Player Matchup

Thor
Thor
DuckingLitLmao
Thor
Level 104
God Stats
6W - 9L
1,500 SR
Queue Stats
109W - 101L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Nekoprinny
Morgan Le Fay
Level 101
God Stats
13W - 16L
1,490 SR
Queue Stats
66W - 59L
1,510 Elo+
Party 2
Hercules
Hercules
StewartandZoe27
Hercules
Level 104
God Stats
201W - 203L
1,538 SR
Queue Stats
800W - 741L
1,522 Elo+
Solo
Apollo
Apollo
memecommander
Apollo
Level 126
God Stats
9W - 7L
1,519 SR
Queue Stats
197W - 169L
1,491 Elo+
Party 3
Ares
Ares
rymn13
Ares
Level 128
God Stats
2W - 4L
1,355 SR
Queue Stats
82W - 68L
1,531 Elo+
Party 2
Team Averages
Level 113
1,480 SR
1,511 Elo+

VS

Team Averages
Level 123
1,638 SR
1,537 Elo+
Anubis
Anubis
Darkdaggers
Anubis
Level 87
God Stats
11W - 7L
1,540 SR
Queue Stats
85W - 93L
1,467 Elo+
Solo
Surtr
Surtr
E-Quality-333
Surtr
Level 106
God Stats
28W - 18L
1,627 SR
Queue Stats
373W - 366L
1,481 Elo+
Solo
Neith
Neith
Jinkies717
Neith
Level 140
God Stats
5W - 1L
1,724 SR
Queue Stats
22W - 18L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
VzZLeo-
Cthulhu
Level 121
God Stats
8W - 5L
1,775 SR
Queue Stats
362W - 341L
1,595 Elo+
Solo
Nu Wa
Nu Wa
Zoiinxx
Nu Wa
Level 159
God Stats
5W - 3L
1,524 SR
Queue Stats
111W - 105L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,471
547
986
7,841
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Nekoprinny
Morgan Le Fay
11
0 / 2 / 1
5,539
554
4,154
5,588
1,076
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
7
0 / 1 / 0
5,050
505
2,816
5,497
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 2 / 2
5,713
571
6,449
7,976
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
rymn13
Ares
10
2 / 3 / 1
5,761
576
4,686
8,347
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
5 / 2 / 2
6,258
626
8,160
8,478
3,605
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
6,429
643
3,096
6,858
3,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
9
1 / 1 / 3
5,300
530
3,539
4,477
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
VzZLeo-
Cthulhu
9
1 / 1 / 4
5,965
597
4,429
7,763
5,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Zoiinxx
Nu Wa
13
4 / 0 / 2
7,156
716
3,147
3,991
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
11
11
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
2
2
3
L
1
3
0
0.33
W
0
0
1
0.5
W
Neith
1
1
3
2.5
L
Morgan Le Fay
Nekoprinny
Morgan Le Fay
0
2
1
0.25
L
Hercules
0
1
0
0
W
Cthulhu
VzZLeo-
Cthulhu
1
1
4
3
W
Nu Wa
Zoiinxx
Nu Wa
4
0
2
5
L
1
2
2
1
L
Ares
rymn13
Ares
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,091
Damage
22,371
35,249
Taken
31,567
12,680
Mitigated
14,759
13,550
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,160
256
0
3,510
8,478
3,605
0
2,637
5,841
42,361
0
L
986
399
0
3,596
7,841
2,101
0
3,178
4,663
0
35,993
W
3,096
1,281
0
2,513
6,858
3,307
5
0
6,858
1,123
42,280
W
Neith
3,539
1,363
0
1,448
4,477
1,296
0
1,175
3,302
0
31,133
L
Morgan Le Fay
Nekoprinny
Morgan Le Fay
4,154
623
0
1,839
5,588
1,076
0
3,388
2,200
41,457
1,543
L
Hercules
2,816
2,069
0
1,968
5,497
1,878
0
950
4,547
0
24,605
W
Cthulhu
VzZLeo-
Cthulhu
4,429
306
69
2,408
7,763
5,459
0
2,639
5,124
19,184
813
W
Nu Wa
Zoiinxx
Nu Wa
3,147
690
0
1,550
3,991
1,092
0
2,319
1,672
51,286
1,226
L
6,449
4,114
0
3,716
7,976
2,475
932
4,409
3,567
0
46,754
L
Ares
rymn13
Ares
4,686
164
0
2,431
8,347
5,150
0
3,758
4,589
13,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
31,108
285
Minions Killed
333
0
Camps Cleared
0
849,836
Distance Traveled
1,027,580
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,258
626
63
6
0
198,152
0
L
Thor
5,471
547
73
7
0
197,896
1
W
Surtr
6,429
643
86
9
0
218,445
4
W
Neith
5,300
530
71
7
0
191,853
2
L
Morgan Le Fay
5,539
554
68
7
0
178,297
3
L
Hercules
5,050
505
56
6
0
102,240
0
W
Cthulhu
5,965
597
20
2
0
212,496
2
W
Nu Wa
7,156
716
93
9
0
206,634
5
L
Apollo
5,713
571
80
8
0
173,544
1
L
Ares
5,761
576
8
1
0
197,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role