Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BuTsChuggiNg
Mulan
Level 108
God Stats
4W - 0L
1,704 SR
Queue Stats
68W - 61L
1,470 Elo+
Solo
Athena
Athena
FIannel
Athena
Level 163
God Stats
6W - 5L
1,453 SR
Queue Stats
714W - 724L
1,493 Elo+
Solo
Raijin
Raijin
justmarco388
Raijin
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 245L
1,513 Elo+
Solo
Cliodhna
Cliodhna
sumoRFC1
Cliodhna
Level 156
God Stats
6W - 1L
1,860 SR
Queue Stats
292W - 282L
1,490 Elo+
Solo
Team Averages
Level 140
1,603 SR
1,493 Elo+

VS

Team Averages
Level 121
1,512 SR
1,490 Elo+
Izanami
Izanami
JEnriqueMurguia
Izanami
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Koovv
Nu Wa
Level 122
God Stats
5W - 7L
1,560 SR
Queue Stats
261W - 245L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
Potato-_-Papi
Hou Yi
Level 164
God Stats
6W - 3L
1,651 SR
Queue Stats
654W - 652L
1,468 Elo+
Solo
Hun Batz
Hun Batz
RockRyanator77
Hun Batz
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 41L
1,462 Elo+
Party 1
Nike
Nike
TheFinalFlame
Nike
Level 127
God Stats
2W - 5L
1,346 SR
Queue Stats
96W - 92L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 1 / 9
9,439
858
7,886
13,016
13,101
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
8 / 2 / 6
9,113
828
14,087
14,385
10,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Athena
FIannel
Athena
13
1 / 4 / 11
7,929
721
5,992
13,845
13,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
15
4 / 2 / 9
8,633
785
8,865
8,818
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
sumoRFC1
Cliodhna
15
1 / 2 / 12
8,600
782
9,209
11,480
4,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,449
677
3,715
7,407
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Koovv
Nu Wa
19
4 / 1 / 5
10,472
952
26,174
8,124
2,810
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 8
8,636
785
8,537
6,751
2,233
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
14
2 / 5 / 6
8,114
738
4,913
9,714
4,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 7
8,661
787
9,884
19,688
10,606
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
17
Kills
11
11
Deaths
17
47
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
9
7.5
W
8
2
6
5.5
W
Athena
FIannel
Athena
1
4
11
1.63
L
1
5
2
0.4
L
Nu Wa
Koovv
Nu Wa
4
1
5
6.5
L
1
1
8
5
L
Hun Batz
2
5
6
1
L
3
5
7
1.3
W
Raijin
4
2
9
4.25
W
Cliodhna
sumoRFC1
Cliodhna
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,039
Damage
53,223
61,544
Taken
51,684
44,765
Mitigated
22,466
20,495
Healing
15,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,886
205
1,883
4,604
13,016
13,101
34
5,713
7,303
16,601
0
W
14,087
1,792
1,169
5,019
14,385
10,590
52
5,254
9,131
0
23,123
W
Athena
FIannel
Athena
5,992
1,257
516
1,241
13,845
13,128
0
6,235
7,610
12,378
81
L
3,715
2,157
139
870
7,407
2,213
0
3,073
4,143
0
12,148
L
Nu Wa
Koovv
Nu Wa
26,174
10,482
1,859
2,093
8,124
2,810
16
3,968
4,110
55,096
0
L
8,537
2,765
862
2,134
6,751
2,233
940
4,039
2,585
0
16,530
L
Hun Batz
4,913
321
0
0
9,714
4,604
92
4,397
5,187
0
7,808
L
9,884
672
1,690
5,570
19,688
10,606
105
7,185
12,134
0
15,047
W
Raijin
8,865
910
362
395
8,818
3,363
122
3,620
5,198
24,806
0
W
Cliodhna
sumoRFC1
Cliodhna
9,209
321
1,687
3,619
11,480
4,583
0
5,352
6,128
0
43,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,714
Gold Earned
43,332
156
Minions Killed
135
0
Camps Cleared
0
1,106,488
Distance Traveled
976,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,439
858
15
1
0
240,387
0
W
Mulan
9,113
828
27
2
0
237,499
0
W
Athena
7,929
721
5
0
0
201,947
0
L
Izanami
7,449
677
19
2
0
106,674
0
L
Nu Wa
10,472
952
63
6
0
214,867
0
L
Hou Yi
8,636
785
33
3
0
217,819
0
L
Hun Batz
8,114
738
7
1
0
214,076
0
L
Nike
8,661
787
13
1
0
223,176
0
W
Raijin
8,633
785
31
3
0
189,584
0
W
Cliodhna
8,600
782
78
7
0
237,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role