Player Matchup

Charon
Charon
Decadar
Charon
Level 41
God Stats
5W - 3L
1,285 SR
Queue Stats
19W - 41L
1,160 Elo+
Solo
Zeus
Zeus
MinimalRespect
Zeus
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 189L
1,365 Elo+
Solo
Kali
Kali
matthieu971
Kali
Level 118
God Stats
25W - 30L
1,507 SR
Queue Stats
462W - 469L
1,366 Elo+
Solo
Team Averages
Level 72
1,430 SR
1,297 Elo+

VS

Team Averages
Level 64
1,520 SR
1,324 Elo+
Ah Puch
Ah Puch
Avery182657
Ah Puch
Level 81
God Stats
44W - 52L
1,477 SR
Queue Stats
336W - 370L
1,367 Elo+
Solo
Nut
Nut
BluCatFizz
Nut
Level 64
God Stats
11W - 5L
1,583 SR
Queue Stats
71W - 60L
1,339 Elo+
Solo
Arachne
Arachne
wizardly_choice
Arachne
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 51L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Decadar
Charon
12
2 / 6 / 1
7,672
767
2,527
12,568
7,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 4 / 1
7,094
709
2,394
6,287
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 2
6,894
689
3,456
8,007
2,819
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Avery182657
Ah Puch
16
4 / 0 / 5
9,376
938
11,656
3,840
1,316
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 2 / 4
9,046
905
6,066
5,753
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 6
8,957
896
4,265
6,104
3,119
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
11
11
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Avery182657
Ah Puch
4
0
5
6.5
W
5
2
4
3.5
L
Charon
Decadar
Charon
2
6
1
0.42
L
2
4
1
0.63
L
0
1
2
1
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,377
Damage
21,987
26,862
Taken
15,697
12,214
Mitigated
6,300
3,249
Healing
4,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Avery182657
Ah Puch
11,656
322
0
1,468
3,840
1,316
588
2,035
1,805
42,076
0
W
6,066
3,011
0
1,331
5,753
1,865
2,394
1,703
4,050
0
19,338
L
Charon
Decadar
Charon
2,527
294
90
1,381
12,568
7,467
0
3,609
8,747
18,798
0
L
2,394
376
0
409
6,287
1,928
0
3,891
2,196
12,254
0
L
3,456
1,047
0
1,369
8,007
2,819
0
3,609
4,188
0
13,607
W
4,265
2,545
0
1,918
6,104
3,119
288
1,482
4,622
0
30,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,660
Gold Earned
27,379
98
Minions Killed
128
0
Camps Cleared
0
469,535
Distance Traveled
511,920
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,376
938
67
7
0
173,462
0
W
Nut
9,046
905
17
2
0
170,255
0
L
Charon
7,672
767
36
4
0
126,979
0
L
Zeus
7,094
709
33
3
0
149,606
0
L
Kali
6,894
689
29
3
0
192,950
2
W
Arachne
8,957
896
44
4
0
168,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role