Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
INFY3
Osiris
Level 106
God Stats
10W - 16L
1,365 SR
Queue Stats
578W - 605L
1,368 Elo+
Solo
Kukulkan
Kukulkan
YeshuaRex
Kukulkan
Level 105
God Stats
4W - 6L
1,503 SR
Queue Stats
67W - 72L
1,434 Elo+
Solo
Team Averages
Level 111
1,456 SR
1,434 Elo+

VS

Team Averages
Level 94
1,408 SR
1,399 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Zevorus
Nu Wa
Level 28
God Stats
1W - 1L
1,208 SR
Queue Stats
39W - 47L
1,336 Elo+
Party 1
Ra
Ra
xxmd
Ra
Level 105
God Stats
4W - 4L
1,517 SR
Queue Stats
52W - 60L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
6 / 3 / 0
9,089
826
8,894
10,880
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Osiris
INFY3
Osiris
12
0 / 5 / 1
7,115
647
4,446
12,069
10,157
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kukulkan
YeshuaRex
Kukulkan
15
0 / 2 / 2
8,335
758
5,345
5,991
1,767
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 0 / 3
9,248
841
6,136
8,923
6,894
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
Zevorus
Nu Wa
14
3 / 4 / 5
9,094
827
7,704
6,666
2,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ra
xxmd
Ra
15
3 / 2 / 4
9,129
830
6,505
7,149
2,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
9
10
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
6
3
0
2
W
Gilgamesh
 
Gilgamesh
3
0
3
4.5
L
Osiris
INFY3
Osiris
0
5
1
0.1
L
Kukulkan
YeshuaRex
Kukulkan
0
2
2
0.5
W
Nu Wa
Zevorus
Nu Wa
3
4
5
1.38
W
Ra
xxmd
Ra
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,685
Damage
20,345
28,940
Taken
22,738
14,596
Mitigated
11,509
5,092
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,894
4,356
0
1,836
10,880
2,672
22
6,067
4,813
0
34,146
W
Gilgamesh
 
Gilgamesh
6,136
1,468
0
76
8,923
6,894
0
1,464
7,445
0
20,030
L
Osiris
INFY3
Osiris
4,446
1,597
130
1,925
12,069
10,157
0
5,210
6,777
0
11,543
L
Kukulkan
YeshuaRex
Kukulkan
5,345
203
0
1,201
5,991
1,767
25
2,870
3,121
41,633
708
W
Nu Wa
Zevorus
Nu Wa
7,704
3,709
254
370
6,666
2,153
52
1,742
4,890
20,105
0
W
Ra
xxmd
Ra
6,505
407
1,876
2,874
7,149
2,462
0
1,968
5,108
32,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,539
Gold Earned
27,471
144
Minions Killed
111
0
Camps Cleared
0
575,325
Distance Traveled
574,250
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,089
826
52
5
0
183,560
0
W
Gilgamesh
9,248
841
29
3
0
192,266
2
L
Osiris
7,115
647
11
1
0
210,651
0
L
Kukulkan
8,335
758
81
7
0
181,114
0
W
Nu Wa
9,094
827
29
3
0
178,413
0
W
Ra
9,129
830
53
5
0
203,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role