Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Khonshua
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
PittKillerBs
Gilgamesh
Level 98
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 3L
1,504 Elo+
Party 2
Chaac
Chaac
VesperWolf10708
Chaac
Level 141
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 3L
1,478 Elo+
Party 2
Hades
Hades
zarkroos
Hades
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 53L
1,426 Elo+
Solo
Team Averages
Level 98
1,416 SR
1,483 Elo+

VS

Team Averages
Level 131
1,570 SR
1,477 Elo+
Achilles
Achilles
DanteInferno459
Achilles
Level 143
God Stats
38W - 32L
1,562 SR
Queue Stats
102W - 105L
1,443 Elo+
Solo
Chaac
Chaac
DoomBringer1201
Chaac
Level 158
God Stats
23W - 21L
1,528 SR
Queue Stats
345W - 346L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
Duck8153
Cu Chulainn
Level 83
God Stats
5W - 3L
1,668 SR
Queue Stats
267W - 271L
1,506 Elo+
Solo
Fenrir
Fenrir
Sneekster
Fenrir
Level 144
God Stats
25W - 18L
1,584 SR
Queue Stats
180W - 166L
1,472 Elo+
Party 1
Neith
Neith
forgetyourheart
Neith
Level 128
God Stats
33W - 25L
1,510 SR
Queue Stats
183W - 168L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
2 / 4 / 0
4,359
545
2,950
7,420
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
Khonshua
Cu Chulainn
4
0 / 5 / 0
3,297
412
1,203
4,289
914
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gilgamesh
PittKillerBs
Gilgamesh
7
1 / 4 / 1
4,206
526
2,537
5,664
2,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 4 / 1
4,063
508
4,830
6,471
3,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
zarkroos
Hades
6
0 / 2 / 0
3,787
473
893
3,626
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
8
7 / 2 / 2
5,587
698
5,632
6,880
2,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
4 / 0 / 3
5,429
679
5,174
6,194
2,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
Duck8153
Cu Chulainn
10
4 / 0 / 1
5,921
740
3,218
4,182
2,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Sneekster
Fenrir
9
3 / 2 / 4
4,971
621
2,942
5,995
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 7
5,415
677
3,311
3,341
788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
19
19
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
0
0.5
W
Achilles
7
2
2
4
W
4
0
3
5.5
W
Cu Chulainn
Duck8153
Cu Chulainn
4
0
1
4.5
L
Cu Chulainn
Khonshua
Cu Chulainn
0
5
0
0
L
Gilgamesh
PittKillerBs
Gilgamesh
1
4
1
0.38
W
Fenrir
Sneekster
Fenrir
3
2
4
2.5
L
1
4
1
0.38
W
1
1
7
4.5
L
Hades
zarkroos
Hades
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,413
Damage
20,277
27,470
Taken
26,592
10,720
Mitigated
10,280
3,722
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,950
580
0
756
7,420
3,042
0
0
7,420
0
16,028
W
Achilles
5,632
2,111
0
1,755
6,880
2,886
201
0
6,811
0
19,764
W
5,174
785
0
2,672
6,194
2,673
0
822
5,372
0
31,969
W
Cu Chulainn
Duck8153
Cu Chulainn
3,218
1,097
0
869
4,182
2,230
0
0
3,975
0
27,522
L
Cu Chulainn
Khonshua
Cu Chulainn
1,203
419
0
80
4,289
914
0
0
4,289
0
4,681
L
Gilgamesh
PittKillerBs
Gilgamesh
2,537
849
0
996
5,664
2,579
16
0
5,664
0
11,650
W
Fenrir
Sneekster
Fenrir
2,942
790
0
2,495
5,995
1,703
0
0
5,962
0
20,931
L
4,830
686
0
1,358
6,471
3,254
0
0
6,471
0
13,639
W
3,311
625
0
1,189
3,341
788
465
0
3,341
0
30,552
L
Hades
zarkroos
Hades
893
150
40
492
3,626
931
225
0
3,626
10,339
637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,712
Gold Earned
27,323
91
Minions Killed
221
0
Camps Cleared
0
749,687
Distance Traveled
762,985
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,359
545
29
4
0
158,953
0
W
Achilles
5,587
698
25
3
0
153,005
2
W
Chaac
5,429
679
56
7
0
158,856
0
W
Cu Chulainn
5,921
740
47
6
0
151,129
0
L
Cu Chulainn
3,297
412
8
1
0
139,872
0
L
Gilgamesh
4,206
526
19
2
0
167,745
0
W
Fenrir
4,971
621
35
4
0
161,980
0
L
Chaac
4,063
508
11
1
0
161,701
0
W
Neith
5,415
677
58
7
0
138,015
0
L
Hades
3,787
473
24
3
0
121,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role