Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BlackVenom1996
Jormungandr
Level 157
God Stats
181W - 186L
1,595 SR
Queue Stats
355W - 443L
1,497 Elo+
Party 1
Xing Tian
Xing Tian
Danyxj
Xing Tian
Level 261
God Stats
9W - 5L
1,475 SR
Queue Stats
145W - 189L
1,471 Elo+
Party 1
Cliodhna
Cliodhna
Only1DragonRage
Cliodhna
Level 174
God Stats
4W - 11L
1,131 SR
Queue Stats
634W - 739L
1,478 Elo+
Party 1
Hachiman
Hachiman
OnlyMrSpyro
Hachiman
Level 147
God Stats
15W - 12L
1,487 SR
Queue Stats
241W - 297L
1,502 Elo+
Party 1
Team Averages
Level 183
1,438 SR
1,490 Elo+

VS

Team Averages
Level 150
1,634 SR
1,512 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
IAmRainGod
Discordia
Level 145
God Stats
1W - 1L
1,839 SR
Queue Stats
244W - 232L
1,565 Elo+
Party 2
Bastet
Bastet
elXaro
Bastet
Level 128
God Stats
6W - 4L
1,506 SR
Queue Stats
71W - 68L
1,465 Elo+
Party 3
Cerberus
Cerberus
xanthous54
Cerberus
Level 154
God Stats
1W - 1L
1,827 SR
Queue Stats
140W - 126L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 1 / 4
8,674
578
6,394
12,019
6,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Jormungandr
BlackVenom1996
Jormungandr
16
2 / 0 / 1
9,031
602
11,162
12,434
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xing Tian
Danyxj
Xing Tian
13
2 / 0 / 4
7,819
521
7,510
14,030
11,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
14
4 / 0 / 2
8,005
534
5,908
8,901
4,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
OnlyMrSpyro
Hachiman
15
2 / 1 / 3
8,243
550
10,209
9,335
3,322
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 2 / 1
6,982
465
4,423
9,683
2,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
11
0 / 1 / 0
6,564
438
5,988
14,225
12,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
IAmRainGod
Discordia
13
1 / 2 / 0
7,377
492
10,661
5,700
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
elXaro
Bastet
12
1 / 6 / 1
7,005
467
5,472
14,227
5,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
xanthous54
Cerberus
11
0 / 3 / 1
6,896
460
6,623
15,412
11,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
14
Kills
2
2
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
4
6
L
Hou Yi
 
Hou Yi
0
2
1
0.25
L
Bacchus
 
Bacchus
0
1
0
0
W
Jormungandr
BlackVenom1996
Jormungandr
2
0
1
2.5
W
Xing Tian
Danyxj
Xing Tian
2
0
4
4
L
Discordia
IAmRainGod
Discordia
1
2
0
0.5
W
Cliodhna
4
0
2
5
W
Hachiman
OnlyMrSpyro
Hachiman
2
1
3
3.5
L
Bastet
elXaro
Bastet
1
6
1
0.25
L
Cerberus
xanthous54
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,183
Damage
33,167
56,719
Taken
59,247
32,147
Mitigated
33,732
20,728
Healing
18,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,394
2,024
0
2,850
12,019
6,293
0
2,095
9,890
0
87,146
L
Hou Yi
 
Hou Yi
4,423
1,366
0
2,819
9,683
2,578
90
1,131
8,552
0
47,353
L
Bacchus
 
Bacchus
5,988
868
0
5,907
14,225
12,354
0
8,092
5,357
33,270
408
W
Jormungandr
BlackVenom1996
Jormungandr
11,162
3,492
0
6,303
12,434
7,073
126
4,884
6,850
70,916
2,478
W
Xing Tian
Danyxj
Xing Tian
7,510
777
0
1,650
14,030
11,388
0
7,175
6,855
20,562
2,282
L
Discordia
IAmRainGod
Discordia
10,661
558
0
1,479
5,700
1,733
0
1,103
4,549
67,857
0
W
Cliodhna
5,908
137
0
3,870
8,901
4,071
0
5,209
3,650
0
51,264
W
Hachiman
OnlyMrSpyro
Hachiman
10,209
5,892
0
6,055
9,335
3,322
646
2,351
6,984
0
69,432
L
Bastet
elXaro
Bastet
5,472
2,140
0
3,628
14,227
5,359
0
1,994
12,140
0
57,646
L
Cerberus
xanthous54
Cerberus
6,623
302
0
4,405
15,412
11,708
0
4,724
10,688
23,671
2,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,772
Gold Earned
34,824
490
Minions Killed
391
0
Camps Cleared
0
1,560,768
Distance Traveled
1,512,001
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,674
578
128
9
0
338,962
0
L
Hou Yi
6,982
465
77
5
0
288,331
0
L
Bacchus
6,564
438
59
4
0
308,462
2
W
Jormungandr
9,031
602
124
8
0
284,941
1
W
Xing Tian
7,819
521
23
2
0
313,668
6
L
Discordia
7,377
492
115
8
0
299,292
1
W
Cliodhna
8,005
534
95
6
0
326,719
0
W
Hachiman
8,243
550
120
8
0
296,478
1
L
Bastet
7,005
467
96
6
0
290,160
0
L
Cerberus
6,896
460
44
3
0
325,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role