Player Matchup

Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
EngrΩved
Medusa
Level 66
God Stats
2W - 0L
1,739 SR
Queue Stats
50W - 53L
1,463 Elo+
Solo
Hera
Hera
Fable48
Hera
Level 127
God Stats
17W - 14L
1,632 SR
Queue Stats
174W - 157L
1,546 Elo+
Party 1
Da Ji
Da Ji
Inmate1559
Da Ji
Level 125
God Stats
39W - 36L
1,568 SR
Queue Stats
149W - 152L
1,486 Elo+
Party 1
King Arthur
King Arthur
NavySeals9999
King Arthur
Level 88
God Stats
16W - 22L
1,404 SR
Queue Stats
72W - 87L
1,496 Elo+
Party 1
Team Averages
Level 113
1,568 SR
1,498 Elo+

VS

Team Averages
Level 109
1,718 SR
1,521 Elo+
Tyr
Tyr
Chunkard
Tyr
Level 124
God Stats
12W - 3L
1,872 SR
Queue Stats
472W - 433L
1,626 Elo+
Party 2
Xbalanque
Xbalanque
GrimOD
Xbalanque
Level 106
God Stats
1W - 2L
1,687 SR
Queue Stats
46W - 39L
1,514 Elo+
Solo
Discordia
Discordia
PlushyBear
Discordia
Level 89
God Stats
16W - 16L
1,502 SR
Queue Stats
544W - 511L
1,527 Elo+
Party 2
Cthulhu
Cthulhu
SinofWolves
Cthulhu
Level 143
God Stats
5W - 6L
1,547 SR
Queue Stats
171W - 162L
1,455 Elo+
Solo
Loki
Loki
Teijii
Loki
Level 81
God Stats
6W - 2L
1,983 SR
Queue Stats
394W - 386L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
0 / 1 / 10
8,714
459
8,960
11,807
9,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
EngrΩved
Medusa
17
5 / 2 / 4
10,249
539
15,162
11,539
4,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
Fable48
Hera
16
2 / 2 / 6
9,591
505
11,281
11,212
3,897
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Da Ji
16
5 / 3 / 7
9,271
488
9,093
15,021
6,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
NavySeals9999
King Arthur
16
6 / 1 / 7
9,918
522
16,802
26,834
24,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
8,796
463
12,229
23,198
26,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
GrimOD
Xbalanque
15
1 / 6 / 4
9,121
480
8,357
13,497
5,267
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
PlushyBear
Discordia
14
0 / 5 / 3
8,891
468
12,548
11,600
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SinofWolves
Cthulhu
16
2 / 1 / 0
9,486
499
15,829
19,754
15,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Loki
Teijii
Loki
14
3 / 4 / 2
8,423
443
5,747
16,594
6,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
18
Kills
9
9
Deaths
18
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
10
5
L
3
2
3
2.25
W
Medusa
EngrΩved
Medusa
5
2
4
3.5
W
Hera
Fable48
Hera
2
2
6
2.5
L
Xbalanque
GrimOD
Xbalanque
1
6
4
0.5
W
Da Ji
5
3
7
2.83
W
King Arthur
NavySeals9999
King Arthur
6
1
7
9.5
L
Discordia
PlushyBear
Discordia
0
5
3
0.3
L
Cthulhu
SinofWolves
Cthulhu
2
1
0
2
L
Loki
Teijii
Loki
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,298
Damage
54,710
76,413
Taken
84,643
49,013
Mitigated
58,390
19,963
Healing
26,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
8,960
3,332
0
1,133
11,807
9,695
0
3,932
7,609
28,289
0
L
12,229
1,455
0
8,472
23,198
26,939
0
6,506
16,692
0
36,491
W
Medusa
EngrΩved
Medusa
15,162
5,265
0
4,168
11,539
4,676
585
2,229
9,260
0
96,742
W
Hera
Fable48
Hera
11,281
3,714
0
2,324
11,212
3,897
157
5,599
5,093
77,905
1,458
L
Xbalanque
GrimOD
Xbalanque
8,357
3,474
0
3,280
13,497
5,267
847
3,121
10,376
0
77,684
W
Da Ji
9,093
2,111
0
4,676
15,021
6,621
0
2,803
11,986
0
62,494
W
King Arthur
NavySeals9999
King Arthur
16,802
2,028
0
7,662
26,834
24,124
0
12,500
14,214
0
64,624
L
Discordia
PlushyBear
Discordia
12,548
1,074
0
685
11,600
4,705
0
3,723
7,877
74,244
0
L
Cthulhu
SinofWolves
Cthulhu
15,829
1,360
89
8,150
19,754
15,380
320
2,995
16,759
75,393
2,592
L
Loki
Teijii
Loki
5,747
1,617
0
5,842
16,594
6,099
0
3,635
12,959
0
60,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,743
Gold Earned
44,717
504
Minions Killed
500
0
Camps Cleared
0
1,968,920
Distance Traveled
1,816,354
23
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,714
459
39
2
0
398,461
7
L
Tyr
8,796
463
29
2
0
397,421
0
W
Medusa
10,249
539
139
7
0
376,017
0
W
Hera
9,591
505
136
7
0
406,812
10
L
Xbalanque
9,121
480
131
7
0
329,134
3
W
Da Ji
9,271
488
92
5
0
431,450
1
W
King Arthur
9,918
522
98
5
0
356,180
5
L
Discordia
8,891
468
149
8
0
349,450
0
L
Cthulhu
9,486
499
110
6
0
373,212
1
L
Loki
8,423
443
81
4
0
367,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role