0
4,452
5,023
1,369
0
271
4,746
0
19,648
L
Kuzenbo
Ganjman69
Kuzenbo
1,675
977
0
1,886
6,643
5,064
0
727
5,916
9,053
0
W
Izanami
NoahhP
Izanami
5,499
3,737
0
1,061
3,802
1,222
160
739
3,063
0
43,106
W
Gilgamesh
TheFedzTTV
Gilgamesh
2,180
743
0
2,373
5,503
1,779
0
187
5,251
0
30,744
W
Mulan
solidon
Mulan
3,220
437
0
1,238
4,564
2,487
0
0
4,318
0
26,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,440
Gold Earned
26,595
131
Minions Killed
252
0
Camps Cleared
0
723,317
Distance Traveled
819,005
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,089
636
16
2
0
157,134
2
L
Sol
3,482
435
9
1
0
85,342
0
L
Xbalanque
3,724
466
31
4
0
135,911
2
W
Kukulkan
5,223
653
50
6
0
154,620
0
L
Sun Wukong
4,417
552
33
4
0
167,490
0
L
Thanatos
4,761
595
47
6
0
176,509
0
L
Kuzenbo
4,056
507
11
1
0
158,065
0
W
Izanami
6,065
758
85
11
0
150,762
0
W
Gilgamesh
4,743
593
56
7
0
178,658
0
W
Mulan
5,475
684
45
6
0
177,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role