Player Matchup

Cu Chulainn
Cu Chulainn
AnakinIsInnocent
Cu Chulainn
Level 86
God Stats
2W - 1L
1,564 SR
Queue Stats
2W - 2L
1,479 Elo+
Party 1
Olorun
Olorun
Estebalva103
Olorun
Level 146
God Stats
2W - 1L
1,613 SR
Queue Stats
127W - 104L
1,539 Elo+
Party 2
Hel
Hel
Heartless_Isles
Hel
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,479 Elo+
Party 1
Thanatos
Thanatos
MICHAEL10CRACK
Thanatos
Level 153
God Stats
4W - 5L
1,362 SR
Queue Stats
182W - 146L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
Swaggyyjr
Cthulhu
Level 125
God Stats
6W - 5L
1,636 SR
Queue Stats
127W - 100L
1,554 Elo+
Solo
Team Averages
Level 131
1,535 SR
1,515 Elo+

VS

Team Averages
Level 110
1,495 SR
1,515 Elo+
Skadi
Skadi
StolenFun
Skadi
Level 63
God Stats
3W - 4L
1,465 SR
Queue Stats
48W - 60L
1,463 Elo+
Party 3
Janus
Janus
Visesheron
Janus
Level 156
God Stats
7W - 10L
1,526 SR
Queue Stats
102W - 82L
1,585 Elo+
Solo
Bastet
Bastet
bnguppy00
Bastet
Level 108
God Stats
10W - 7L
1,644 SR
Queue Stats
39W - 40L
1,499 Elo+
Solo
Chang'e
Chang'e
ツFadedツ
Chang'e
Level 105
God Stats
3W - 11L
1,333 SR
Queue Stats
215W - 247L
1,493 Elo+
Party 3
King Arthur
King Arthur
ツIrodzツ
King Arthur
Level 118
God Stats
2W - 2L
1,508 SR
Queue Stats
57W - 61L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnakinIsInnocent
Cu Chulainn
15
2 / 5 / 5
9,502
559
11,143
21,622
12,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Olorun
15
1 / 4 / 7
9,216
542
6,929
9,953
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 4 / 4
9,623
566
3,558
9,068
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
18
8 / 2 / 7
10,218
601
12,904
15,729
5,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
Swaggyyjr
Cthulhu
14
7 / 5 / 5
9,503
559
11,909
17,599
13,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
StolenFun
Skadi
14
2 / 5 / 6
8,428
496
9,330
11,549
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
16
6 / 3 / 4
9,772
575
11,547
8,828
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
bnguppy00
Bastet
15
1 / 5 / 5
8,343
491
10,104
16,460
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
ツFadedツ
Chang'e
14
4 / 2 / 2
9,294
547
10,052
13,329
10,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
ツIrodzツ
King Arthur
15
7 / 6 / 4
9,262
545
8,716
17,649
12,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
41
21
Kills
20
20
Deaths
21
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AnakinIsInnocent
Cu Chulainn
2
5
5
0.9
W
Olorun
1
4
7
1.13
W
3
4
4
1.25
W
Thanatos
8
2
7
5.75
L
Skadi
StolenFun
Skadi
2
5
6
1
W
Cthulhu
Swaggyyjr
Cthulhu
7
5
5
1.9
L
Janus
6
3
4
2.67
L
Bastet
bnguppy00
Bastet
1
5
5
0.7
L
Chang'e
ツFadedツ
Chang'e
4
2
2
2.5
L
King Arthur
ツIrodzツ
King Arthur
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,443
Damage
49,749
73,971
Taken
67,815
38,107
Mitigated
33,960
26,916
Healing
20,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AnakinIsInnocent
Cu Chulainn
11,143
1,584
0
4,449
21,622
12,724
0
6,147
14,745
0
65,174
W
Olorun
6,929
3,305
120
3,954
9,953
3,201
1,667
1,510
8,353
68,040
1,613
W
3,558
0
722
3,528
9,068
2,796
210
3,535
5,343
55,170
300
W
Thanatos
12,904
3,376
0
12,346
15,729
5,883
0
5,109
10,198
0
87,237
L
Skadi
StolenFun
Skadi
9,330
3,309
0
824
11,549
3,965
158
4,378
6,721
0
58,381
W
Cthulhu
Swaggyyjr
Cthulhu
11,909
1,381
91
1,706
17,599
13,503
0
4,106
13,173
34,953
534
L
Janus
11,547
584
0
1,641
8,828
2,684
0
2,019
6,581
70,183
0
L
Bastet
bnguppy00
Bastet
10,104
1,325
0
6,615
16,460
5,180
0
3,856
12,389
0
68,299
L
Chang'e
ツFadedツ
Chang'e
10,052
1,097
256
5,379
13,329
10,063
0
2,397
10,794
54,407
1,259
L
King Arthur
ツIrodzツ
King Arthur
8,716
2,221
42
6,067
17,649
12,068
0
7,353
9,766
0
40,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,062
Gold Earned
45,099
552
Minions Killed
475
0
Camps Cleared
0
1,745,131
Distance Traveled
1,759,564
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,502
559
110
6
0
310,311
1
W
Olorun
9,216
542
126
7
0
330,464
4
W
Hel
9,623
566
130
8
0
314,999
7
W
Thanatos
10,218
601
121
7
0
420,220
1
L
Skadi
8,428
496
79
5
0
309,796
0
W
Cthulhu
9,503
559
65
4
0
369,137
2
L
Janus
9,772
575
129
8
0
380,080
9
L
Bastet
8,343
491
94
6
0
403,398
2
L
Chang'e
9,294
547
100
6
0
300,276
0
L
King Arthur
9,262
545
73
4
0
366,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role