Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Angelitobr
Izanami
Level 38
God Stats
9W - 10L
1,537 SR
Queue Stats
144W - 171L
1,295 Elo+
Solo
Hera
Hera
wizardly_choice
Hera
Level 46
God Stats
9W - 6L
1,557 SR
Queue Stats
49W - 51L
1,303 Elo+
Solo
Team Averages
Level 44
1,531 SR
1,366 Elo+

VS

Team Averages
Level 101
1,329 SR
1,341 Elo+
Arachne
Arachne
abraham359
Arachne
Level 86
God Stats
7W - 4L
1,288 SR
Queue Stats
349W - 403L
1,276 Elo+
Solo
Loki
Loki
thecyclone88
Loki
Level 114
God Stats
9W - 11L
1,393 SR
Queue Stats
88W - 93L
1,343 Elo+
Solo
Ao Kuang
Ao Kuang
xCHItownJokerxx
Ao Kuang
Level 104
God Stats
20W - 25L
1,306 SR
Queue Stats
222W - 231L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 2 / 1
8,469
651
7,496
10,464
10,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
Angelitobr
Izanami
15
0 / 2 / 1
9,076
698
5,607
6,796
2,502
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 5 / 1
8,628
664
9,148
7,967
2,617
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
abraham359
Arachne
16
4 / 1 / 5
10,055
773
6,994
11,672
10,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

17
3 / 0 / 2
10,414
801
6,096
9,001
3,024
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
16
2 / 0 / 3
9,325
717
6,848
9,613
7,874
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
0
Kills
9
9
Deaths
1
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
1
0.25
L
Izanami
Angelitobr
Izanami
0
2
1
0.25
W
Arachne
abraham359
Arachne
4
1
5
6.5
W
3
0
2
4
L
0
5
1
0.1
W
Ao Kuang
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
19,938
25,227
Taken
30,286
15,728
Mitigated
21,141
2,852
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,496
1,282
0
1,173
10,464
10,609
0
4,143
5,913
0
16,955
L
Izanami
Angelitobr
Izanami
5,607
3,040
0
1,679
6,796
2,502
835
893
5,648
0
43,750
W
Arachne
abraham359
Arachne
6,994
4,384
0
3,302
11,672
10,243
7
3,663
8,009
0
21,252
W
6,096
1,387
0
1,712
9,001
3,024
0
3,309
5,692
0
48,678
L
9,148
2,480
0
0
7,967
2,617
76
1,849
5,950
31,192
594
W
Ao Kuang
6,848
2,081
0
2,291
9,613
7,874
0
2,078
7,535
25,766
1,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,173
Gold Earned
29,794
172
Minions Killed
142
0
Camps Cleared
0
661,011
Distance Traveled
698,153
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,469
651
34
3
0
240,080
0
L
Izanami
9,076
698
92
7
0
211,641
0
W
Arachne
10,055
773
30
2
0
216,335
2
W
Loki
10,414
801
78
6
0
257,346
6
L
Hera
8,628
664
46
4
0
209,290
0
W
Ao Kuang
9,325
717
34
3
0
224,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role