Player Matchup

Atlas
Atlas
Fragoclock1803
Atlas
Level 157
God Stats
2W - 12L
1,363 SR
Queue Stats
103W - 156L
1,524 Elo+
Party 2
Medusa
Medusa
KillerKoala007
Medusa
Level 87
God Stats
1W - 2L
1,517 SR
Queue Stats
114W - 187L
1,434 Elo+
Party 1
Cerberus
Cerberus
TwistedFireAngel
Cerberus
Level 114
God Stats
2W - 1L
1,785 SR
Queue Stats
114W - 123L
1,549 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
asdfasfdasdfasdf
Morgan Le Fay
Level 168
God Stats
1W - 5L
1,423 SR
Queue Stats
105W - 197L
1,338 Elo+
Party 1
Achilles
Achilles
kingjulian3573
Achilles
Level 169
God Stats
0W - 5L
1,228 SR
Queue Stats
214W - 221L
1,539 Elo+
Party 1
Team Averages
Level 139
1,463 SR
1,477 Elo+

VS

Team Averages
Level 139
1,642 SR
1,543 Elo+
Sol
Sol
Crippled_Pain
Sol
Level 152
God Stats
30W - 26L
1,476 SR
Queue Stats
138W - 138L
1,530 Elo+
Solo
Ne Zha
Ne Zha
EkajB
Ne Zha
Level 147
God Stats
1W - 0L
1,766 SR
Queue Stats
82W - 43L
1,653 Elo+
Solo
Discordia
Discordia
TheCoCoa
Discordia
Level 169
God Stats
5W - 0L
1,828 SR
Queue Stats
86W - 94L
1,508 Elo+
Party 3
Maui
Maui
XilosLive
Maui
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 89L
1,492 Elo+
Party 3
Mulan
Mulan
lllSniper0726
Mulan
Level 141
God Stats
17W - 20L
1,640 SR
Queue Stats
108W - 100L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,500
643
1,698
4,619
2,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
3 / 0 / 2
4,958
708
3,256
3,405
990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8
0 / 1 / 0
4,225
604
642
5,070
2,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
asdfasfdasdfasdf
Morgan Le Fay
3
0 / 2 / 1
3,228
461
88
1,239
311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
8
2 / 3 / 1
4,621
660
3,928
6,648
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,167
595
1,800
4,409
1,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
EkajB
Ne Zha
9
4 / 1 / 2
5,083
726
2,388
4,976
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Discordia
TheCoCoa
Discordia
9
2 / 1 / 2
5,070
724
2,331
1,909
446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Maui
7
0 / 0 / 2
4,370
624
1,972
4,375
1,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
4,742
677
2,291
2,948
1,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
6
6
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
W
Ne Zha
EkajB
Ne Zha
4
1
2
5
L
1
0
3
2.5
L
3
0
2
4
W
Discordia
TheCoCoa
Discordia
2
1
2
3
L
0
1
0
0
W
Maui
0
0
2
1
L
Morgan Le Fay
asdfasfdasdfasdf
Morgan Le Fay
0
2
1
0.25
L
Achilles
2
3
1
0.83
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,612
Damage
10,782
20,981
Taken
18,617
9,058
Mitigated
6,094
7,843
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,800
523
0
847
4,409
1,094
0
1,006
3,403
24,276
1,834
W
Ne Zha
EkajB
Ne Zha
2,388
1,057
0
1,549
4,976
1,592
0
38
4,938
0
27,017
L
1,698
807
0
1,552
4,619
2,610
0
1,825
2,794
9,852
0
L
3,256
1,703
0
1,452
3,405
990
215
1,552
1,853
0
26,598
W
Discordia
TheCoCoa
Discordia
2,331
240
0
747
1,909
446
0
74
1,835
29,164
668
L
642
0
0
2,037
5,070
2,840
0
0
4,853
22,029
0
W
Maui
1,972
281
0
2,022
4,375
1,749
0
654
3,721
12,591
0
L
Morgan Le Fay
asdfasfdasdfasdf
Morgan Le Fay
88
74
0
0
1,239
311
0
611
628
2,425
80
L
Achilles
3,928
1,672
0
2,802
6,648
2,307
0
2,066
4,582
0
23,771
W
2,291
137
0
1,638
2,948
1,213
0
642
2,306
0
25,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,532
Gold Earned
23,432
167
Minions Killed
240
0
Camps Cleared
0
619,793
Distance Traveled
766,284
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,167
595
53
8
0
139,898
0
W
Ne Zha
5,083
726
57
8
0
171,460
2
L
Atlas
4,500
643
13
2
0
159,099
2
L
Medusa
4,958
708
44
6
0
136,118
1
W
Discordia
5,070
724
59
8
0
159,234
0
L
Cerberus
4,225
604
59
8
0
125,695
0
W
Maui
4,370
624
19
3
0
159,164
0
L
Morgan Le Fay
3,228
461
7
1
0
30,074
0
L
Achilles
4,621
660
44
6
0
168,807
0
W
Mulan
4,742
677
52
7
0
136,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role