Player Matchup

Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FearedTitanium
Baron Samedi
Level 126
God Stats
6W - 2L
1,878 SR
Queue Stats
545W - 537L
1,400 Elo+
Solo
Athena
Athena
GoofyJewbur
Athena
Level 143
God Stats
1W - 2L
1,734 SR
Queue Stats
180W - 156L
1,536 Elo+
Solo
Artio
Artio
Savage Skorge
Artio
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
562W - 547L
1,482 Elo+
Solo
Danzaburou
Danzaburou
xwaterdragonx11
Danzaburou
Level 143
God Stats
17W - 6L
1,711 SR
Queue Stats
378W - 353L
1,465 Elo+
Solo
Team Averages
Level 143
1,665 SR
1,477 Elo+

VS

Team Averages
Level 138
1,449 SR
1,432 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Briictom
Awilix
Level 149
God Stats
4W - 4L
1,898 SR
Queue Stats
268W - 282L
1,460 Elo+
Solo
Chiron
Chiron
C3Zero
Chiron
Level 92
God Stats
5W - 6L
1,415 SR
Queue Stats
16W - 26L
1,405 Elo+
Party 1
Osiris
Osiris
carryc
Osiris
Level 149
God Stats
0W - 2L
1,286 SR
Queue Stats
2W - 9L
1,286 Elo+
Solo
Tiamat
Tiamat
xSmoothRob
Tiamat
Level 147
God Stats
2W - 5L
1,145 SR
Queue Stats
45W - 50L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
8 / 4 / 6
7,686
591
7,236
10,610
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
FearedTitanium
Baron Samedi
13
3 / 1 / 5
7,252
558
6,369
7,785
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
11
2 / 1 / 8
6,712
516
5,425
11,940
11,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
4 / 1 / 5
7,281
560
9,696
15,808
13,107
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
xwaterdragonx11
Danzaburou
13
2 / 1 / 6
7,301
562
7,735
8,182
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 4 / 3
5,745
442
7,979
11,315
8,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Awilix
Briictom
Awilix
11
4 / 5 / 2
6,852
527
5,348
10,842
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

Chiron
C3Zero
Chiron
12
2 / 2 / 0
6,983
537
5,200
6,999
2,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
carryc
Osiris
10
0 / 5 / 1
6,289
484
10,005
16,209
11,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
xSmoothRob
Tiamat
11
1 / 3 / 2
6,536
503
5,830
7,990
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
19
Kills
7
8
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
4
6
2.75
L
Sylvanus
 
Sylvanus
0
4
3
0.38
L
Awilix
Briictom
Awilix
4
5
2
1
L
Chiron
C3Zero
Chiron
2
2
0
1
W
Baron Samedi
FearedTitanium
Baron Samedi
3
1
5
5.5
W
Athena
2
1
8
6
W
4
1
5
6.5
L
Osiris
carryc
Osiris
0
5
1
0.1
L
Tiamat
xSmoothRob
Tiamat
1
3
2
0.67
W
Danzaburou
xwaterdragonx11
Danzaburou
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,461
Damage
34,362
54,325
Taken
53,355
35,387
Mitigated
30,556
21,031
Healing
14,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,236
1,989
0
1,442
10,610
3,917
0
1,856
8,754
0
56,803
L
Sylvanus
 
Sylvanus
7,979
2,155
920
2,945
11,315
8,882
0
3,821
7,424
21,345
8,450
L
Awilix
Briictom
Awilix
5,348
1,904
0
2,072
10,842
3,912
0
2,053
8,749
0
41,814
L
Chiron
C3Zero
Chiron
5,200
1,622
247
1,261
6,999
2,376
0
1,337
5,662
0
47,643
W
Baron Samedi
FearedTitanium
Baron Samedi
6,369
708
618
2,371
7,785
3,779
0
4,658
3,127
45,047
1,954
W
Athena
5,425
2,025
0
2,574
11,940
11,578
0
3,305
8,635
21,738
0
W
9,696
2,603
1,160
8,371
15,808
13,107
0
1,019
14,789
34,111
4,048
L
Osiris
carryc
Osiris
10,005
3,968
0
4,120
16,209
11,655
0
8,755
7,408
0
39,285
L
Tiamat
xSmoothRob
Tiamat
5,830
970
0
2,713
7,990
3,731
0
4,298
3,279
35,479
1,067
W
Danzaburou
xwaterdragonx11
Danzaburou
7,735
4,555
0
4,495
8,182
3,006
0
1,247
6,935
0
60,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
32,405
372
Minions Killed
340
0
Camps Cleared
0
1,296,374
Distance Traveled
1,236,871
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,686
591
80
6
0
285,312
4
L
Sylvanus
5,745
442
54
4
0
231,182
5
L
Awilix
6,852
527
63
5
0
284,150
0
L
Chiron
6,983
537
92
7
0
255,492
3
W
Baron Samedi
7,252
558
90
7
0
238,327
4
W
Athena
6,712
516
38
3
0
289,574
6
W
Artio
7,281
560
66
5
0
239,381
0
L
Osiris
6,289
484
51
4
0
216,765
0
L
Tiamat
6,536
503
80
6
0
249,282
3
W
Danzaburou
7,301
562
98
8
0
243,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role