Player Matchup

Kukulkan
Kukulkan
CobraChitiva
Kukulkan
Level 60
God Stats
0W - 2L
1,471 SR
Queue Stats
45W - 30L
1,401 Elo+
Solo
Sol
Sol
KyotoYokai
Sol
Level 66
God Stats
10W - 13L
1,483 SR
Queue Stats
250W - 270L
1,433 Elo+
Party 1
Thoth
Thoth
Pupitoman14
Thoth
Level 69
God Stats
2W - 1L
1,642 SR
Queue Stats
114W - 119L
1,338 Elo+
Solo
Fafnir
Fafnir
Redboi504
Fafnir
Level 105
God Stats
4W - 10L
1,398 SR
Queue Stats
558W - 599L
1,389 Elo+
Party 1
Baron Samedi
Baron Samedi
SmokeySuxx
Baron Samedi
Level 61
God Stats
11W - 17L
1,510 SR
Queue Stats
95W - 142L
1,363 Elo+
Party 1
Team Averages
Level 72
1,501 SR
1,385 Elo+

VS

Team Averages
Level 80
1,502 SR
1,354 Elo+
Loki
Loki
AlexSolitaire_Qc
Loki
Level 36
God Stats
14W - 15L
1,428 SR
Queue Stats
27W - 45L
1,308 Elo+
Solo
Achilles
Achilles
SkataN821
Achilles
Level 126
God Stats
24W - 20L
1,494 SR
Queue Stats
864W - 853L
1,366 Elo+
Solo
Poseidon
Poseidon
Watermelon25129
Poseidon
Level 48
God Stats
200W - 234L
1,415 SR
Queue Stats
201W - 235L
1,335 Elo+
Solo
Danzaburou
Danzaburou
WayneTlo
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 131L
1,404 Elo+
Solo
Athena
Athena
three21
Athena
Level 81
God Stats
15W - 8L
1,673 SR
Queue Stats
403W - 396L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CobraChitiva
Kukulkan
10
1 / 7 / 3
6,774
376
3,817
12,114
3,750
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 6 / 5
8,876
493
13,852
15,007
5,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
1 / 4 / 2
8,147
453
5,132
8,742
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
Redboi504
Fafnir
13
1 / 2 / 4
8,142
452
9,858
17,939
18,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
SmokeySuxx
Baron Samedi
13
7 / 5 / 7
8,960
498
11,074
18,472
18,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 1
9,403
522
7,458
12,602
3,824
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
SkataN821
Achilles
14
1 / 3 / 5
9,372
521
12,680
17,419
16,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
18
7 / 1 / 3
10,958
609
13,383
9,531
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
WayneTlo
Danzaburou
17
7 / 3 / 0
10,850
603
10,258
13,538
4,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Athena
three21
Athena
12
2 / 7 / 6
8,764
487
8,015
19,988
20,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
16
Kills
23
24
Deaths
16
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
L
Kukulkan
CobraChitiva
Kukulkan
1
7
3
0.36
L
6
6
5
1.42
L
1
4
2
0.5
L
Fafnir
Redboi504
Fafnir
1
2
4
1.5
W
Achilles
SkataN821
Achilles
1
3
5
1.17
L
Baron Samedi
SmokeySuxx
Baron Samedi
7
5
7
2.1
W
Poseidon
7
1
3
8.5
W
Danzaburou
WayneTlo
Danzaburou
7
3
0
2.33
W
Athena
three21
Athena
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,733
Damage
51,794
72,274
Taken
73,078
47,255
Mitigated
49,464
22,268
Healing
22,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,458
1,446
0
4,188
12,602
3,824
75
7,716
4,886
0
46,371
L
Kukulkan
CobraChitiva
Kukulkan
3,817
902
164
2,302
12,114
3,750
147
4,696
7,281
24,175
0
L
13,852
8,622
0
3,073
15,007
5,132
24
3,930
10,989
57,387
0
L
5,132
299
0
1,684
8,742
2,236
0
4,439
4,258
48,471
438
L
Fafnir
Redboi504
Fafnir
9,858
3,586
0
7,035
17,939
18,040
0
3,217
13,906
49,231
0
W
Achilles
SkataN821
Achilles
12,680
3,843
0
6,506
17,419
16,605
0
8,913
8,506
0
50,118
L
Baron Samedi
SmokeySuxx
Baron Samedi
11,074
2,130
2,749
5,261
18,472
18,097
0
5,083
13,081
30,745
0
W
Poseidon
13,383
1,423
347
3,020
9,531
3,225
559
5,869
3,662
99,921
1,807
W
Danzaburou
WayneTlo
Danzaburou
10,258
3,717
0
6,262
13,538
4,960
4,834
6,678
6,860
0
85,487
W
Athena
three21
Athena
8,015
1,404
0
2,162
19,988
20,850
0
14,557
5,431
23,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,899
Gold Earned
49,347
283
Minions Killed
468
0
Camps Cleared
0
1,535,703
Distance Traveled
1,835,581
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,403
522
62
3
0
419,003
0
L
Kukulkan
6,774
376
34
2
0
320,629
3
L
Sol
8,876
493
76
4
0
329,146
0
L
Thoth
8,147
453
68
4
0
248,867
1
L
Fafnir
8,142
452
72
4
0
308,684
4
W
Achilles
9,372
521
72
4
0
329,090
5
L
Baron Samedi
8,960
498
33
2
0
328,377
2
W
Poseidon
10,958
609
161
9
0
386,167
0
W
Danzaburou
10,850
603
140
8
0
328,444
1
W
Athena
8,764
487
33
2
0
372,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role