Player Matchup

Raijin
Raijin
Drakhen420
Raijin
Level 37
God Stats
0W - 1L
1,857 SR
Queue Stats
28W - 20L
1,704 Elo+
Party 1
Mulan
Mulan
LastFir3478
Mulan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,704 Elo+
Party 1
Ravana
Ravana
MAKAK0
Ravana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,704 Elo+
Party 1
Team Averages
Level 113
1,619 SR
1,704 Elo+

VS

Team Averages
Level 137
1,340 SR
1,521 Elo+
Bastet
Bastet
KronicWeezin
Bastet
Level 33
God Stats
1W - 0L
1,245 SR
Queue Stats
59W - 62L
1,488 Elo+
Party 2
Chang'e
Chang'e
MrStealYoPenta
Chang'e
Level 157
God Stats
1W - 0L
1,275 SR
Queue Stats
84W - 61L
1,568 Elo+
Solo
Chaac
Chaac
Terriifed
Chaac
Level 221
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Drakhen420
Raijin
12
0 / 4 / 1
7,119
712
4,033
6,178
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 7 / 0
7,010
701
3,610
10,797
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ravana
MAKAK0
Ravana
12
0 / 2 / 1
6,586
659
4,304
9,305
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
4 / 0 / 9
8,498
850
6,617
4,861
2,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 1 / 8
8,661
866
8,002
7,388
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Terriifed
Chaac
16
6 / 0 / 7
9,360
936
8,670
10,584
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
Drakhen420
Raijin
0
4
1
0.13
W
Bastet
4
0
9
8.5
L
1
7
0
0.14
L
Ravana
MAKAK0
Ravana
0
2
1
0.25
W
3
1
8
7
W
Chaac
Terriifed
Chaac
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,947
Damage
23,289
26,280
Taken
22,833
14,209
Mitigated
13,447
1,837
Healing
9,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Drakhen420
Raijin
4,033
274
0
500
6,178
2,499
0
1,321
4,536
23,814
0
W
Bastet
6,617
843
0
1,067
4,861
2,855
21
1,070
3,751
0
16,153
L
3,610
348
0
649
10,797
6,311
0
3,254
7,054
0
13,161
L
Ravana
MAKAK0
Ravana
4,304
435
0
688
9,305
5,399
0
3,372
5,425
0
14,563
W
8,002
372
2,618
3,434
7,388
2,162
241
1,138
6,104
35,551
897
W
Chaac
Terriifed
Chaac
8,670
1,104
0
2,503
10,584
8,430
61
1,865
8,521
0
32,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,715
Gold Earned
26,519
104
Minions Killed
139
0
Camps Cleared
0
513,277
Distance Traveled
611,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,119
712
56
6
0
146,542
0
W
Bastet
8,498
850
24
2
0
223,200
0
L
Mulan
7,010
701
20
2
0
167,294
0
L
Ravana
6,586
659
28
3
0
199,441
0
W
Chang'e
8,661
866
64
6
0
181,987
0
W
Chaac
9,360
936
51
5
0
206,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role