Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KryMKE
Loki
Level 18
God Stats
30W - 18L
1,615 SR
Queue Stats
33W - 22L
1,543 Elo+
Party 1
Ganesha
Ganesha
TheTrueNameless1
Ganesha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 58L
1,513 Elo+
Solo
Nu Wa
Nu Wa
prisoner865806
Nu Wa
Level 108
God Stats
46W - 40L
1,461 SR
Queue Stats
233W - 218L
1,425 Elo+
Solo
Neith
Neith
zorphc
Neith
Level 122
God Stats
98W - 79L
1,486 SR
Queue Stats
171W - 152L
1,431 Elo+
Party 1
Team Averages
Level 90
1,512 SR
1,483 Elo+

VS

Team Averages
Level 109
1,489 SR
1,476 Elo+
Heimdallr
Heimdallr
ArrowShott
Heimdallr
Level 128
God Stats
7W - 5L
1,498 SR
Queue Stats
167W - 163L
1,507 Elo+
Solo
Nu Wa
Nu Wa
BADGUY FEDDI
Nu Wa
Level 135
God Stats
77W - 87L
1,510 SR
Queue Stats
168W - 188L
1,444 Elo+
Solo
Yemoja
Yemoja
BdelloidToast16
Yemoja
Level 128
God Stats
47W - 47L
1,529 SR
Queue Stats
1,033W - 1,076L
1,486 Elo+
Solo
Thor
Thor
Itjustworks4289
Thor
Level 70
God Stats
22W - 25L
1,472 SR
Queue Stats
656W - 689L
1,453 Elo+
Solo
Aphrodite
Aphrodite
Theking97472
Aphrodite
Level 82
God Stats
39W - 49L
1,435 SR
Queue Stats
841W - 863L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 0 / 6
6,636
1,327
7,274
3,323
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
KryMKE
Loki
12
2 / 0 / 4
7,074
1,415
3,473
4,540
1,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 8
6,689
1,338
2,103
7,389
4,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 3
7,646
1,529
5,567
2,837
1,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
zorphc
Neith
11
0 / 1 / 8
6,287
1,257
6,829
5,853
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Team 1 Tickets

380

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArrowShott
Heimdallr
11
2 / 1 / 1
6,521
1,304
6,229
6,380
2,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 1
5,532
1,106
0
448
168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 3
7,124
1,425
4,116
10,233
6,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 0
6,425
1,285
5,010
4,522
1,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Theking97472
Aphrodite
11
0 / 2 / 3
6,276
1,255
3,624
6,134
2,888
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
8
Kills
5
5
Deaths
8
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
6
5
L
Heimdallr
ArrowShott
Heimdallr
2
1
1
2.5
L
0
0
1
0.5
L
1
3
3
0.83
L
2
2
0
1
W
Loki
KryMKE
Loki
2
0
4
4
W
0
3
8
1.33
L
Aphrodite
Theking97472
Aphrodite
0
2
3
0.75
W
4
1
3
5.5
W
Neith
zorphc
Neith
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,246
Damage
18,979
23,942
Taken
27,717
11,291
Mitigated
12,813
3,546
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,274
851
1,386
142
3,323
1,579
0
1,009
2,314
16,071
0
L
Heimdallr
ArrowShott
Heimdallr
6,229
2,166
0
920
6,380
2,260
0
4,013
2,367
0
22,184
L
0
0
0
0
448
168
0
280
168
0
0
L
4,116
341
1,836
927
10,233
6,009
0
5,305
4,928
7,489
545
L
5,010
394
0
0
4,522
1,488
0
1,842
2,680
0
10,206
W
Loki
KryMKE
Loki
3,473
188
0
240
4,540
1,525
0
1,210
3,330
0
17,931
W
2,103
209
0
770
7,389
4,910
0
1,867
4,557
3,272
0
L
Aphrodite
Theking97472
Aphrodite
3,624
139
1,197
1,434
6,134
2,888
0
3,360
2,774
19,911
0
W
5,567
1,445
105
260
2,837
1,190
0
1,254
1,583
20,067
231
W
Neith
zorphc
Neith
6,829
2,566
0
643
5,853
2,087
0
1,921
3,932
0
12,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,332
Gold Earned
31,878
109
Minions Killed
89
6
Camps Cleared
3
595,765
Distance Traveled
352,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,636
1,327
14
3
0
121,474
0
L
Heimdallr
6,521
1,304
33
7
3
106,088
0
L
Nu Wa
5,532
1,106
0
0
0
3,451
0
L
Yemoja
7,124
1,425
9
2
0
84,035
0
L
Thor
6,425
1,285
9
2
0
62,301
0
W
Loki
7,074
1,415
30
6
2
129,207
0
W
Ganesha
6,689
1,338
0
0
0
119,160
0
L
Aphrodite
6,276
1,255
38
8
0
96,986
0
W
Nu Wa
7,646
1,529
42
8
0
106,178
0
W
Neith
6,287
1,257
23
5
4
119,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role