Player Matchup

Ix Chel
Ix Chel
MistakenTy
Ix Chel
Level 147
God Stats
2W - 1L
1,648 SR
Queue Stats
45W - 40L
1,632 Elo+
Party 1
Danzaburou
Danzaburou
PtolemyCaesar
Danzaburou
Level 159
God Stats
1W - 0L
1,606 SR
Queue Stats
5W - 13L
1,357 Elo+
Party 1
Chaac
Chaac
cptdapper
Chaac
Level 123
God Stats
11W - 6L
1,686 SR
Queue Stats
51W - 48L
1,609 Elo+
Party 1
Team Averages
Level 143
1,646 SR
1,533 Elo+

VS

Team Averages
Level 62
1,716 SR
1,647 Elo+
Sylvanus
Sylvanus
JellySyrup0
Sylvanus
Level 111
God Stats
35W - 28L
1,673 SR
Queue Stats
213W - 227L
1,567 Elo+
Solo
Sol
Sol
Sinfulsully
Sol
Level 40
God Stats
1W - 2L
1,688 SR
Queue Stats
5W - 4L
1,600 Elo+
Party 2
Amaterasu
Amaterasu
goatedpele
Amaterasu
Level 34
God Stats
1W - 1L
1,787 SR
Queue Stats
3W - 1L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
MistakenTy
Ix Chel
16
5 / 4 / 11
10,293
936
15,329
11,656
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PtolemyCaesar
Danzaburou
16
7 / 2 / 8
11,555
1,050
15,542
11,167
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
cptdapper
Chaac
16
5 / 4 / 10
10,634
967
8,994
19,850
17,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JellySyrup0
Sylvanus
14
2 / 6 / 5
8,746
795
9,688
13,208
12,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 5 / 2
9,502
864
11,862
12,996
3,761
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
goatedpele
Amaterasu
14
1 / 6 / 6
8,451
768
5,806
17,653
13,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
8
10
Deaths
17
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
JellySyrup0
Sylvanus
2
6
5
0.75
W
Ix Chel
MistakenTy
Ix Chel
5
4
11
2.63
W
Danzaburou
PtolemyCaesar
Danzaburou
7
2
8
5.5
L
5
5
2
1.2
W
Chaac
cptdapper
Chaac
5
4
10
2.5
L
Amaterasu
goatedpele
Amaterasu
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,865
Damage
27,356
42,673
Taken
43,857
25,551
Mitigated
29,941
15,285
Healing
14,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
JellySyrup0
Sylvanus
9,688
1,628
2,638
3,597
13,208
12,582
0
5,491
7,484
19,618
498
W
Ix Chel
MistakenTy
Ix Chel
15,329
1,975
2,669
4,017
11,656
4,224
1,051
7,858
3,798
41,772
822
W
Danzaburou
PtolemyCaesar
Danzaburou
15,542
8,410
0
3,726
11,167
4,187
2,258
5,421
5,746
0
39,387
L
11,862
3,257
0
3,747
12,996
3,761
0
4,256
8,393
45,749
19
W
Chaac
cptdapper
Chaac
8,994
1,647
0
4,873
19,850
17,140
0
8,110
11,740
0
23,123
L
Amaterasu
goatedpele
Amaterasu
5,806
2,780
0
4,123
17,653
13,598
0
5,236
12,192
0
18,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,482
Gold Earned
26,699
152
Minions Killed
123
0
Camps Cleared
0
618,969
Distance Traveled
564,793
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,746
795
31
3
0
163,357
0
W
Ix Chel
10,293
936
43
4
0
211,464
0
W
Danzaburou
11,555
1,050
72
7
0
207,053
0
L
Sol
9,502
864
72
7
0
184,054
2
W
Chaac
10,634
967
37
3
0
200,452
0
L
Amaterasu
8,451
768
20
2
0
217,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role