Player Matchup

Zeus
Zeus
BRUTBOOYAA
Zeus
Level 146
God Stats
4W - 1L
1,587 SR
Queue Stats
287W - 293L
1,458 Elo+
Solo
King Arthur
King Arthur
G-I-O-sc
King Arthur
Level 65
God Stats
13W - 12L
1,618 SR
Queue Stats
68W - 74L
1,453 Elo+
Solo
Xbalanque
Xbalanque
Jmarty17
Xbalanque
Level 147
God Stats
12W - 12L
1,462 SR
Queue Stats
215W - 224L
1,505 Elo+
Solo
Thanatos
Thanatos
damata92
Thanatos
Level 104
God Stats
5W - 2L
1,323 SR
Queue Stats
72W - 75L
1,425 Elo+
Solo
Ares
Ares
marcusghost23
Ares
Level 99
God Stats
1W - 2L
1,485 SR
Queue Stats
1W - 3L
1,279 Elo+
Solo
Team Averages
Level 112
1,495 SR
1,424 Elo+

VS

Team Averages
Level 106
1,414 SR
1,491 Elo+
Agni
Agni
FarJalapeno11
Agni
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
269W - 267L
1,490 Elo+
Party 1
Mercury
Mercury
FireBoy12123
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 170L
1,500 Elo+
Solo
Sol
Sol
FlasherGordon
Sol
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 94L
1,418 Elo+
Solo
Ganesha
Ganesha
The_VIGOROUS_Yam
Ganesha
Level 215
God Stats
7W - 12L
1,071 SR
Queue Stats
432W - 461L
1,519 Elo+
Solo
Horus
Horus
XxDavid11xX5605
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 386L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,332
633
3,083
2,388
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
G-I-O-sc
King Arthur
12
1 / 0 / 0
6,465
647
6,098
9,086
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
Jmarty17
Xbalanque
11
8 / 0 / 2
6,904
690
10,743
5,830
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
damata92
Thanatos
11
3 / 1 / 2
6,018
602
4,847
6,814
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 4
5,204
520
950
9,272
5,851
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
4,980
498
2,625
5,464
1,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
FireBoy12123
Mercury
10
0 / 0 / 2
5,069
507
1,353
6,776
2,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 5 / 0
5,547
555
5,707
7,253
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 4 / 3
4,735
474
2,896
9,346
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
5,142
514
3,502
9,448
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
5
5
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
2
3
0
0.67
L
Mercury
FireBoy12123
Mercury
0
0
2
1
L
3
5
0
0.6
W
King Arthur
G-I-O-sc
King Arthur
1
0
0
1
W
Xbalanque
Jmarty17
Xbalanque
8
0
2
9
L
0
4
3
0.38
L
0
2
0
0
W
Thanatos
damata92
Thanatos
3
1
2
4
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,721
Damage
16,083
33,390
Taken
38,287
15,961
Mitigated
13,595
11,597
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,083
107
0
245
2,388
685
141
596
1,792
37,091
1,906
L
2,625
708
0
1,063
5,464
1,272
0
2,153
3,311
21,398
0
L
Mercury
FireBoy12123
Mercury
1,353
552
0
3,158
6,776
2,185
0
908
5,868
0
29,703
L
5,707
2,634
0
1,501
7,253
1,602
0
577
6,676
25,087
2,660
W
King Arthur
G-I-O-sc
King Arthur
6,098
623
0
2,631
9,086
4,826
0
0
9,086
0
44,424
W
Xbalanque
Jmarty17
Xbalanque
10,743
7,281
0
2,137
5,830
2,016
474
3,274
2,556
0
48,292
L
2,896
716
0
1,792
9,346
4,922
0
501
8,845
11,452
270
L
3,502
1,572
80
3,123
9,448
3,614
0
0
9,448
0
31,145
W
Thanatos
damata92
Thanatos
4,847
1,592
0
4,779
6,814
2,583
0
2,488
4,326
0
37,008
W
950
301
51
1,754
9,272
5,851
669
4,526
4,746
11,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
25,473
322
Minions Killed
217
0
Camps Cleared
0
949,745
Distance Traveled
975,249
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,332
633
81
8
0
189,867
0
L
Agni
4,980
498
41
4
0
186,232
2
L
Mercury
5,069
507
60
6
0
230,634
0
L
Sol
5,547
555
53
5
0
180,787
0
W
King Arthur
6,465
647
87
9
0
190,549
0
W
Xbalanque
6,904
690
72
7
0
173,778
0
L
Ganesha
4,735
474
1
0
0
185,297
1
L
Horus
5,142
514
62
6
0
192,299
3
W
Thanatos
6,018
602
62
6
0
209,250
0
W
Ares
5,204
520
20
2
0
186,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role