Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Scylla
Scylla
Bronze IV
CapetaMagro
Scylla
Bronze IV
Level 105
God Stats
0W - 2L
1,687 SR
Queue Stats
0W - 2L
1,454 MMR
Party 3
Ymir
Ymir
Bronze III
Paulo Mendes17
Ymir
Bronze III
Level 135
God Stats
0W - 2L
1,430 SR
Queue Stats
5W - 15L
1,407 MMR
Solo
Athena
Athena
Gold III
SorryWeLose
Athena
Gold III
Level 167
God Stats
0W - 4L
1,122 SR
Queue Stats
264W - 279L
1,382 MMR
Solo
Anhur
Anhur
Gold V
SuperNego
Anhur
Gold V
Level 129
God Stats
2W - 2L
1,718 SR
Queue Stats
62W - 65L
1,353 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,491 SR
1,419 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 165
1,426 SR
1,478 MMR
Loki
Loki
Gold V
 
Loki
Gold V
Level 278
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver IV
Bydusera
Janus
Silver IV
Level 45
God Stats
2W - 3L
1,316 SR
Queue Stats
75W - 74L
1,350 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
Martchelito
Kuzenbo
Platinum I
Level 156
God Stats
2W - 2L
1,316 SR
Queue Stats
200W - 191L
1,642 MMR
Party 1
Hercules
Hercules
Gold I
lll KiQ lll
Hercules
Gold I
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
220W - 217L
1,398 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 4 / 1
6,782
522
4,324
10,029
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
12
1 / 4 / 1
6,563
505
2,565
6,002
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 6 / 2
5,337
411
1,734
13,261
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Athena
7
0 / 3 / 0
5,200
400
1,938
6,271
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
SuperNego
Anhur
11
1 / 7 / 1
6,473
498
5,531
9,531
2,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
HeraThorSusanoCthulhu

VS

Bans
CernunnosNe ZhaFreyaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
9 / 1 / 4
8,826
679
7,229
9,329
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
 
Artemis
13
5 / 1 / 7
8,620
663
9,883
5,371
1,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Bydusera
Janus
15
2 / 1 / 4
8,478
652
6,235
5,924
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
Martchelito
Kuzenbo
13
3 / 0 / 1
8,629
664
4,425
5,421
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
lll KiQ lll
Hercules
13
4 / 1 / 7
8,229
633
5,950
8,906
7,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
4
Kills
23
24
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
4
1
0.63
W
Loki
 
Loki
9
1
4
11
W
Artemis
 
Artemis
5
1
7
8.5
W
Janus
Bydusera
Janus
2
1
4
4
L
Scylla
1
4
1
0.38
W
Kuzenbo
Martchelito
Kuzenbo
3
0
1
3.5
L
0
6
2
0.17
L
Athena
0
3
0
0
L
Anhur
SuperNego
Anhur
1
7
1
0.21
W
Hercules
lll KiQ lll
Hercules
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,092
Damage
33,722
45,094
Taken
34,951
18,831
Mitigated
18,023
11,240
Healing
9,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,324
1,053
0
5,415
10,029
3,737
0
1,099
8,846
0
38,240
W
Loki
 
Loki
7,229
2,080
0
665
9,329
3,350
0
1,605
7,720
0
67,229
W
Artemis
 
Artemis
9,883
5,851
0
2,014
5,371
1,478
5,764
265
5,106
0
65,397
W
Janus
Bydusera
Janus
6,235
341
0
1,052
5,924
2,041
0
1,056
4,868
69,664
1,552
L
Scylla
2,565
412
0
707
6,002
1,691
0
3,371
2,257
41,407
0
W
Kuzenbo
Martchelito
Kuzenbo
4,425
1,564
0
1,624
5,421
4,027
0
1,269
3,986
40,623
2,607
L
1,734
367
120
2,701
13,261
7,392
0
971
12,203
9,867
0
L
Athena
1,938
408
0
770
6,271
3,671
0
3,456
2,815
16,282
542
L
Anhur
SuperNego
Anhur
5,531
3,744
0
1,527
9,531
2,340
0
863
8,641
0
39,559
W
Hercules
lll KiQ lll
Hercules
5,950
1,827
0
4,065
8,906
7,127
745
1,783
7,072
0
21,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,355
Gold Earned
42,782
271
Minions Killed
453
0
Camps Cleared
0
1,166,573
Distance Traveled
1,343,784
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,782
522
61
5
0
293,696
0
W
Loki
8,826
679
86
7
0
304,074
0
W
Artemis
8,620
663
106
8
0
264,013
3
W
Janus
8,478
652
143
11
0
270,802
0
L
Scylla
6,563
505
82
6
0
258,351
4
W
Kuzenbo
8,629
664
84
6
0
224,813
0
L
Ymir
5,337
411
20
2
0
213,933
4
L
Athena
5,200
400
41
3
0
172,743
2
L
Anhur
6,473
498
67
5
0
227,850
1
W
Hercules
8,229
633
34
3
0
280,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role