Player Matchup

Sun Wukong
Sun Wukong
Burni1995
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,476 Elo+
Party 1
Baba Yaga
Baba Yaga
Pedrosfc19
Baba Yaga
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,457 Elo+
Party 1
Xing Tian
Xing Tian
Takoruma
Xing Tian
Level 126
God Stats
4W - 0L
1,722 SR
Queue Stats
270W - 244L
1,563 Elo+
Party 3
Anhur
Anhur
Zenchux
Anhur
Level 150
God Stats
2W - 3L
1,168 SR
Queue Stats
130W - 117L
1,553 Elo+
Party 3
Poseidon
Poseidon
dieinshame
Poseidon
Level 100
God Stats
17W - 9L
1,630 SR
Queue Stats
141W - 119L
1,500 Elo+
Solo
Team Averages
Level 126
1,504 SR
1,509 Elo+

VS

Team Averages
Level 83
1,541 SR
1,535 Elo+
Morgan Le Fay
Morgan Le Fay
DanySNSD
Morgan Le Fay
Level 101
God Stats
2W - 3L
1,736 SR
Queue Stats
66W - 47L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
DontBanMeAgainxx
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,705 Elo+
Party 2
Anhur
Anhur
Morph4ngz
Anhur
Level 49
God Stats
6W - 5L
1,498 SR
Queue Stats
88W - 94L
1,460 Elo+
Solo
Tyr
Tyr
Rexivity
Tyr
Level 189
God Stats
3W - 3L
1,473 SR
Queue Stats
368W - 397L
1,474 Elo+
Party 2
Hun Batz
Hun Batz
i0badwolf0i
Hun Batz
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 154L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Burni1995
Sun Wukong
15
5 / 1 / 4
8,968
641
9,296
13,480
10,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Pedrosfc19
Baba Yaga
14
6 / 2 / 5
8,574
612
7,333
9,304
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Takoruma
Xing Tian
13
2 / 0 / 16
8,629
616
7,745
16,141
14,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Zenchux
Anhur
16
8 / 3 / 5
9,960
711
7,848
8,089
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
dieinshame
Poseidon
13
7 / 2 / 7
7,984
570
9,605
8,771
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DanySNSD
Morgan Le Fay
13
2 / 4 / 1
7,378
527
8,743
6,446
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 8 / 3
5,971
427
3,426
14,545
9,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
Morph4ngz
Anhur
10
0 / 6 / 3
6,198
443
3,564
10,125
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 2
7,382
527
8,457
15,374
12,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
i0badwolf0i
Hun Batz
14
3 / 6 / 2
7,445
532
8,295
12,803
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
28
Kills
7
8
Deaths
28
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Burni1995
Sun Wukong
5
1
4
7
L
Morgan Le Fay
DanySNSD
Morgan Le Fay
2
4
1
0.63
L
0
8
3
0.19
L
Anhur
Morph4ngz
Anhur
0
6
3
0.25
W
Baba Yaga
Pedrosfc19
Baba Yaga
6
2
5
4.25
L
2
4
2
0.75
W
Xing Tian
Takoruma
Xing Tian
2
0
16
10
W
Anhur
Zenchux
Anhur
8
3
5
3.5
W
Poseidon
dieinshame
Poseidon
7
2
7
5.25
L
Hun Batz
i0badwolf0i
Hun Batz
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,827
Damage
32,485
55,785
Taken
59,293
34,049
Mitigated
30,232
10,532
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Burni1995
Sun Wukong
9,296
2,076
0
2,178
13,480
10,339
406
1,832
11,109
0
65,968
L
Morgan Le Fay
DanySNSD
Morgan Le Fay
8,743
549
0
944
6,446
2,058
0
4,621
1,825
45,584
0
L
3,426
1,174
0
1,129
14,545
9,555
0
7,633
6,912
12,731
0
L
Anhur
Morph4ngz
Anhur
3,564
2,268
0
2,998
10,125
2,246
0
3,079
7,046
0
37,070
W
Baba Yaga
Pedrosfc19
Baba Yaga
7,333
416
0
1,378
9,304
3,294
400
4,966
4,299
54,795
813
L
8,457
682
0
3,992
15,374
12,282
0
5,045
10,329
0
40,585
W
Xing Tian
Takoruma
Xing Tian
7,745
726
0
1,894
16,141
14,625
99
3,331
12,771
28,125
2,966
W
Anhur
Zenchux
Anhur
7,848
3,981
0
3,467
8,089
2,872
2,944
863
7,226
0
78,495
W
Poseidon
dieinshame
Poseidon
9,605
2,088
0
1,615
8,771
2,919
0
1,636
7,015
48,626
1,444
L
Hun Batz
i0badwolf0i
Hun Batz
8,295
1,909
0
5,283
12,803
4,091
0
3,379
9,424
0
57,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
34,374
459
Minions Killed
323
0
Camps Cleared
0
1,423,068
Distance Traveled
1,331,772
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,968
641
116
8
0
263,582
3
L
Morgan Le Fay
7,378
527
88
6
0
262,647
0
L
Kuzenbo
5,971
427
15
1
0
259,457
0
L
Anhur
6,198
443
61
4
0
251,484
0
W
Baba Yaga
8,574
612
99
7
0
262,231
2
L
Tyr
7,382
527
58
4
0
254,405
1
W
Xing Tian
8,629
616
40
3
0
301,972
5
W
Anhur
9,960
711
127
9
0
246,294
0
W
Poseidon
7,984
570
77
6
0
348,989
0
L
Hun Batz
7,445
532
101
7
0
303,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role