Player Matchup

Zhong Kui
Zhong Kui
ArielizFez1030
Zhong Kui
Level 160
God Stats
17W - 9L
1,643 SR
Queue Stats
397W - 391L
1,495 Elo+
Party 2
Cupid
Cupid
CynicalCaracal11
Cupid
Level 158
God Stats
12W - 7L
1,647 SR
Queue Stats
295W - 285L
1,473 Elo+
Party 2
Fenrir
Fenrir
Delwinter
Fenrir
Level 117
God Stats
0W - 2L
1,483 SR
Queue Stats
11W - 15L
1,478 Elo+
Party 2
Guan Yu
Guan Yu
KaldrTrainer
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,460 Elo+
Party 1
Agni
Agni
Seize Glory
Agni
Level 157
God Stats
2W - 1L
1,747 SR
Queue Stats
103W - 103L
1,538 Elo+
Party 1
Team Averages
Level 144
1,604 SR
1,489 Elo+

VS

Team Averages
Level 149
1,528 SR
1,538 Elo+
Xing Tian
Xing Tian
Ayee KILtit
Xing Tian
Level 154
God Stats
4W - 4L
1,601 SR
Queue Stats
552W - 508L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
HeyHardstyle
Ao Kuang
Level 146
God Stats
33W - 25L
1,652 SR
Queue Stats
153W - 145L
1,574 Elo+
Solo
Nu Wa
Nu Wa
drsyberia
Nu Wa
Level 157
God Stats
128W - 92L
1,640 SR
Queue Stats
394W - 363L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
godorann
Erlang Shen
Level 152
God Stats
16W - 20L
1,534 SR
Queue Stats
267W - 242L
1,530 Elo+
Solo
Chiron
Chiron
ochoazxt231
Chiron
Level 134
God Stats
2W - 2L
1,214 SR
Queue Stats
224W - 198L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArielizFez1030
Zhong Kui
11
1 / 1 / 1
6,064
551
4,907
4,915
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
0 / 1 / 3
5,684
517
3,023
8,106
3,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
Delwinter
Fenrir
9
2 / 3 / 1
5,385
490
2,935
8,227
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Guan Yu
KaldrTrainer
Guan Yu
9
0 / 4 / 1
5,293
481
3,297
7,831
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

11
3 / 3 / 1
6,270
570
5,212
6,087
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ayee KILtit
Xing Tian
8
0 / 3 / 3
5,248
477
2,304
8,792
5,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
HeyHardstyle
Ao Kuang
12
5 / 1 / 2
7,698
700
7,410
10,111
3,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nu Wa
drsyberia
Nu Wa
12
2 / 1 / 3
6,682
607
4,240
3,585
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
godorann
Erlang Shen
12
4 / 1 / 3
6,471
588
4,852
8,003
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chiron
12
0 / 0 / 3
6,551
596
2,986
4,159
1,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
11
12
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ArielizFez1030
Zhong Kui
1
1
1
1.5
W
Xing Tian
Ayee KILtit
Xing Tian
0
3
3
0.5
L
0
1
3
1.5
L
Fenrir
Delwinter
Fenrir
2
3
1
0.83
W
Ao Kuang
HeyHardstyle
Ao Kuang
5
1
2
6
L
Guan Yu
KaldrTrainer
Guan Yu
0
4
1
0.13
L
3
3
1
1.17
W
Nu Wa
drsyberia
Nu Wa
2
1
3
3.5
W
Erlang Shen
godorann
Erlang Shen
4
1
3
5.5
W
Chiron
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,374
Damage
21,792
35,166
Taken
34,650
16,999
Mitigated
15,291
10,697
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ArielizFez1030
Zhong Kui
4,907
1,864
0
2,532
4,915
3,754
1
1,756
3,159
39,612
10,548
W
Xing Tian
Ayee KILtit
Xing Tian
2,304
254
0
1,376
8,792
5,477
0
3,950
4,842
8,472
0
L
3,023
1,152
250
2,756
8,106
3,977
0
3,113
4,993
0
21,301
L
Fenrir
Delwinter
Fenrir
2,935
661
0
2,865
8,227
2,640
11
1,324
6,903
0
35,665
W
Ao Kuang
HeyHardstyle
Ao Kuang
7,410
1,755
0
4,835
10,111
3,780
0
944
8,785
44,339
4,012
L
Guan Yu
KaldrTrainer
Guan Yu
3,297
378
0
1,576
7,831
4,785
0
5,288
2,543
0
20,585
L
5,212
646
0
718
6,087
1,843
0
2,025
4,062
42,976
1,150
W
Nu Wa
drsyberia
Nu Wa
4,240
1,368
0
1,112
3,585
1,020
0
2,233
1,352
36,347
587
W
Erlang Shen
godorann
Erlang Shen
4,852
2,927
0
2,540
8,003
3,856
0
835
7,168
0
46,982
W
Chiron
2,986
817
336
2,012
4,159
1,158
0
1,523
2,636
0
53,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,696
Gold Earned
32,650
336
Minions Killed
346
0
Camps Cleared
0
1,059,161
Distance Traveled
1,168,370
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,064
551
98
9
0
210,902
2
W
Xing Tian
5,248
477
12
1
0
233,453
2
L
Cupid
5,684
517
32
3
0
220,605
2
L
Fenrir
5,385
490
63
6
0
237,785
0
W
Ao Kuang
7,698
700
75
7
0
213,494
2
L
Guan Yu
5,293
481
48
4
0
183,331
4
L
Agni
6,270
570
95
9
0
206,538
1
W
Nu Wa
6,682
607
80
7
0
226,019
1
W
Erlang Shen
6,471
588
75
7
0
271,176
0
W
Chiron
6,551
596
104
9
0
224,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role