Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
ArkDestroyer345
Ix Chel
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 58L
1,503 Elo+
Solo
Chaac
Chaac
KazPlays24
Chaac
Level 29
God Stats
1W - 2L
1,324 SR
Queue Stats
15W - 27L
1,372 Elo+
Party 2
Ymir
Ymir
Keen2Rage
Ymir
Level 29
God Stats
14W - 15L
1,493 SR
Queue Stats
72W - 85L
1,375 Elo+
Party 1
Set
Set
NajMarquee
Set
Level 89
God Stats
53W - 72L
1,461 SR
Queue Stats
241W - 245L
1,461 Elo+
Party 2
Team Averages
Level 56
1,455 SR
1,442 Elo+

VS

Team Averages
Level 57
1,423 SR
1,387 Elo+
Hercules
Hercules
Crazy85000
Hercules
Level 83
God Stats
4W - 7L
1,344 SR
Queue Stats
440W - 440L
1,386 Elo+
Solo
Ratatoskr
Ratatoskr
Fakermorty
Ratatoskr
Level 43
God Stats
6W - 4L
1,502 SR
Queue Stats
152W - 180L
1,389 Elo+
Solo
Medusa
Medusa
OBERHAU
Medusa
Level 42
God Stats
151W - 129L
1,501 SR
Queue Stats
198W - 189L
1,435 Elo+
Solo
Poseidon
Poseidon
Time4Smash
Poseidon
Level 48
God Stats
2W - 5L
1,540 SR
Queue Stats
160W - 158L
1,434 Elo+
Solo
Sylvanus
Sylvanus
l iDambler l
Sylvanus
Level 67
God Stats
0W - 2L
1,229 SR
Queue Stats
10W - 22L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 1 / 2
6,852
571
7,387
8,049
2,037
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 3 / 2
7,478
623
6,819
8,399
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
12
2 / 1 / 1
7,257
605
8,224
8,932
7,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ymir
11
2 / 2 / 4
6,893
574
3,639
12,832
10,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
2 / 1 / 4
6,811
568
3,594
7,018
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crazy85000
Hercules
12
0 / 1 / 0
6,379
532
5,257
11,576
9,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ratatoskr
Fakermorty
Ratatoskr
13
4 / 4 / 1
7,198
600
6,146
11,110
3,500
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
OBERHAU
Medusa
12
1 / 5 / 2
6,608
551
9,096
10,173
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Time4Smash
Poseidon
12
1 / 3 / 2
6,534
545
4,207
5,876
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
l iDambler l
Sylvanus
11
2 / 1 / 0
6,483
540
3,676
8,867
5,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
8
8
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
2
3
W
5
3
2
2
L
Hercules
Crazy85000
Hercules
0
1
0
0
L
Ratatoskr
Fakermorty
Ratatoskr
4
4
1
1.13
W
Chaac
2
1
1
2.5
W
Ymir
2
2
4
2
W
2
1
4
4
L
Medusa
OBERHAU
Medusa
1
5
2
0.4
L
Poseidon
Time4Smash
Poseidon
1
3
2
0.67
L
Sylvanus
l iDambler l
Sylvanus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,663
Damage
28,382
45,230
Taken
47,602
25,111
Mitigated
22,675
13,869
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,387
4,815
0
3,145
8,049
2,037
1,053
1,638
6,411
0
55,752
W
6,819
1,181
407
3,240
8,399
2,495
0
2,036
6,363
37,905
0
L
Hercules
Crazy85000
Hercules
5,257
1,703
0
4,037
11,576
9,065
0
262
11,314
457
38,953
L
Ratatoskr
Fakermorty
Ratatoskr
6,146
1,858
0
3,015
11,110
3,500
0
3,650
7,240
0
53,063
W
Chaac
8,224
1,699
0
3,945
8,932
7,224
0
530
7,846
1,179
46,009
W
Ymir
3,639
662
0
2,471
12,832
10,384
0
2,884
9,948
18,271
344
W
3,594
1,658
0
661
7,018
2,971
0
1,065
5,916
0
42,211
L
Medusa
OBERHAU
Medusa
9,096
3,079
0
260
10,173
2,891
630
1,819
8,273
0
64,249
L
Poseidon
Time4Smash
Poseidon
4,207
496
0
2,179
5,876
1,292
0
3,032
2,458
38,378
978
L
Sylvanus
l iDambler l
Sylvanus
3,676
1,302
2,578
2,997
8,867
5,927
126
1,129
7,696
14,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,291
Gold Earned
33,202
379
Minions Killed
337
0
Camps Cleared
0
1,217,184
Distance Traveled
1,239,374
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,852
571
103
9
0
234,461
2
W
Ix Chel
7,478
623
80
7
0
244,591
0
L
Hercules
6,379
532
74
6
0
260,925
1
L
Ratatoskr
7,198
600
76
6
0
293,873
0
W
Chaac
7,257
605
91
8
0
229,289
2
W
Ymir
6,893
574
34
3
0
219,713
2
W
Set
6,811
568
71
6
0
289,130
0
L
Medusa
6,608
551
100
8
0
229,733
0
L
Poseidon
6,534
545
62
5
0
230,137
0
L
Sylvanus
6,483
540
25
2
0
224,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role