Player Matchup

Izanami
Izanami
Ezioisalive
Izanami
Level 84
God Stats
23W - 11L
1,620 SR
Queue Stats
94W - 80L
1,472 Elo+
Party 1
Nike
Nike
Jwoody77354
Nike
Level 79
God Stats
4W - 1L
1,509 SR
Queue Stats
237W - 223L
1,502 Elo+
Solo
Chang'e
Chang'e
Montenegro6947
Chang'e
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 18L
1,399 Elo+
Solo
Cthulhu
Cthulhu
Pycies
Cthulhu
Level 66
God Stats
22W - 30L
1,294 SR
Queue Stats
251W - 249L
1,381 Elo+
Party 1
Mulan
Mulan
Ryne3687
Mulan
Level 101
God Stats
16W - 9L
1,514 SR
Queue Stats
260W - 260L
1,378 Elo+
Party 1
Team Averages
Level 74
1,488 SR
1,426 Elo+

VS

Team Averages
Level 74
1,460 SR
1,410 Elo+
Ao Kuang
Ao Kuang
BabyDeleter1403
Ao Kuang
Level 61
God Stats
28W - 25L
1,348 SR
Queue Stats
47W - 53L
1,311 Elo+
Solo
Sylvanus
Sylvanus
Daltonnnd
Sylvanus
Level 69
God Stats
9W - 10L
1,542 SR
Queue Stats
154W - 154L
1,455 Elo+
Party 2
Poseidon
Poseidon
GIBB69
Poseidon
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
193W - 206L
1,370 Elo+
Party 2
Hachiman
Hachiman
Groupcartoon36
Hachiman
Level 62
God Stats
1W - 2L
1,310 SR
Queue Stats
267W - 265L
1,431 Elo+
Solo
Baba Yaga
Baba Yaga
ScorpionReapR
Baba Yaga
Level 120
God Stats
32W - 19L
1,603 SR
Queue Stats
362W - 360L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ezioisalive
Izanami
12
3 / 2 / 3
7,294
561
5,078
6,282
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
3 / 1 / 0
8,662
666
5,880
12,284
7,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 1 / 5
7,627
587
5,736
7,044
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Pycies
Cthulhu
12
3 / 4 / 5
7,809
601
8,382
14,899
9,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
Ryne3687
Mulan
14
4 / 0 / 5
7,862
605
6,764
9,597
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
2 / 2 / 0
6,392
492
2,916
9,143
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Daltonnnd
Sylvanus
11
1 / 2 / 4
6,917
532
5,454
11,525
10,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
GIBB69
Poseidon
12
1 / 7 / 1
6,401
492
5,190
8,868
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
12
3 / 3 / 2
7,068
544
7,314
6,957
2,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
ScorpionReapR
Baba Yaga
12
1 / 3 / 0
6,650
512
6,102
7,978
2,938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
17
Kills
8
8
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
2
0
1
L
Sylvanus
Daltonnnd
Sylvanus
1
2
4
1.5
W
Izanami
Ezioisalive
Izanami
3
2
3
2.25
L
Poseidon
GIBB69
Poseidon
1
7
1
0.21
L
Hachiman
3
3
2
1.33
W
3
1
0
3
W
4
1
5
6.5
W
Cthulhu
Pycies
Cthulhu
3
4
5
1.38
W
Mulan
Ryne3687
Mulan
4
0
5
6.5
L
Baba Yaga
ScorpionReapR
Baba Yaga
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,840
Damage
26,976
50,106
Taken
44,471
25,061
Mitigated
21,678
19,455
Healing
13,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
2,916
52
0
3,496
9,143
2,917
0
460
8,683
39,541
0
L
Sylvanus
Daltonnnd
Sylvanus
5,454
2,452
612
3,434
11,525
10,933
0
5,831
5,694
28,021
0
W
Izanami
Ezioisalive
Izanami
5,078
3,137
71
803
6,282
2,003
0
1,649
4,633
0
36,572
L
Poseidon
GIBB69
Poseidon
5,190
610
0
1,509
8,868
2,642
0
4,412
4,456
43,315
0
L
Hachiman
7,314
4,046
0
1,911
6,957
2,248
216
2,851
4,106
0
44,903
W
5,880
425
0
1,582
12,284
7,695
0
5,244
7,040
281
65,413
W
5,736
757
856
1,653
7,044
2,086
365
4,710
2,334
31,507
1,945
W
Cthulhu
Pycies
Cthulhu
8,382
673
2,897
4,289
14,899
9,311
128
5,182
9,717
39,047
397
W
Mulan
Ryne3687
Mulan
6,764
944
0
7,304
9,597
3,966
0
2,589
7,008
0
61,203
L
Baba Yaga
ScorpionReapR
Baba Yaga
6,102
440
0
2,048
7,978
2,938
0
470
7,508
47,759
1,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,254
Gold Earned
33,428
414
Minions Killed
358
0
Camps Cleared
0
1,265,909
Distance Traveled
1,238,229
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,392
492
72
6
0
307,069
0
L
Sylvanus
6,917
532
50
4
0
231,070
2
W
Izanami
7,294
561
75
6
0
225,524
7
L
Poseidon
6,401
492
76
6
0
232,951
0
L
Hachiman
7,068
544
71
5
0
252,822
0
W
Nike
8,662
666
112
9
0
250,259
0
W
Chang'e
7,627
587
62
5
0
245,619
0
W
Cthulhu
7,809
601
59
5
0
260,528
6
W
Mulan
7,862
605
106
8
0
283,979
0
L
Baba Yaga
6,650
512
89
7
0
214,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role