Player Matchup

Lancelot
Lancelot
Asterllaric
Lancelot
Level 67
God Stats
2W - 3L
1,222 SR
Queue Stats
136W - 104L
1,574 Elo+
Solo
Sol
Sol
FearedPantalons
Sol
Level 80
God Stats
5W - 9L
1,384 SR
Queue Stats
106W - 99L
1,484 Elo+
Solo
Horus
Horus
MidniteGio
Horus
Level 160
God Stats
4W - 3L
1,419 SR
Queue Stats
361W - 343L
1,507 Elo+
Solo
Sylvanus
Sylvanus
apontetorres
Sylvanus
Level 153
God Stats
26W - 30L
1,509 SR
Queue Stats
426W - 417L
1,514 Elo+
Solo
Chang'e
Chang'e
xFurySmash
Chang'e
Level 159
God Stats
7W - 5L
1,647 SR
Queue Stats
301W - 260L
1,565 Elo+
Solo
Team Averages
Level 124
1,436 SR
1,529 Elo+

VS

Team Averages
Level 187
1,562 SR
1,491 Elo+
Da Ji
Da Ji
 
Da Ji
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 303
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TheFrozenCube
Neith
Level 184
God Stats
0W - 2L
1,797 SR
Queue Stats
21W - 21L
1,515 Elo+
Party 1
Kumbhakarna
Kumbhakarna
chahlee__wonton
Kumbhakarna
Level 164
God Stats
145W - 141L
1,521 SR
Queue Stats
355W - 361L
1,499 Elo+
Solo
Merlin
Merlin
uZ_ReDzone
Merlin
Level 148
God Stats
8W - 11L
1,490 SR
Queue Stats
259W - 248L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Asterllaric
Lancelot
10
8 / 2 / 2
6,197
689
3,796
5,479
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 1 / 1
5,807
645
4,469
7,145
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
11
4 / 1 / 3
6,167
685
6,340
9,673
7,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
apontetorres
Sylvanus
9
1 / 3 / 2
4,841
538
2,581
7,245
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
xFurySmash
Chang'e
10
0 / 3 / 9
5,737
637
5,487
6,224
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
5 / 7 / 1
5,676
631
7,794
9,644
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
 
King Arthur
8
0 / 2 / 2
4,920
547
4,527
8,235
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 3 / 0
5,147
572
5,957
7,163
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kumbhakarna
chahlee__wonton
Kumbhakarna
9
1 / 1 / 5
5,724
636
1,661
5,808
2,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
uZ_ReDzone
Merlin
5
0 / 3 / 0
3,844
427
331
2,649
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
16
Kills
8
10
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
7
1
0.79
L
King Arthur
 
King Arthur
0
2
2
0.5
W
Lancelot
Asterllaric
Lancelot
8
2
2
4.5
W
3
1
1
3.5
W
Horus
4
1
3
5.5
L
2
3
0
0.67
W
Sylvanus
apontetorres
Sylvanus
1
3
2
0.67
L
Kumbhakarna
chahlee__wonton
Kumbhakarna
1
1
5
3.5
L
Merlin
uZ_ReDzone
Merlin
0
3
0
0
W
Chang'e
xFurySmash
Chang'e
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,673
Damage
20,270
35,766
Taken
33,499
16,535
Mitigated
12,656
12,722
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,794
2,015
0
1,450
9,644
3,021
0
3,049
6,595
0
23,958
L
King Arthur
 
King Arthur
4,527
939
0
1,423
8,235
4,723
0
1,033
7,202
0
26,278
W
Lancelot
Asterllaric
Lancelot
3,796
842
0
420
5,479
2,437
0
179
5,300
0
24,194
W
4,469
1,668
0
4,348
7,145
1,730
46
397
6,748
35,024
766
W
Horus
6,340
2,583
226
3,224
9,673
7,099
0
0
9,673
0
35,632
L
5,957
2,805
0
1,859
7,163
2,023
0
5,109
2,054
0
33,953
W
Sylvanus
apontetorres
Sylvanus
2,581
1,216
479
1,424
7,245
3,268
0
531
6,714
21,613
11,116
L
Kumbhakarna
chahlee__wonton
Kumbhakarna
1,661
25
0
2,222
5,808
2,311
0
2,120
3,688
20,102
141
L
Merlin
uZ_ReDzone
Merlin
331
163
0
250
2,649
578
0
970
1,679
7,402
279
W
Chang'e
xFurySmash
Chang'e
5,487
689
756
1,845
6,224
2,001
0
720
5,480
35,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
25,311
289
Minions Killed
199
0
Camps Cleared
0
954,986
Distance Traveled
848,890
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,676
631
33
4
0
208,239
1
L
King Arthur
4,920
547
50
6
0
178,804
0
W
Lancelot
6,197
689
41
5
0
231,947
0
W
Sol
5,807
645
57
6
0
192,676
0
W
Horus
6,167
685
68
8
0
190,066
0
L
Neith
5,147
572
70
8
0
180,045
0
W
Sylvanus
4,841
538
53
6
0
159,878
0
L
Kumbhakarna
5,724
636
18
2
0
186,986
2
L
Merlin
3,844
427
28
3
0
94,816
0
W
Chang'e
5,737
637
70
8
0
180,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role